Commit Graph

7 Commits

Author SHA1 Message Date
Mark Ruffner
f46082a1fe fix (another) missing call (#6079) 2018-01-24 08:18:42 +01:00
Mark Ruffner
8ba81c53a3 Add spectator handling of grenades (#6012)
* Handle non-local vanilla grenade tosses

* handle advanced throwing grenades

* Track through events

* Add missing calls
2018-01-23 00:31:44 +01:00
SilentSpike
e0ae842ff0
Remove some pp effects while in spectator (#5846)
Closes #5708
2017-12-03 16:35:51 +00:00
PabstMirror
c20ec6599d
Spectator - Fix script error in ui_draw3d (#5722) 2017-11-04 11:03:51 -05:00
SilentSpike
43ac39f06c Improve spectator tab fading (#5441)
* Cleanup spectator PFH variable

* Improve spectator tab fading

Looks better
2017-08-22 14:11:34 -05:00
SilentSpike
85c5fbabe9 Remove locations tab from spectator (#5431)
* Fix incorrect function input for spectator hiding
* Remove locations tab from spectator

- Doesn't add much value, adds complexity and the implementation is half
baked. Would rather add back in at a later date (if at all) with a
better implementation.
- I have an idea to replace the locations tab with a meta tab so users
can toggle things like projectile drawing via the UI and are not forced
to use a hotkey. Might also be a good place to display the extended controls.
2017-08-17 12:50:43 +01:00
SilentSpike
d3ce75daef Spectator overhaul (#5171)
- Overhauls the spectator module entirely to share a similar UX to BI's "End Game Spectator" while maintaining some of the extended flexibility of ACE Spectator.
- Simplifies spectator setup by reducing the number of settings. More advanced setup is still possible via the API functions provided.
2017-08-12 14:25:48 +01:00