Commit Graph

9 Commits

Author SHA1 Message Date
lambdatiger
3874146b23 formatting 2024-01-15 16:32:43 -06:00
lambdatiger
c7a2769bdd
Really obvious isNull instead of isEqualTo
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-01-15 16:05:58 -06:00
lambdatiger
7581a480eb
Optimized isNull check
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
2024-01-15 15:24:47 -06:00
lambdatiger
54c4f45cf9 possilbe "magic number" cleanup and formatting 2024-01-15 15:18:42 -06:00
lambdatiger
f28d5d2372 Reswept dev functions to match ACE code guidelines 2024-01-15 13:13:59 -06:00
lambdatiger
fbcf196402 Attempt to clean up formatting onall files 2024-01-13 00:35:22 -06:00
lambdatiger
b1d54a1907 Fixed names and updated formatting 2024-01-11 14:01:50 -06:00
lambdatiger
eef48da6bc Converetd all stray tabs to spaces 2024-01-10 18:51:38 -06:00
lambdatiger
3c1e912787 Initial commit:
- Added new ammo cfg types
 - Added new caching functions
 - Added dev functions
 - Transfered core system to vanilla projectile EHs
 - Added stringtable sub categories
 - Reworked fragmenting and spalling to us submunitions
   - Frag
     - Implemented system around chance to hit
     - Switched from hitbox estimation to hitting specific HPs
     - Updated chance to miss method based on solid angle hit chance
     - Split random & targeted frag to their own subfunctions
   - Spall
     - Uses a system of estimated momentum changes to generate spall
2024-01-08 15:22:52 -06:00