Commit Graph

4 Commits

Author SHA1 Message Date
SilentSpike
d3ce75daef Spectator overhaul (#5171)
- Overhauls the spectator module entirely to share a similar UX to BI's "End Game Spectator" while maintaining some of the extended flexibility of ACE Spectator.
- Simplifies spectator setup by reducing the number of settings. More advanced setup is still possible via the API functions provided.
2017-08-12 14:25:48 +01:00
SilentSpike
65e981373b Store spectator display in a uiNamespace variable
This allows me to explicitly close the right display and hopefully fix the interface staying open upon mission end.

@Commy2's theory is that perhaps the main display `46` is killed upon mission end, meaning that `findDisplay` can't find the spectator display to close it because the game thinks it doesn't exist.
2016-01-13 18:38:51 +00:00
SilentSpike
4079ca354e Update spectator function headers 2015-10-04 18:30:07 +01:00
SilentSpike
21b0ee087a Add spectator UI interrupt system
A public API system to allow external systems to interrupt and resume the spectator interface. Also made use of it for the escape menu and zeus support.
2015-08-22 00:26:43 +01:00