commy2
|
be17e25487
|
handle dc is the same fnc as handle killed
|
2015-03-18 16:02:01 +01:00 |
|
commy2
|
0bc7811912
|
don't drag or carry dead objects
|
2015-03-18 15:52:34 +01:00 |
|
commy2
|
4ea6b91e47
|
use eventhandlers instead of PFH
|
2015-03-18 15:42:33 +01:00 |
|
commy2
|
ec6496ed2f
|
fix authors, add weight checks
|
2015-03-18 14:14:16 +01:00 |
|
commy2
|
c23c0788f6
|
tweaks, carry static weapons
|
2015-03-18 13:36:22 +01:00 |
|
commy2
|
ab39608e4d
|
change height when carrying, fix most cases of floating objects
|
2015-03-18 01:36:56 +01:00 |
|
commy2
|
dc7cfab06f
|
change default carry position
|
2015-03-17 15:45:34 +01:00 |
|
commy2
|
75548e21d9
|
add carry objects
|
2015-03-17 15:42:25 +01:00 |
|
commy2
|
57becc203c
|
handle disconnection when dragging
|
2015-03-17 13:47:07 +01:00 |
|
commy2
|
5f39cf213b
|
some fixes for MP
|
2015-03-17 12:20:46 +01:00 |
|
commy2
|
6d868d1bd1
|
fix collisions when releasing, fix crate fliping in buildings
|
2015-03-17 11:44:41 +01:00 |
|
commy2
|
fef150cff2
|
attempt to fix collisions
|
2015-03-17 00:24:25 +01:00 |
|
commy2
|
2aaef08c1d
|
can drag / drop functions, localization
|
2015-03-16 20:39:49 +01:00 |
|
commy2
|
2da0eee1e2
|
add drop dragged object action
|
2015-03-16 20:09:54 +01:00 |
|
commy2
|
27404fed1b
|
function to drop object, fix position event
|
2015-03-16 19:25:29 +01:00 |
|
commy2
|
ad181de578
|
main me
nu for reammo_box
|
2015-03-16 15:41:55 +01:00 |
|
commy2
|
efb3657da3
|
drag boxes
|
2015-03-16 14:31:16 +01:00 |
|
commy2
|
b79978116d
|
some functions
|
2015-03-14 18:38:44 +01:00 |
|
commy2
|
f3f20439c8
|
config stuff, functions to make objects dragable
|
2015-03-14 13:51:23 +01:00 |
|
commy2
|
58212f5ce0
|
add PBO to drag objects
|
2015-03-14 12:05:43 +01:00 |
|