commy2
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46a239f9f6
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precompile on game start
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2016-02-22 15:20:36 +01:00 |
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esteldunedain
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9d13cc6f60
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Move the weapon caching code to a different function. Add compatibility for legacy overheating properties. Add some comments.
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2016-01-20 15:19:46 -03:00 |
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esteldunedain
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89106f6953
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Replace addPerFrameHandler for waitAndExecute
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2016-01-20 13:05:47 -03:00 |
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PabstMirror
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e587a6e6e3
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Modernize code
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2015-12-28 16:04:56 -06:00 |
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Nicolás Badano
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4264789631
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Refactored code so the weapon temperature is correctly updated when checking it
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2015-12-28 16:04:52 -06:00 |
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Nicolás Badano
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ac67e45098
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overheating: sync weapon temperature across the net, deterministic pseudo-random bullet dispersion
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2015-12-28 16:04:51 -06:00 |
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PabstMirror
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9631154926
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Set ADDON variable in XEH_preInit
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2015-01-29 01:38:46 -06:00 |
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Nicolás Badano
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a7e016fa8f
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overheating: change addPerFrameHandler to waitAndExecute
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2015-01-17 03:13:05 -03:00 |
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Nicolás Badano
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9bd5758e40
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overheating: replace a spawn by a PFH
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2015-01-15 22:00:01 -03:00 |
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Nicolás Badano
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1db298722b
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CBAfy AGM_Overheating
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2015-01-13 00:23:14 -03:00 |
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