Commit Graph

2 Commits

Author SHA1 Message Date
PabstMirror
05e4f74e73
Medical AI - Adjust healing logic for rewrite (#6902)
* Medical AI - Adjust healing logic for rewrite

- move state machine from config to sqf
- move all healing logic to seperate func
- attempt to handle healing for new system

* prioritize unitReady medics

* move setting to subcategory under medical

* Use faster GET_WOUND_BLEEDING

* Update fnc_healingLogic.sqf

* Update for wound array changes

* Update treatment events changes

* Fractures/splint

* formating / use GET_OPEN_WOUNDS

* Use non-localized medical category
2019-07-03 09:59:28 -05:00
BaerMitUmlaut
278e7fa800 Add Medical AI implementation for basic medical (#4311)
* Initial commit medical AI

* Finished non-healing functions

* Initial work on self healin

* AI healing

* Finished medical AI for basic medical

* Finito

* Fix for dead units, medic not being close enough

* Make ace_medical required

* Fixed double systemChat

* Made AI units able to heal players

* Fixed wound treatment

* Fixed medic movement

* Made units heal themselves earlier
2016-09-04 11:25:03 +02:00