Commit Graph

25 Commits

Author SHA1 Message Date
Smith
8731bcc8b5
Cargo - Add alternative unloading item from vehicle cargo (#8827)
Co-authored-by: johnb432 <58661205+johnb432@users.noreply.github.com>
Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
Co-authored-by: Grim <69561145+LinkIsGrim@users.noreply.github.com>
2024-02-07 09:16:18 -03:00
johnb432
d1f0dc5e83
Cargo - Improve various aspects (#9617)
* Update CfgVehicles.hpp

* Cargo cleanup

* Update menu.hpp

* Updated status effect key

* Update fnc_onMenuOpen.sqf

* Update fnc_onMenuOpen.sqf

* fix comment from merge

* nil interaction GVARs on menu close

* fix carry bug

* Fix floating objects in MP

* Updated ace_cargoAdded doc

* Fix progress bar prematurely stopping

* Finer cursor object selection

---------

Co-authored-by: LinkIsGrim <salluci.lovi@gmail.com>
2023-11-17 20:07:28 -03:00
PabstMirror
efe09682cc
Add SQFC support (#8235)
* sqfc

compile_script
cba 3.15.5 and update make.py

* \n

Co-authored-by: jonpas <jonpas33@gmail.com>

* Update make.py

Co-authored-by: jonpas <jonpas33@gmail.com>
2021-09-03 19:08:34 -05:00
mharis001
4d769e4b8f
Cargo - Fix loaded cargo not being deleted when vehicle is destroyed (#7851) 2020-08-18 12:42:09 -05:00
SilentSpike
fea2326488 Add cargo eden attributes (#4780)
- Add a ace_cargo_space attribute to vehicles to alter how much cargo they can carry.
- Add an ace_cargo_size attribute to objects to alter how much cargo space they consume.
- Add two public functions `fnc_setSize.sqf` and `fnc_setSpace.sqf` to update the cargo size/space respectively of any given object.
- Deprecate cargo makeLoadable module and public function.
- Added some macros to get the space/size of a config, making code more readable in places.
2017-05-31 23:54:57 +01:00
PabstMirror
dc7ac4c42c Fix static weapons not being loadable in cargo (#4205)
- Fix #4165
2016-08-05 12:03:45 -05:00
jonpas
d931eb4e15 Improve XEH adding in cargo 2016-04-03 14:17:16 +02:00
ColdEvul
8b4892598a added EventHandlers 2016-03-02 22:17:19 +01:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
SzwedzikPL
388b00f58c remove unnecessary code, aesthetic tweak 2016-02-10 01:38:14 +01:00
SzwedzikPL
7b8be590b4 Merge branch 'acemod/master' into interactions_lamps 2016-02-05 01:43:06 +01:00
PabstMirror
3d4fc66bb1 Cargo Cleanup, Add makeLoadable 2016-01-19 14:51:58 -06:00
ColdEvul
b82350baa2 Made ``RoadCone_F` and its inhered `RoadBarrier_F`` dragable, carryable and storeable.
I remade it and removed comments and unnecessary strings. I also removed the unworking one from the last version.
2015-10-28 21:33:00 +01:00
SzwedzikPL
98f6bb3589 Merge branch 'master' of https://github.com/acemod/ACE3 into interactions_lamps
Conflicts:
	addons/cargo/CfgVehicles.hpp
	addons/interaction/CfgVehicles.hpp
	addons/interaction/XEH_preInit.sqf
	addons/interaction/stringtable.xml
2015-10-15 11:49:08 +02:00
PabstMirror
789f3843d5 #2488 - Fix cargo setVariable on server with InitPost 2015-09-20 10:05:34 -05:00
Glowbal
222e0183ed Merge pull request #2202 from jonpas/cargoEvents
Cargo Events
2015-08-26 08:36:31 +02:00
SzwedzikPL
3e19b33493 interaction with portable lamps 2015-08-22 20:00:26 +02:00
SzwedzikPL
a8c11a249d cargo sup for bodybag and concertina 2015-08-20 21:41:28 +02:00
jonpas
b16d313e35 Moved spare parts cargo init to cargo 2015-08-19 03:36:31 +02:00
jonpas
e110874800 Added cargo listenable and callable events 2015-08-18 18:48:21 +02:00
jonpas
98dd60c6ca Alphabetized PREPs, removed newlines and repair references 2015-08-16 22:21:39 +02:00
Glowbal
317c73a80e Added Land_PaperBox_closed_F
fixed initOBject
2015-08-15 10:22:44 +02:00
Glowbal
96ec435d0d Added load in cargo containers 2015-08-14 22:01:14 +02:00
Glowbal
c016d01414 Initial load in cargo module 2015-08-10 23:07:47 +02:00
commy2
67479b733e add PBO to load things into vehicles 2015-03-29 15:20:39 +02:00