Commit Graph

120 Commits

Author SHA1 Message Date
Kllrt
38adfbcb70 Added missing CZ strings and made little revision 2015-04-11 16:33:00 +02:00
EpMAK
17a552bb80 Russian Translation
Russian translation of stringtables: new lines + old lines fixed a bit,
realistic names for armory are not yet filled.
2015-04-10 19:55:57 +03:00
EpMAK
68d08b8c7b Revert "Translation"
This reverts commit fab5605ad5.
2015-04-10 19:46:18 +03:00
EpMAK
fab5605ad5 Translation
Russian translation of the texts
2015-04-10 17:51:48 +03:00
commy2
5ea35a01bb sorting out required addons for modularity 2015-04-09 13:23:29 +02:00
PabstMirror
d060b13bbe #86 - Stretch gps info box to support 8 digits 2015-04-07 15:47:12 -05:00
PabstMirror
6b0fb84f65 Cleanup / Headers 2015-04-07 15:01:44 -05:00
PabstMirror
2ad9193475 Use DrawIcon for map tools 2015-04-07 14:38:35 -05:00
jaynus
1bb6be5654 Cleaning up of all tabs in source code files. 2015-04-06 09:22:43 -07:00
Nicolás Badano
4fb50fa71e Merge branch 'master' of github.com:KoffeinFlummi/ACE3 2015-03-24 15:44:10 -03:00
Nicolás Badano
8b3648cf8d Configure exceptions for self actions inside vehicles 2015-03-24 15:43:49 -03:00
bux578
60c50e0daf Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into ModuleIcons 2015-03-24 19:12:23 +01:00
Nicolás Badano
5e79970740 Switching nicknames 2015-03-24 01:18:00 -03:00
Nicolás Badano
a823fb2dca Tweaks on action names to:
- Remove >> for submenus
- Split long action names in two lines
2015-03-24 00:16:32 -03:00
PabstMirror
20362e8dc9 Cleanup exception names 2015-03-23 15:22:26 -05:00
bux578
1114e12186 add first batch of module icons, naming conventions 2015-03-23 13:56:59 +01:00
PabstMirror
054f21eede +2more 2015-03-21 12:18:19 -05:00
PabstMirror
5a2d7d59b6 Maptools - Use MACRO_ADDITEM from Main 2015-03-14 21:38:16 -05:00
Nicolás Badano
618c021f7e Tab to space plus comments for the spawns 2015-03-14 17:15:28 -03:00
Nicolás Badano
518010be36 Reordered the map, mapfx and pbos:
- mapfx moved inside map
- everything related to map tools and drawing moved to it's own pbo called ace_maptools

Also fixed a couple of bugs in BFT
- Only a single marker was being drawn
- The BFT_HideAi parameter had the opposite effect
2015-03-14 16:58:05 -03:00