PabstMirror
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8bd3332b0e
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rearm - Skip selectWeapon on nil
Should fix #4006
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2016-06-27 00:00:25 -05:00 |
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PabstMirror
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8ecd8a49cc
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Fix rearm events
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2016-06-26 23:37:23 -05:00 |
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Glowbal
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12a1f10a29
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Merge pull request #3944 from acemod/funcHeaders
Cleanup Function Headers Titles
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2016-06-18 11:57:43 +02:00 |
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jonpas
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03e923aa68
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Cleanup Function Headers titles
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2016-06-18 11:50:41 +02:00 |
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Githawk
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0723df7dea
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Replace execRemoteFnc with CBA events in rearm
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2016-06-18 11:44:36 +02:00 |
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GitHawk
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bc90a85bcd
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Improvements
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2016-06-07 10:26:22 +02:00 |
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Githawk
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9cfa2f11d9
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Stuff
Arguments, Return Value, (optional)
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2016-06-06 20:42:20 +02:00 |
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Githawk
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ef4e232664
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Merge remote-tracking branch 'master' into rearm_supply
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2016-06-06 20:28:27 +02:00 |
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Githawk
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a2b9678b15
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Object event
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2016-06-06 19:51:00 +02:00 |
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SilentSpike
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90ebf9638b
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Update common event names to meet new standard
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2016-06-04 11:12:56 +01:00 |
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jonpas
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331c3c70cb
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Verify and fix cargo, nametags, rearm, reload, repair, ui, Convert infoDisplayChanged in common and mk6mortar Rsc's
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2016-05-24 18:58:27 +02:00 |
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SilentSpike
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108ff4f644
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Replace ACE event system calls with CBA counterparts
Regex used:
\[(.+?),(.+?),(.+?)\]\s+call\s+E?FUNC\((common,)?(target|object)Event\)
[$1,$3,$2] call CBA_fnc_targetEvent
E?FUNC\((common,)?(server|global|local)Event\)
CBA_fnc_$2Event
E?FUNC\((common,)?(add|remove)EventHandler\)
CBA_fnc_$2EventHandler
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2016-05-22 16:47:39 +01:00 |
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GitHawk
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d0509830e3
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Some things
Made params nicer, replaced some forEach and used params in XEH_respawn
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2016-05-12 14:55:40 +02:00 |
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BaerMitUmlaut
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82f8eb758c
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Removed remaining usage of player (#3710)
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2016-05-07 22:27:33 +02:00 |
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GitHawk
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29cd940fd0
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Added server events
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2016-03-07 07:15:01 +01:00 |
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Githawk
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8dc99a4a4e
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Replacing execRemoteFnc with events
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2016-03-06 11:14:34 +01:00 |
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GitHawk
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349b05a89b
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Removed forgotten diag_log
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2016-02-29 15:21:33 +01:00 |
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Githawk
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8e6b4f4ffb
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More docu fixes
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2016-02-27 21:14:23 +01:00 |
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Githawk
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3e2b01afca
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Another minor fix
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2016-02-27 21:12:50 +01:00 |
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Githawk
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3d7c51bdf1
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Cleanup
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2016-02-27 21:05:19 +01:00 |
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Githawk
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734c8b1962
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Minor fix
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2016-02-27 20:45:04 +01:00 |
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Githawk
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91c6341bc8
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Implementation
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2016-02-27 20:31:07 +01:00 |
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GitHawk
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279541676e
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Expanded module and string table
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2016-02-26 11:30:22 +01:00 |
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GitHawk
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6deecb0559
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Add missing bracket
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2016-02-25 10:25:57 +01:00 |
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GitHawk
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2f183548b6
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Added API
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2016-02-25 10:18:31 +01:00 |
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Thomas Kooi
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427b14e3ba
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Merge pull request #3245 from GitHawk/rearm_fix
Fixing setVehicleAmmo for rearm
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2016-02-20 17:08:37 +01:00 |
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Githawk
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c38b028c3a
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Fixing driver gun
Magazines from driver gun don't get removed
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2016-02-11 19:06:37 +01:00 |
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Githawk
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475351fcfa
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Some bracket errors
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2016-02-01 20:21:20 +01:00 |
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Githawk
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cc624f58dd
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Fixes and updates
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2016-02-01 20:05:53 +01:00 |
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PabstMirror
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04bccf47d7
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Replace all use of deprecated commands
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2016-01-19 09:39:07 -06:00 |
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IngoKauffmann
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763df43fbc
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Added possibility to disallow rearm
> vehicle setVariable ["ace_rearm_disabled", true, true];
Also added ammo compatibility for RHS Mi24 with turret
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2015-11-23 17:08:06 +01:00 |
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IngoKauffmann
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5a453a7074
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Fixed flying
Moved attached ammo further away
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2015-10-18 13:11:28 +02:00 |
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IngoKauffmann
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01c20d4544
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Minor formating and docu
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2015-08-21 22:57:14 +02:00 |
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IngoKauffmann
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9162789579
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Manny things
Added dummy objects
Added carrying
Added dropping
Added storing
Added more progress bars
...
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2015-08-20 19:51:22 +02:00 |
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IngoKauffmann
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dd1917464d
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Preliminary carrying and dropping of carried ammo
Could not use ace_dragging since it block interact menu
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2015-08-20 01:20:31 +02:00 |
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IngoKauffmann
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a37608b9b1
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Added generic dummy
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2015-08-20 00:03:16 +02:00 |
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IngoKauffmann
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bdc5e54f55
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Fixed turret locality and driver empty magazine issues
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2015-08-19 17:33:32 +02:00 |
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IngoKauffmann
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cf9c49f13c
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Attempt to fix turret locality issues
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2015-08-18 18:09:37 +02:00 |
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IngoKauffmann
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3072bd9d22
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Fixed rearm sucess hint and collision with dummy
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2015-08-18 17:38:50 +02:00 |
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IngoKauffmann
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463309db2d
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Small cleanup
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2015-08-18 16:20:11 +02:00 |
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jonpas
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7244a583d6
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Removed unnecessary ACE_Action calls parameters and changed others to _this
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2015-08-18 03:37:02 +02:00 |
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jonpas
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33e92f8ca0
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Fixed SmokeLauncherMag rearming on level 0 when empty
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2015-08-18 02:57:39 +02:00 |
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jonpas
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c8c6488125
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Cleaned, improved, fixed, changed - entire rearm
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2015-08-18 02:32:10 +02:00 |
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IngoKauffmann
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0fcf692d36
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Moved dummies to CfgVehicles
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2015-08-16 23:52:37 +02:00 |
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IngoKauffmann
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1a22c4d85a
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Many things
Added dummy objects
Added carrying
Added display names for a few magazines, that didn't have any
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2015-08-16 18:16:38 +02:00 |
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IngoKauffmann
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3eaaca84fb
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Added different rearm levels
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2015-08-16 02:18:53 +02:00 |
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IngoKauffmann
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a8c263b6cc
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More fixes
Thanks guys
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2015-08-15 19:23:02 +02:00 |
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IngoKauffmann
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26c54b352a
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Fixed some logistics remnants
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2015-08-15 19:00:28 +02:00 |
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IngoKauffmann
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0c4924259d
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Initial code
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2015-08-15 18:43:13 +02:00 |
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