PabstMirror
8d1f988f5d
AdvThrow - Make sure ammo setVar is not empty ( #4743 )
2016-12-02 12:44:39 -06:00
commy2
d75eeac1e4
fix usage of reserved variable "" in FUNC(getDetectorConfig), fix #4741 ( #4742 )
2016-12-02 10:09:48 -06:00
BaerMitUmlaut
e082597e3c
Merge pull request #4740 from acemod/fixBloodErr
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Fix blood drop selection if blood loss is high
2016-12-02 06:13:08 +01:00
PabstMirror
4eba77f328
Fix blood drop selection if blood loss is high
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close #4739
2016-12-01 20:36:10 -06:00
ulteq
3e0f85b4f1
RangeCard - Take bore height into account ( #4715 )
2016-12-01 21:20:51 +01:00
PabstMirror
3566e6e7f5
Update SMG_02 base class for 1.66 ( #4718 )
2016-12-01 12:05:28 -06:00
PabstMirror
321bb0bc57
Add frag definitions for remaining ammo ( #4736 )
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Remove rpt warning
Close #342
2016-12-01 11:01:55 -06:00
PabstMirror
962903f201
Unify javelin guidance for RHS ammo ( #4737 )
2016-12-01 11:01:24 -06:00
ulteq
448dcddc55
ATragMX - cleanup and some fixes ( #4714 )
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* ATragMX - Improved the default gun profiles
* Recalculated all muzzle velocities (based on 15 degrees Celsius)
* Recalculated all scope base angle (based on the new muzzle velocities)
* ATragMX - Removed lots of duplicate code
* Introduced dynamic simulation interval (based on muzzle velocity)
* ATragMX - Fixed simulation interval for the truing drop feature
2016-12-01 10:23:03 +01:00
ulteq
50e144672f
Ballistics - Cleanup ( #4721 )
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* Ballistics - Removed 'caliber', 'hit' and 'typicalSpeed' entries
* from all vanilla ammo types
* Removed all unused ammo types
* Ballistics - Removed more unnecessary config entries
2016-12-01 10:21:59 +01:00
BaerMitUmlaut
c8ddc601ef
Merge pull request #4738 from KaiSforza/cyrus
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Realisticweights: Updated cyrus weight
2016-12-01 08:50:27 +01:00
William Giokas
b9fbd2723a
Realisticweights: Updated cyrus weight
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Cyrus was set to weigh 300 units (~30lb?). The NATO equivalent, the Noreen
Bad News (or MAR-10) weighed 130, or 13lbs, equivalent to it's real life
counterpart. This just changes the weight to 140, similar to that of the
SVDK, a possible real-life counterpart for this rifle.
2016-12-01 01:27:02 -06:00
jonpas
34a38cf9b2
Merge pull request #4731 from acemod/pboProjectNote
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Add PboProject .hpp exclusion note
2016-11-29 20:10:32 +01:00
jonpas
3d1820e3fd
Add PboProject .hpp exclusion note
2016-11-29 20:06:44 +01:00
BaerMitUmlaut
c10d4c51de
Merge pull request #4722 from acemod/afRemEH
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AdvFatigue - Remove setVar when removing eh
2016-11-28 00:17:38 +01:00
PabstMirror
bc89a260ff
AF - Remove setVar when removing eh
2016-11-27 16:38:33 -06:00
ulteq
dff577d5d1
ATragMX - Simplified Coriolis calculation ( #4716 )
2016-11-27 09:56:23 +01:00
jonpas
23ff6252cf
Update blank component ( #4711 )
2016-11-25 17:38:06 -06:00
ulteq
8f16702e64
Advanced Ballistics - Performance improvement ( #4708 )
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* Up to 16% faster frame times with 200 simultaneously flying projectiles
2016-11-25 19:25:03 +01:00
magicsh0tz
ed0fd5f6f6
Switched to CBA_fnc_waitAndExecute ( #4709 )
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* Switched to CBA_fnc_waitAndExecute
* Switched to CBA_fnc_waitAndExecute
2016-11-25 19:18:04 +01:00
classic
05ddca5b90
Jpn translation v382 ( #4710 )
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* jpn scopes translation
this is Japanese translation for scope
* fix jpn weather translation
Fix for Weather japanese translation
* fix jpn Repair translation
fix jpn Repair translation
* jpn zeus translation
Japanese localization for zeus
2016-11-25 18:50:07 +01:00
ulteq
aaebdc3752
ATragMX - Minimize the integration error ( #4703 )
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* The goal is to keep the error below 0.1 MRAD
