Commit Graph

16 Commits

Author SHA1 Message Date
ulteq
a5ce5b4a34 Medical Rewrite - Continued (#4744) 2016-12-05 21:34:20 +01:00
commy2
5965326ca1 merge basic and adv. bandage actions 2016-10-13 09:47:52 +02:00
commy2
4bc1c1db56 handle blood visuals 2016-10-07 04:21:01 +02:00
commy2
5613ec5d5a treatment functions and unconsciousness rework 2016-10-06 00:54:57 +02:00
commy2
490155270b QEGVAR vs QGVAR 2016-09-30 12:18:59 +02:00
commy2
96a1e74c85 synch anim speed acceleration 2016-09-30 10:38:27 +02:00
commy2
20a544e549 remove debug mode 2016-09-29 19:45:03 +02:00
commy2
36d244a868 'modernize' primary treatment functions, fix animation issues, add anim speed scaling 2016-09-29 16:00:19 +02:00
commy2
410c5f1d5f treatment debug 2016-09-28 20:46:46 +02:00
commy2
81d962f0d5 port litter to treatment 2016-09-19 09:55:30 +02:00
Glowbal
27314c34b1 fix treatment functionality 2016-09-18 22:58:56 +02:00
Glowbal
1c1e47c039 Enable treatmnet actions 2016-09-18 19:48:49 +02:00
PabstMirror
f12feae7fe Fix some efuncs 2016-08-09 12:47:59 -05:00
Glowbal
131ef576b4 Add medical treatments and configuration 2016-07-15 12:23:47 +02:00
Glowbal
3aa88c80bf Add first step in medical rewrite
Split up medical core and medical damage. Move out all other functionality
2016-06-30 17:33:29 +02:00
Glowbal
a8831a0d16 Change split medical in two components
- medical component is responsible for the injuries and common functionality
- medical_treatment component is responsible for offering treatment functionality
2016-06-13 17:00:56 +02:00