Commit Graph

6 Commits

Author SHA1 Message Date
lambdatiger
bfb3fa851c added fnc_initRound 2024-01-08 18:06:57 -06:00
lambdatiger
3c1e912787 Initial commit:
- Added new ammo cfg types
 - Added new caching functions
 - Added dev functions
 - Transfered core system to vanilla projectile EHs
 - Added stringtable sub categories
 - Reworked fragmenting and spalling to us submunitions
   - Frag
     - Implemented system around chance to hit
     - Switched from hitbox estimation to hitting specific HPs
     - Updated chance to miss method based on solid angle hit chance
     - Split random & targeted frag to their own subfunctions
   - Spall
     - Uses a system of estimated momentum changes to generate spall
2024-01-08 15:22:52 -06:00
PabstMirror
8d43b899e6 Frag - Cleanup and Performance (#5010)
* Frag - Cleanup and Performance

* Add dots
2017-04-11 10:33:56 -05:00
Ozan Eğitmen
49b5a0ea86 Cleanup Frag Component (#4581)
* Cleanup frag component

* Optimize fnc_addTrack

* Add additional cleanup

* Please work?

* Add more cleanup

* Fix script errors

* Fix/optimize spalling

* Add missing changes
2016-10-27 00:16:31 +02:00
PabstMirror
9f6661f4db Make 40mm Grenades Frag (#3679)
* Make 40mm Grenades Frag

* Just use existing force cfg instead of adding new

Add RHS compat entries
2016-05-07 15:35:39 -05:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00