2016-11-25 10:29:49 +01:00
ulteq
7d22fce8da
Advanced Ballistics - New default simulation interval ( #4707 )
2016-11-25 00:15:41 +01:00
ulteq
b2ba95913a
ATragMX - Truing Drop fix ( #4704 )
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* Fixes a bug in the truing drop feature that occurs when the zero range is greater than the truing range
2016-11-25 00:15:04 +01:00
jonpas
a6fa317d93
Add GitHub Changelog Generator configuration file ( #4705 )
2016-11-25 00:14:28 +01:00
Glowbal
30f492d704
Add module documentation ( #4297 )
2016-11-25 00:11:27 +01:00
Glowbal
050384e960
Merge branch 'release'
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Conflicts:
docs/_config.yml
docs/_config_dev.yml
2016-11-25 00:08:32 +01:00
ulteq
f9e273237f
Advanced Ballistics - extension rebuilt ( #4706 )
2016-11-24 12:40:34 -06:00
jonpas
6b9f991e60
Merge pull request #4702 from acemod/makeArchiveNoBuild
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Remove build number from release archive
2016-11-24 11:24:25 +01:00
jonpas
a89bcd65d7
Remove build number from release archive
2016-11-24 11:07:29 +01:00
ulteq
87b9671757
AdvancedBallistics - Abort after adjusting the muzzle velocity ( #4700 )
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* Always adjust the muzzle velocity when advanced ballistics is enabled
2016-11-24 00:11:25 +01:00
PabstMirror
a3c50a6c76
Add dev macro to quickly recompile functions ( #4699 )
2016-11-23 13:35:25 -06:00
jonpas
fbcdd8ad35
Fix missing word in gibot comment ( #4695 )
2016-11-23 16:35:47 +01:00
Glowbal
2adb7c0d8b
Update versions for 3.8.2 - #4692
2016-11-22 22:58:17 +01:00
Glowbal
9d08ad8238
Prep 3.8.2 release
2016-11-22 18:38:58 +01:00
ulteq
e70a23d93a
Greatly improves the plausibility of the transonic flight simulation ( #4652 )
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* Transonic flight now induces yawing and pitching of the nose of the bullet instead of modifying the bullet velocity directly
* The ballistic coefficient now starts to decreases once the bullet goes transonic
2016-11-22 10:20:02 +01:00
ulteq
dcd4137491
Fixed several bugs in the unit conversion code
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* Proper min, max capping for both metric and imperial units
* Fixed unit conversion issues on the interpolation table input fields
2016-11-21 21:20:48 +01:00
ulteq
cb3693f664
ATragMX - Fixes possible divison through zero
2016-11-21 21:20:48 +01:00
ulteq
dbb59c8fd1
New 'overwriteZeroRange' setting
2016-11-20 09:05:42 +01:00
ulteq
bb71885b42
Added config settings to optic_Nightstalker, optic_NVS and optic_TWS
2016-11-20 09:05:42 +01:00
ulteq
273e603cad
Fix 'ACE_ScopeZeroRange' setting being ignored when placed in weapon classes
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* Only relevant for weapons with integrated scopes
2016-11-20 09:05:42 +01:00
ulteq
1f364da0df
Fix 'forceUseOfAdjustmentTurrets` affecting all scopes including iron sights
2016-11-20 09:05:42 +01:00
ulteq
f94b1a7a10
ATragMX - Improved gun list readability ( #4674 )
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* Reduced the gun list font size
* Redesigned the listbox scrollbars (new colors, smaller width)
* Added a negative offset for the horizontal text position in the gun list
* Limited the max. allowed length of custom gun names to 14 characters
2016-11-19 18:05:26 +01:00
PabstMirror
491aaa89cb
Update laser code if laser is already on ( #4677 )
2016-11-17 13:28:25 -06:00
PabstMirror
28479c7190
Remove unneeded functions
2016-11-17 20:11:21 +01:00
PabstMirror
0137009060
Add RHS MELB fastrope, add 3d debuging of mem points
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Close #4683
Config from @Whigital
2016-11-17 20:11:18 +01:00
PabstMirror
3fc8774d49
Change mortar to ammo handling weapon on init ( #4678 )
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Fix #4649
2016-11-17 20:10:54 +01:00
BaerMitUmlaut
b08270742d
Tweaked fatigue in water
2016-11-17 20:10:06 +01:00
BaerMitUmlaut
60651fcb1e
Tweaked prone animation duty
2016-11-17 20:10:02 +01:00
BaerMitUmlaut
264fddd1c4
Fix AF for adjusted stances, fixes #4591
2016-11-17 20:09:10 +01:00