Dystopian
36b61fdb6e
Block adv. throwing when player is busy ( #5534 )
...
* Add throw blocking status effect
* Add concertina_wire and tripod support
* Add launcher in hands support
* Disable effect sending more than once
* Fix EFUNC using, add trace
* Disable vanilla throw blocking
* Improve status handling
* Fix rearm status key
2017-12-07 11:26:21 -06:00
commy2
da70854568
manual merge
2016-05-18 11:48:27 +02:00
jonpas
ef95e278f9
Fix Cancel Action by moving it to MouseButtonDown display EH
2016-03-03 17:35:43 +01:00
commy2
467075ad67
replace timePFH with CBA_missionTime
2016-03-02 11:01:39 +01:00
Thomas Kooi
2e47cb5b40
Merge pull request #3079 from jonpas/tacticalLadderFixes
...
Prevent Tactical Ladder interaction if unit on ladder
2016-02-20 16:59:23 +01:00
PabstMirror
04bccf47d7
Replace all use of deprecated commands
2016-01-19 09:39:07 -06:00
jonpas
c0aaf05eaf
Prevent interaction if unit(s) climbing the ladder, Disable tilting, Split adjust string into adjust and tilt
2015-12-27 19:28:29 +01:00
commy2
2fe142032e
rework modifier key, cleanup sandbags, tripod, ladder, fix #2590
2015-09-26 03:16:55 +02:00
Michael Braun
0fafe27da9
Code cleanup in Tacticalladder module
2015-08-07 08:19:15 +02:00
ulteq
6eeeb22fcd
Made use of the new stringtable macros
2015-06-13 09:51:49 +02:00
ulteq
4160c7668c
Workaround to prevent accidentally canceling the ladder deployment
2015-06-13 00:01:48 +02:00
ulteq
8336f1d192
Complete overhaul of the ladder interaction routine
2015-06-12 23:54:51 +02:00
ulteq
9499592322
Cleanup
2015-06-12 22:45:41 +02:00
ulteq
68b652cee9
Initial draft of the ACE2 tactical ladder port.
2015-06-03 20:27:52 +02:00