Commit Graph

14 Commits

Author SHA1 Message Date
Thomas Kooi
c9ad92e92d
Disable debugging (#6482) 2018-07-30 00:07:30 +02:00
SilentSpike
6497f6c9d4 Fix missing include 2018-07-18 21:17:44 +01:00
SilentSpike
4466f9e785
Strip medical component (#6442)
* Move litter to `treatment`
* Move eden object attributes to `treatment`
* Move treatment items to `treatment`
* Move bodybag handling to `treatment`
* Move state conditions to `statemachine`
* Move radio addon handling to `feedback`
* Move medical macros to `engine`
* Move medical extension to `damage`
* Fix texture and material paths after move
* Remove duplicate medical menu config
* Remove old faction class
* Remove a bunch of old code
2018-07-18 19:13:25 +01:00
commy2
e9586ebccc use common header file for medical components 2016-10-06 22:40:36 +02:00
commy2
5613ec5d5a treatment functions and unconsciousness rework 2016-10-06 00:54:57 +02:00
commy2
6082020056 simplify blood splatter by using woundReceived event 2016-10-02 18:35:40 +02:00
commy2
f4d4c521d7 manual merge 2016-10-02 13:02:17 +02:00
commy2
05d30c5573 convert log macros to cba versions (#4282)
* convert log macros to cba versions

* Add changes to AB

* remove obsolete macro
2016-10-02 12:55:31 +02:00
commy2
f185742e68 manual merge 2016-10-02 12:51:29 +02:00
commy2
5da11d5f79 remove obsolete macro 2016-10-02 12:17:48 +02:00
commy2
20d00d7cd9 make units scream when they're hit 2016-09-27 21:21:44 +02:00
commy2
a913054b57 fix error with out of bounds blood loss 2016-09-27 20:00:58 +02:00
commy2
bc3260c8fc convert magic numbers into macros, simplify a waitAndExecute 2016-09-19 12:27:02 +02:00
Glowbal
e8f55348d8 Add ACE2 sys_Blood port 2016-09-17 16:52:25 +02:00