Phyma
ffaa195fe5
Conform function headers to coding guidelines ( #5255 )
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* Fixed headers to work with silentspike python script
* Fixed rest of the files
* Fixed ace-team
2017-06-08 15:31:51 +02:00
PabstMirror
82cf18575c
Minor tweaks to medical
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- decrease needed blood loss on selection to turn icon red. (Largest
wound bleedingRate is only 0.1)
- Don't print warning for basic medical bandage not having sub configs
2016-08-03 13:14:12 -05:00
Glowbal
6657bde921
Change basic medical to use advanced medical injury system
2016-06-13 12:18:56 +02:00
Glowbal
73bd684b65
Change formatting and private keywords in medical
2016-06-13 02:34:56 +02:00
jonpas
85b4366368
Use new QPATHTOF and QPATHTOEF macros
2016-04-08 20:34:50 +02:00
commy2
a9ebcf8543
fix setVariable and getVariable capitalization
2015-11-30 17:27:09 +01:00
commy2
b3950bd7f0
fix forEach capitalization
2015-11-30 17:23:48 +01:00
commy2
34d351c652
fix exitWith capitalization
2015-11-30 17:14:05 +01:00
PabstMirror
c326bc2f87
#2772 - Display basicMed wounds for AI in mixed mode
2015-11-06 01:05:25 -06:00
Glowbal
130569c485
Made basic medical bleeding information work with new damage system
2015-09-05 11:57:17 +02:00
jokoho48
d09ca9ec8b
Code Cleanup Medical Module (Part 1).
2015-08-22 16:25:10 +02:00
Glowbal
694a24c970
Only change the color if bleeding (adv)
2015-05-20 17:15:25 +02:00
PabstMirror
eb5af0cd89
Medical Private Variables
2015-04-30 01:17:26 -05:00
Glowbal
6799903e4b
Also display different color for advanced
2015-04-25 12:45:04 +02:00
esteldunedain
1d208b4efc
Modify Function for medical actions
2015-04-17 19:36:03 -03:00