commy2
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64e640bcf2
|
revert a variable
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2019-05-03 17:09:16 +02:00 |
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commy2
|
744b9778df
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temporarily re-allowDamage when using setHit(PointDamage)
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2019-05-03 17:03:17 +02:00 |
|
Dedmen Miller
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e2ac18a05d
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[WIP] Fix script errors reporting wrong line numbers (#6407)
* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
|
2018-09-17 14:19:29 -05:00 |
|
PabstMirror
|
8b932fd5a0
|
Fix some undefined functions / strings
|
2016-02-20 16:58:45 -06:00 |
|
jonpas
|
701c98e0da
|
Cleaned up repair function headers and some code
|
2015-08-16 20:14:54 +02:00 |
|
PabstMirror
|
4b603ff46f
|
Localization, params
|
2015-08-09 01:54:44 -05:00 |
|
commy2
|
45e79dcbbf
|
normalize dependant hitpoints after repairing
|
2015-03-11 23:53:08 +01:00 |
|
commy2
|
fa10d1fd6b
|
some basic function to manipulate structural and hit point damage
|
2015-03-10 19:42:21 +01:00 |
|