Commit Graph

8 Commits

Author SHA1 Message Date
jonpas
e11e102a76 Underwater actions support (#4984)
* Enable majority of actions underwater

* Remove log

* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)

* Don't perform kneel animations when repairing or medicaling underwater

* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)

* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define

* Remove left-over systemChat

* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
2017-08-22 13:30:56 -05:00
ulteq
dbb59c8fd1 New 'overwriteZeroRange' setting 2016-11-20 09:05:42 +01:00
ulteq
8c49433b49 Added new ace_scopes module setting 'correctZeroing' (default on) 2016-11-15 23:11:22 +01:00
ulteq
a687c49d2a Adds settings module for ace_scopes
* Interconnects the rangecard and scopes modules
* Hides the zeroing text when the vanilla zeroing is overwritten
* Makes the scopes module fully compatible with any 3rd party weapon pack without the need for addition compat pbos (though their use is still recommended)
2016-11-15 23:11:22 +01:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
jonpas
332afb2174 Allow certain self-interactions while sitting 2015-06-09 16:17:05 +02:00
jonpas
6072e14077 Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
ulteq
fee65cd56f Overhauled the scope adjustment module:
*Added configs for the new marksmen scopes
*Introduced minor and major steps
*Introcuded a new increment config (ACE_ScopeAdjust_Increment)
*Changed the default zero range to 100m
*Added a zero reference setting
*Added an interaction menu entry to update the zero reference setting
2015-04-11 14:02:44 +02:00