Nou
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dc5028275a
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Seeker FOV implemented, fast FOV check.
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2015-04-12 19:16:58 -07:00 |
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jaynus
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fd4cb50d3d
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Remove thermal, prep for coding.
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2015-04-12 16:44:39 -07:00 |
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jaynus
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db5d54dffd
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Only allow for laser designator for vanilla compensation.
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2015-04-12 16:38:43 -07:00 |
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jaynus
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509b5e1a05
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Integration of lasers for vanilla laser designation as well. Remove debug.
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2015-04-12 14:12:21 -07:00 |
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jaynus
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2317a3c988
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Visually hide laser targets.
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2015-04-12 14:03:15 -07:00 |
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jaynus
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5251de8447
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break out seeker angle check. more laser code cleanup.
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2015-04-12 12:16:26 -07:00 |
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jaynus
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9273a32d23
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code cleanup, default laser parameters, getVariable self designation specifics.
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2015-04-12 11:38:07 -07:00 |
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jaynus
|
6be8cc8d84
|
Removed: Laser visuals
Updated: comments and function defs
Changed: pass function name, not full code.
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2015-04-12 11:29:33 -07:00 |
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jaynus
|
887e1d1d99
|
Remove optional laser visual.
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2015-04-12 11:14:12 -07:00 |
|
jaynus
|
16cd05edc8
|
Merge branch 'network_lasers' of github.com:acemod/ACE3 into network_lasers
|
2015-04-12 11:01:27 -07:00 |
|
jaynus
|
01797fd3b9
|
Integarate laser code into SALH guidance + self_designate. Note todo items.
|
2015-04-12 11:01:22 -07:00 |
|
Nou
|
4a23b8be00
|
Allow string function names.
|
2015-04-12 10:52:50 -07:00 |
|
Nou
|
40c5de8cfb
|
Reduce default number of rays, make it an argument for shootCone. Accuracy is still the same with 3 to 8, just better FPS. Rangefinders should probably use a higher number (8 is good, 24+1 rays in total per shot).
|
2015-04-11 20:14:03 -07:00 |
|
Nou
|
db3f816843
|
Reduce default number of rays, make it an argument for shootCone. Accuracy is still the same with 3 to 8, just better FPS. Rangefinders should probably use a higher number (8 is good, 24+1 rays in total per shot).
|
2015-04-11 20:13:52 -07:00 |
|
Nou
|
8386c0e22a
|
Seeker system and network enabled laser simulation.
|
2015-04-11 18:36:10 -07:00 |
|
jaynus
|
177be598d7
|
Fixes: Laser designator now uses strongest ray result.
|
2015-04-08 08:48:08 -07:00 |
|
jaynus
|
64724737cd
|
Code passing cleanup.
|
2015-04-08 08:35:24 -07:00 |
|
jaynus
|
d3d5554c49
|
Laser designation information localized to vehicle.
|
2015-04-07 12:35:34 -07:00 |
|
jaynus
|
2ea7ecdbf7
|
Working save.
|
2015-04-07 12:11:28 -07:00 |
|
Nou
|
6541600d44
|
Switch everything to use modelToWorldVisual instead of modelToWorld.
|
2015-04-03 15:26:27 -07:00 |
|
jaynus
|
ec64a1b0ca
|
Changed: Laser functionality tweaking
Changed: DAGR deflection refinement
Clean up of tabs
|
2015-04-02 09:35:36 -07:00 |
|
KoffeinFlummi
|
c407553d49
|
Add remaining READMEs, add helper script
|
2015-01-26 14:34:48 +01:00 |
|
PabstMirror
|
6e8c394903
|
Standardize Config Version Stuff
|
2015-01-18 01:32:07 -06:00 |
|
jaynus
|
3fb2a8e245
|
big code clean up
|
2015-01-12 21:14:27 -08:00 |
|
Nou
|
b3e3a7b926
|
PBOPREFIX fixes.
|
2015-01-11 17:28:39 -08:00 |
|
jaynus
|
1e29509b45
|
Dragon, lasers, air_hud and javelin code.
|
2015-01-11 10:24:19 -08:00 |
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