Commit Graph

13 Commits

Author SHA1 Message Date
mharis001
f3f57c6a38 Cleanup unused priority entry for interact menu actions (#6372) 2018-05-30 16:48:19 -05:00
ulteq
09c3187c21
Scopes - Adds simplified zeroing subsystem (#5787)
* Client side setting to choose the preferred zeroing method
* Replicates the behaviour of the vanilla zeroing system
2017-11-29 11:38:19 +01:00
ulteq
9cad5873d0
Scopes - Adds 'Reset zero' interaction (advanced ballistics only) (#5789)
* Allows you to reset any zero adjustment on your current scope
2017-11-18 13:59:42 +01:00
PabstMirror
cd30b09b4f Convert ACE_settings to CBA_settings (#4895)
* Convert ACE_settings to CBA_settings

* Run Modules Globaly, BWC for SetSetting

* Add support for string settings

* ACE_ServerSettings warning

* Add handler for global setting being changed

* Add deprecated and replaced not to Settings Framework doc

* Remove options menu UI, Move Debug and HeadBug Fix to Options in Pause Menu

* Change modules scope to 1

* Disable debug
2017-11-11 20:21:55 +01:00
ulteq
be482ea097 Advanced Ballistics - Drag model revamp & Spin drift correction (#5566)
* Advanced Ballistics - Drag model revamp
- Moved away from using the drag tables from the GNU exterior ballistics library
- The drag functions are now based off this data from JBM Ballistics: http://www.jbmballistics.com/ballistics/downloads/text/
- The differences are minor, but some players might still appreciate the additional authenticity

* The Mach number is now calculated in relation to the air temperature.

* Improved speed of sound calculation accuracy.

* Advanced Ballistics - DLL update

* Advanced Ballistics - Added drag function reference (JBM Ballistics)

* Advanced Ballistics - Fixed calculation error in the spin drift simulation
- The error was introduced with this PR (https://github.com/acemod/ACE3/pull/4708)

* More descriptive variable names

* Minor performance optimizations

* Fixed some minor issues

* DLL rebuild

* Utilize new 'toFixed' script command
- Small performance improvement

* Fixed a typo

* Use correct reference speed for the drag compensation

* Updated all 'airFriction' values to match the new drag model

* 'Default' atmosphere now equals the ICAO standard atmosphere

* Update reference humidity to meet the ICAO standard
2017-10-06 13:05:20 -05:00
jonpas
e11e102a76 Underwater actions support (#4984)
* Enable majority of actions underwater

* Remove log

* Add logistics_wirecutter support (don't play kneel animations underwater - looks silly)

* Don't perform kneel animations when repairing or medicaling underwater

* Fix interaction menu rendering underwater (was moving based on player eye level due to height max used for large vehicles)

* Fix attach underwater (LIW does not work underwater, LIS does), Add attach scan drawing define

* Remove left-over systemChat

* Remove vehiclelock from Plane, Disallow linking belt underwater, Allow checking ammo when sitting via action (was already possible via keybind), Use param for LIS
2017-08-22 13:30:56 -05:00
ulteq
dbb59c8fd1 New 'overwriteZeroRange' setting 2016-11-20 09:05:42 +01:00
ulteq
8c49433b49 Added new ace_scopes module setting 'correctZeroing' (default on) 2016-11-15 23:11:22 +01:00
ulteq
a687c49d2a Adds settings module for ace_scopes
* Interconnects the rangecard and scopes modules
* Hides the zeroing text when the vanilla zeroing is overwritten
* Makes the scopes module fully compatible with any 3rd party weapon pack without the need for addition compat pbos (though their use is still recommended)
2016-11-15 23:11:22 +01:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
jonpas
332afb2174 Allow certain self-interactions while sitting 2015-06-09 16:17:05 +02:00
jonpas
6072e14077 Changed all strings to macros (except external) 2015-05-27 19:04:25 +02:00
ulteq
fee65cd56f Overhauled the scope adjustment module:
*Added configs for the new marksmen scopes
*Introduced minor and major steps
*Introcuded a new increment config (ACE_ScopeAdjust_Increment)
*Changed the default zero range to 100m
*Added a zero reference setting
*Added an interaction menu entry to update the zero reference setting
2015-04-11 14:02:44 +02:00