zharf
5a4f76efb0
Spectator - Restore HUD when coming out of spectator ( #7191 )
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Fixes #7186
2019-11-05 12:47:46 -06:00
Dedmen Miller
e2ac18a05d
[WIP] Fix script errors reporting wrong line numbers ( #6407 )
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* advanced_ballistics
* advanced_fatigue
* advanced_throwing
* ai
* aircraft
* arsenal
* atragmx
* attach
* backpacks
* ballistics
* captives
* cargo
* chemlights
* common
* concertina_wire
* cookoff
* dagr
* disarming
* disposable
* dogtags
* dragging
* explosives
* fastroping
* fcs
* finger
* frag
* gestures
* gforces
* goggles
* grenades
* gunbag
* hearing
* hitreactions
* huntir
* interact_menu
* interaction
* inventory
* kestrel4500
* laser
* laserpointer
* logistics_uavbattery
* logistics_wirecutter
* magazinerepack
* map
* map_gestures
* maptools
* markers
* medical
* medical_ai
* medical_blood
* medical_menu
* microdagr
* minedetector
* missileguidance
* missionmodules
* mk6mortar
* modules
* movement
* nametags
* nightvision
* nlaw
* optics
* optionsmenu
* overheating
* overpressure
* parachute
* pylons
* quickmount
* rangecard
* rearm
* recoil
* refuel
* reload
* reloadlaunchers
* repair
* respawn
* safemode
* sandbag
* scopes
* slideshow
* spectator
* spottingscope
* switchunits
* tacticalladder
* tagging
* trenches
* tripod
* ui
* vector
* vehiclelock
* vehicles
* viewdistance
* weaponselect
* weather
* winddeflection
* yardage450
* zeus
* arsenal defines.hpp
* optionals
* DEBUG_MODE_FULL 1
* DEBUG_MODE_FULL 2
* Manual fixes
* Add SQF Validator check for #include after block comment
* explosives fnc_openTimerUI
* fix uniqueItems
2018-09-17 14:19:29 -05:00
Mark Ruffner
f46082a1fe
fix (another) missing call ( #6079 )
2018-01-24 08:18:42 +01:00
Mark Ruffner
8ba81c53a3
Add spectator handling of grenades ( #6012 )
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* Handle non-local vanilla grenade tosses
* handle advanced throwing grenades
* Track through events
* Add missing calls
2018-01-23 00:31:44 +01:00
SilentSpike
e0ae842ff0
Remove some pp effects while in spectator ( #5846 )
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Closes #5708
2017-12-03 16:35:51 +00:00
PabstMirror
c20ec6599d
Spectator - Fix script error in ui_draw3d ( #5722 )
2017-11-04 11:03:51 -05:00
SilentSpike
43ac39f06c
Improve spectator tab fading ( #5441 )
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* Cleanup spectator PFH variable
* Improve spectator tab fading
Looks better
2017-08-22 14:11:34 -05:00
SilentSpike
85c5fbabe9
Remove locations tab from spectator ( #5431 )
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* Fix incorrect function input for spectator hiding
* Remove locations tab from spectator
- Doesn't add much value, adds complexity and the implementation is half
baked. Would rather add back in at a later date (if at all) with a
better implementation.
- I have an idea to replace the locations tab with a meta tab so users
can toggle things like projectile drawing via the UI and are not forced
to use a hotkey. Might also be a good place to display the extended controls.
2017-08-17 12:50:43 +01:00
SilentSpike
d3ce75daef
Spectator overhaul ( #5171 )
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- Overhauls the spectator module entirely to share a similar UX to BI's "End Game Spectator" while maintaining some of the extended flexibility of ACE Spectator.
- Simplifies spectator setup by reducing the number of settings. More advanced setup is still possible via the API functions provided.
2017-08-12 14:25:48 +01:00