commy2
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34d351c652
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fix exitWith capitalization
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2015-11-30 17:14:05 +01:00 |
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commy2
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e9770fcb97
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remove obsolete functions
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2015-09-27 17:15:59 +02:00 |
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commy2
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1613ce3ff6
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correct comment
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2015-09-27 16:55:43 +02:00 |
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commy2
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b6532a05cc
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new function to select a grenade
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2015-09-27 16:47:02 +02:00 |
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commy2
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f8819d3ee4
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WeaponSelect cleanup
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2015-09-27 14:55:36 +02:00 |
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commy2
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a078d73230
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Code Cleanup WeaponSelect
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2015-09-27 08:51:42 +02:00 |
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Michael Braun
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e4a4a942d0
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Updated function documentation of Weaponselect
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2015-08-08 14:40:23 +02:00 |
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Michael Braun
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d16a33bee4
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Fixed issue with params being incorrectly being parsed in Weaponselect
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2015-08-06 00:36:28 +02:00 |
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Michael Braun
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820d1c50a5
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Small correction
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2015-08-05 00:13:50 +02:00 |
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Michael Braun
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d51d87ba2c
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Updated parameterization in Weaponselect module.
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2015-08-04 23:35:47 +02:00 |
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jonpas
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763cb07629
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Macro STRING to LSTRING
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2015-05-28 21:59:04 +02:00 |
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jonpas
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6072e14077
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Changed all strings to macros (except external)
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2015-05-27 19:04:25 +02:00 |
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SAM
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736c4f94e1
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Revered macro on fnc_throwGrenade
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2015-05-15 14:47:37 +02:00 |
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SAM
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8199a4ad34
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Removed extra private
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2015-05-15 10:30:15 +02:00 |
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SAM
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7c099c1009
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Weaponselect module macro cleanup
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2015-05-15 09:59:57 +02:00 |
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PabstMirror
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00f26144ec
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More Privates
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2015-04-17 15:45:00 -05:00 |
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Nou
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6541600d44
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Switch everything to use modelToWorldVisual instead of modelToWorld.
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2015-04-03 15:26:27 -07:00 |
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commy2
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d12ba196c5
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function to return attachments, muzzles with magazines and ammo, moved stuff around
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2015-03-28 01:43:30 +01:00 |
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commy2
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97ae218288
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adjust functions to new syntax
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2015-03-26 14:10:56 +01:00 |
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Nicolás Badano
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5e79970740
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Switching nicknames
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2015-03-24 01:18:00 -03:00 |
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Glowbal
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358a95381b
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Clientside display text option for weapon grenades
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2015-03-08 16:56:47 +01:00 |
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commy2
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7a6d0eefe3
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port weapon select
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2015-01-17 18:26:51 +01:00 |
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