Logo
Explore Help
Sign In
Arma3_Epoch/ACE3
1
0
Fork 0
You've already forked ACE3
mirror of https://github.com/acemod/ACE3.git synced 2024-08-30 18:23:18 +00:00
Code Issues Packages Projects Releases Wiki Activity
6,990 Commits 73 Branches 88 Tags
Commit Graph

7 Commits

Author SHA1 Message Date
jaynus
8361ec3812 ace_lasers 2015-04-18 10:57:11 -07:00
jaynus
5251de8447 break out seeker angle check. more laser code cleanup. 2015-04-12 12:16:26 -07:00
Nou
40c5de8cfb Reduce default number of rays, make it an argument for shootCone. Accuracy is still the same with 3 to 8, just better FPS. Rangefinders should probably use a higher number (8 is good, 24+1 rays in total per shot). 2015-04-11 20:14:03 -07:00
Nou
db3f816843 Reduce default number of rays, make it an argument for shootCone. Accuracy is still the same with 3 to 8, just better FPS. Rangefinders should probably use a higher number (8 is good, 24+1 rays in total per shot). 2015-04-11 20:13:52 -07:00
Nou
8386c0e22a Seeker system and network enabled laser simulation. 2015-04-11 18:36:10 -07:00
jaynus
ec64a1b0ca Changed: Laser functionality tweaking
Changed: DAGR deflection refinement
Clean up of tabs
2015-04-02 09:35:36 -07:00
jaynus
3fb2a8e245 big code clean up 2015-01-12 21:14:27 -08:00
Powered by Gitea Version: 1.23.6 Page: 74ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API