Unknown
bbbfabec03
Add new explosive timer UI
2018-06-22 15:41:43 -04:00
Dedmen Miller
81e02a7336
Refactor private ARRAY to private keyword ( #5598 )
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* Everything
* Fixed missing ;
* Fix missing ; and double private
* Fixed cannot isNull on number
* Turn _temparture back to isNil
* Fix error from merge
2017-10-10 09:39:59 -05:00
jonpas
85b4366368
Use new QPATHTOF and QPATHTOEF macros
2016-04-08 20:34:50 +02:00
commy2
a9ebcf8543
fix setVariable and getVariable capitalization
2015-11-30 17:27:09 +01:00
jonpas
670d23e14c
Fixed Black Cellphone Display after 1.46
2015-06-13 22:12:32 +02:00
PabstMirror
32ce0aa6fd
Macroize all stringtables
2015-06-05 21:02:24 -05:00
jonpas
6072e14077
Changed all strings to macros (except external)
2015-05-27 19:04:25 +02:00
Garth L-H de Wet
9d7d71b1b1
Changed the tabs to 4 spaces. Hopefully.
2015-04-06 22:20:11 +02:00
Garth L-H de Wet
44c597f7c5
Explosives, 2 spaces to 4 space tab.
2015-04-06 22:10:00 +02:00
Garth L-H de Wet
749d068d2d
Added IED handling (for the player and support for AI). Can dial an IED and it will ring before exploding.
2015-02-04 02:16:47 +02:00
Garth L-H de Wet
5e67de4d66
Ported AGM_Explosives to ace.
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Marked locations where Scheduled Delay Execution will probably need to be used.
2015-01-12 11:48:26 +02:00