Commit Graph

15 Commits

Author SHA1 Message Date
Phyma
ffaa195fe5 Conform function headers to coding guidelines (#5255)
* Fixed headers to work with silentspike python script

* Fixed rest of the files

* Fixed ace-team
2017-06-08 15:31:51 +02:00
PabstMirror
82cf18575c Minor tweaks to medical
- decrease needed blood loss on selection to turn icon red. (Largest
wound bleedingRate is only 0.1)
- Don't print warning for basic medical bandage not having sub configs
2016-08-03 13:14:12 -05:00
Glowbal
6657bde921 Change basic medical to use advanced medical injury system 2016-06-13 12:18:56 +02:00
Glowbal
73bd684b65 Change formatting and private keywords in medical 2016-06-13 02:34:56 +02:00
jonpas
85b4366368 Use new QPATHTOF and QPATHTOEF macros 2016-04-08 20:34:50 +02:00
commy2
a9ebcf8543 fix setVariable and getVariable capitalization 2015-11-30 17:27:09 +01:00
commy2
b3950bd7f0 fix forEach capitalization 2015-11-30 17:23:48 +01:00
commy2
34d351c652 fix exitWith capitalization 2015-11-30 17:14:05 +01:00
PabstMirror
c326bc2f87 #2772 - Display basicMed wounds for AI in mixed mode 2015-11-06 01:05:25 -06:00
Glowbal
130569c485 Made basic medical bleeding information work with new damage system 2015-09-05 11:57:17 +02:00
jokoho48
d09ca9ec8b Code Cleanup Medical Module (Part 1). 2015-08-22 16:25:10 +02:00
Glowbal
694a24c970 Only change the color if bleeding (adv) 2015-05-20 17:15:25 +02:00
PabstMirror
eb5af0cd89 Medical Private Variables 2015-04-30 01:17:26 -05:00
Glowbal
6799903e4b Also display different color for advanced 2015-04-25 12:45:04 +02:00
esteldunedain
1d208b4efc Modify Function for medical actions 2015-04-17 19:36:03 -03:00