Kllrt
38adfbcb70
Added missing CZ strings and made little revision
2015-04-11 16:33:00 +02:00
EpMAK
17a552bb80
Russian Translation
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Russian translation of stringtables: new lines + old lines fixed a bit,
realistic names for armory are not yet filled.
2015-04-10 19:55:57 +03:00
EpMAK
68d08b8c7b
Revert "Translation"
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This reverts commit fab5605ad5
.
2015-04-10 19:46:18 +03:00
EpMAK
fab5605ad5
Translation
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Russian translation of the texts
2015-04-10 17:51:48 +03:00
commy2
5ea35a01bb
sorting out required addons for modularity
2015-04-09 13:23:29 +02:00
PabstMirror
d060b13bbe
#86 - Stretch gps info box to support 8 digits
2015-04-07 15:47:12 -05:00
PabstMirror
6b0fb84f65
Cleanup / Headers
2015-04-07 15:01:44 -05:00
PabstMirror
2ad9193475
Use DrawIcon for map tools
2015-04-07 14:38:35 -05:00
jaynus
1bb6be5654
Cleaning up of all tabs in source code files.
2015-04-06 09:22:43 -07:00
Nicolás Badano
4fb50fa71e
Merge branch 'master' of github.com:KoffeinFlummi/ACE3
2015-03-24 15:44:10 -03:00
Nicolás Badano
8b3648cf8d
Configure exceptions for self actions inside vehicles
2015-03-24 15:43:49 -03:00
bux578
60c50e0daf
Merge branch 'master' of https://github.com/KoffeinFlummi/ACE3 into ModuleIcons
2015-03-24 19:12:23 +01:00
Nicolás Badano
5e79970740
Switching nicknames
2015-03-24 01:18:00 -03:00
Nicolás Badano
a823fb2dca
Tweaks on action names to:
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- Remove >> for submenus
- Split long action names in two lines
2015-03-24 00:16:32 -03:00
PabstMirror
20362e8dc9
Cleanup exception names
2015-03-23 15:22:26 -05:00
bux578
1114e12186
add first batch of module icons, naming conventions
2015-03-23 13:56:59 +01:00
PabstMirror
054f21eede
+2more
2015-03-21 12:18:19 -05:00
PabstMirror
5a2d7d59b6
Maptools - Use MACRO_ADDITEM from Main
2015-03-14 21:38:16 -05:00
Nicolás Badano
618c021f7e
Tab to space plus comments for the spawns
2015-03-14 17:15:28 -03:00
Nicolás Badano
518010be36
Reordered the map, mapfx and pbos:
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- mapfx moved inside map
- everything related to map tools and drawing moved to it's own pbo called ace_maptools
Also fixed a couple of bugs in BFT
- Only a single marker was being drawn
- The BFT_HideAi parameter had the opposite effect
2015-03-14 16:58:05 -03:00