Commit Graph

10 Commits

Author SHA1 Message Date
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
esteldunedain
9d13cc6f60 Move the weapon caching code to a different function. Add compatibility for legacy overheating properties. Add some comments. 2016-01-20 15:19:46 -03:00
esteldunedain
89106f6953 Replace addPerFrameHandler for waitAndExecute 2016-01-20 13:05:47 -03:00
PabstMirror
e587a6e6e3 Modernize code 2015-12-28 16:04:56 -06:00
Nicolás Badano
4264789631 Refactored code so the weapon temperature is correctly updated when checking it 2015-12-28 16:04:52 -06:00
Nicolás Badano
ac67e45098 overheating: sync weapon temperature across the net, deterministic pseudo-random bullet dispersion 2015-12-28 16:04:51 -06:00
PabstMirror
9631154926 Set ADDON variable in XEH_preInit 2015-01-29 01:38:46 -06:00
Nicolás Badano
a7e016fa8f overheating: change addPerFrameHandler to waitAndExecute 2015-01-17 03:13:05 -03:00
Nicolás Badano
9bd5758e40 overheating: replace a spawn by a PFH 2015-01-15 22:00:01 -03:00
Nicolás Badano
1db298722b CBAfy AGM_Overheating 2015-01-13 00:23:14 -03:00