Commit Graph

23 Commits

Author SHA1 Message Date
Dystopian
a2804f6097 Add Camping Light interaction (#6078)
* Add camping light interaction

* Add dragging

* Add cargo loading

* Handle Camping_Light_off objects

* Fix work in MP

* Replace action with command
2018-02-26 12:12:21 -06:00
PabstMirror
6f22df40b6 dragging - Don't run animChanged event on all units
Also Fix CBA_fnc_addPlayerEventHandler
2016-08-03 15:35:10 -05:00
jonpas
4918dbacb0 Replace and depreacate EFUNC(common,addScrollWheelEventHandler) with MouseZChanged Display EH 2016-03-02 17:33:46 +01:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
SzwedzikPL
388b00f58c remove unnecessary code, aesthetic tweak 2016-02-10 01:38:14 +01:00
SzwedzikPL
7b8be590b4 Merge branch 'acemod/master' into interactions_lamps 2016-02-05 01:43:06 +01:00
Glowbal
f57eb08ce5 Merge pull request #2620 from jonpas/sittingFramework
Sitting Framework
2015-10-18 12:26:53 +02:00
SzwedzikPL
98f6bb3589 Merge branch 'master' of https://github.com/acemod/ACE3 into interactions_lamps
Conflicts:
	addons/cargo/CfgVehicles.hpp
	addons/interaction/CfgVehicles.hpp
	addons/interaction/XEH_preInit.sqf
	addons/interaction/stringtable.xml
2015-10-15 11:49:08 +02:00
jonpas
ae07a71b0d Minimized XEH to ThingX config level 2015-09-27 02:13:32 +02:00
jonpas
cd510c8ff7 Added carrying to chairs 2015-09-27 02:05:38 +02:00
commy2
2fe142032e rework modifier key, cleanup sandbags, tripod, ladder, fix #2590 2015-09-26 03:16:55 +02:00
SzwedzikPL
3e19b33493 interaction with portable lamps 2015-08-22 20:00:26 +02:00
commy2
2fa7624815 Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into repair 2015-04-04 20:03:33 +02:00
PabstMirror
07dfe52133 Remove Duplicate Mortar Code (inherit from statics)
Before an action added to staticWeapon wouldn't be applied to mk6 mortar
2015-04-03 19:07:13 -05:00
commy2
f231b2b14c removing wheels logic, carryable wheels 2015-03-29 03:35:55 +02:00
commy2
43846970fa init drag/carry options on persons 2015-03-24 16:12:46 +01:00
commy2
4ea6b91e47 use eventhandlers instead of PFH 2015-03-18 15:42:33 +01:00
commy2
c23c0788f6 tweaks, carry static weapons 2015-03-18 13:36:22 +01:00
commy2
57becc203c handle disconnection when dragging 2015-03-17 13:47:07 +01:00
commy2
27404fed1b function to drop object, fix position event 2015-03-16 19:25:29 +01:00
commy2
efb3657da3 drag boxes 2015-03-16 14:31:16 +01:00
commy2
f3f20439c8 config stuff, functions to make objects dragable 2015-03-14 13:51:23 +01:00
commy2
58212f5ce0 add PBO to drag objects 2015-03-14 12:05:43 +01:00