39582914f7
Add 10% variation to cardiac arrest time
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Gaussian distribution favours the average time setting. This introduces some unpredictability to cardiac arrest, but not enough to make users confused. Keeps the settings simple to again reduce confusion and improve overall UX.
2016-11-15 17:00:22 +00:00
f0279726ce
Fixed typo (copy & paste remains) ( #4673 )
2016-11-15 16:14:35 +01:00
324bf68614
Add Zeus utility modules
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- Add categories to zeus modules to group them based on their functionality
- Add new utility modules:
1. Toggle simulation
2. Update editable objects
- Clean up some of the zeus module code (standardise function headers, camel case, etc.)
2016-11-15 12:07:48 +00:00
4bb02a320b
Run attack profile even if no target
2016-11-14 20:19:24 -06:00
1d8030d196
Tweaked fatigue in water
2016-11-14 21:55:26 +01:00
e4a4d8f56d
Tweaked prone animation duty
2016-11-14 21:54:51 +01:00
608f8bbfdc
ATragMX - Added 7.62x39mm ammo to gun profile
2016-11-14 21:01:04 +01:00
2e81f7c104
Ballistics - Overworked .408 CheyTac based on new JBM Ballistics data
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* Added 419gr and 305gr variants (vanilla ammo == 419gr)
* Muzzle velocities from http://www.cheytac.com
* G7 BCs from http://www.jbmballistics.com/
2016-11-14 21:01:04 +01:00
88596aaaf1
Merge pull request #4671 from acemod/fix-af-adj-stances
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Fix advanced fatigue for adjusted stances
2016-11-14 19:59:27 +01:00
7fcd7cf894
Use head direction for drawing microdag wp ( #4670 )
2016-11-14 12:44:12 -06:00
a4c6daef50
Fix AF for adjusted stances, fixes #4591
2016-11-14 19:24:21 +01:00
95699f267c
Use head direction for drawing microdag wp
2016-11-14 12:13:41 -06:00
24ada4dab3
Clarify the maximumCardiacArrestTime
setting
2016-11-13 21:45:38 +00:00
27728172ed
Clarify the allowDeathMode
setting
2016-11-13 21:27:40 +00:00
b4569f0a96
Fix bracket
2016-11-13 18:11:18 +01:00
d40c3fd2bf
Merge pull request #4655 from acemod/fixStamBar
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Hide advFatigue bar on map / spectator / in vehicles
2016-11-13 18:06:34 +01:00
27916e8455
Merge branch 'medical-rewrite' of https://github.com/acemod/ACE3 into medical-rewrite
2016-11-13 18:03:12 +01:00
6f640ddc45
spaces
2016-11-13 10:56:45 -06:00
b3e313f52b
Use vehicle eh to hide bar
2016-11-13 10:55:57 -06:00
e32bca3d14
Don't compile action menu for playable logics ( #4666 )
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Fix #4664
2016-11-12 19:39:40 -06:00
3935299e3c
Fix cargo find nearest vehicle ( #4592 )
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* Inital Commit
* read function call change
added object to exclude to function call
* Removed TODO comment
2016-11-12 17:52:17 -06:00
d69b48bac5
Merge pull request #4629 from acemod/fixRefuelShooting
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Prevent switching to weapon while carrying fuel nozzle
2016-11-13 00:13:48 +01:00
76eea8924f
Invert logic for isRefueling
2016-11-12 16:37:41 -06:00
c4c98696e0
ACE_Chemlight_Shield not public ( #4612 )
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Changed `ACE_Chemlight_Shield` to `public` from `protected`
2016-11-12 16:19:50 -06:00
ae0eab3a51
Use isEqualTo for checking seeker return
2016-11-12 16:15:42 -06:00
26ae3b8075
Hide bar when mounted
2016-11-12 15:51:44 -06:00
9e85508f0d
Fix tagTestingThread error ( #4662 )
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Close #4659
2016-11-12 15:46:29 -06:00
eec0c62dc5
FCS - removed dead code ( #4663 )
2016-11-12 17:36:21 +01:00
c66f9e5144
Merge pull request #4638 from acemod/cookoff_fixes
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Fix ammo cook off with certain explosives
2016-11-11 17:41:42 +00:00
e086a33e4d
Hide advFatigue bar on map / spectator
2016-11-10 17:49:18 -06:00
5bf8b642f7
Add cargo configs for some planes ( #4650 )
2016-11-10 12:05:08 -06:00
f15522a88f
ATragMX - Estimate bullet length instead of using a fixed value ( #4651 )
2016-11-10 18:35:57 +01:00
0394ea56b4
Increment build
2016-11-09 22:07:07 +01:00
3417c433fd
Prep v3.8.2
2016-11-09 22:06:48 +01:00
18218688a6
Merge branch 'release-v3.8.2'
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Conflicts:
addons/atragmx/XEH_postInit.sqf
addons/atragmx/script_component.hpp
2016-11-09 21:59:54 +01:00
9e6ee0363d
fix tripflares script error ( #4647 )
2016-11-09 21:56:57 +01:00
0975a4f004
MedicalAI - Fix treatment animion with no weapon ( #4633 )
2016-11-09 21:56:26 +01:00
a43b70fe89
Added 20rnd 6.5 Creedmor and 6.5 Lapua Scenar mags
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* Fixed incorrect QBU-88 (DMR_07_base_F) initSpeed
2016-11-09 21:55:39 +01:00
6a910e7fe4
ballistics: Added 20 round 6.5 Lapua and Creedmoor
2016-11-09 21:55:35 +01:00
f2a85b63cf
Fixed a typo
2016-11-09 21:54:20 +01:00
962a296710
Minor corrections in the ballistics module
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* Corrected AKS-U barrel length
* Corrected .338 250gr BC
* Corrected .338 API526 BC and muzzle velocity
* Slightly reduced 5.8x42mm muzzle velocity
2016-11-09 21:54:16 +01:00
272ec37603
Fix Full Repair menu not shown when damage returns 0 ( #4621 )
2016-11-09 21:53:21 +01:00
c5322bff37
Fixes the ATragMX 'Done' button issue ( #4617 )
2016-11-09 21:52:32 +01:00
910f975276
Fix ubc
2016-11-09 21:51:11 +01:00
76dbdaaecf
Add semi-colon
2016-11-09 21:51:08 +01:00
298a90b68a
Updates the ATragMX gun list
2016-11-09 21:51:05 +01:00
91def9396c
Updates the ballistics module to support Apex
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* Made the new ammo types ready for advanced ballistics
* Made the new weapons ready for advanced ballistics
* Recalculated all initSpeed coefficients
* Updated the airFrictionAnalysis report
2016-11-09 21:51:01 +01:00
661c22a04c
Adds realistic names for the QBZ-95 camo variants
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Green Hex and Hex variants of:
* QBZ-95-1
* QBZ-95-1 GL
* QBZ-95-1 LSW
2016-11-09 21:49:40 +01:00
eb6319641e
Fix Kestrel4500 wind speed calculation ( #4609 )
2016-11-09 21:47:42 +01:00
5463e9dff8
Merge branch 'master' into medical-rewrite
2016-11-09 13:12:42 -06:00