Commit Graph

7 Commits

Author SHA1 Message Date
SilentSpike
ca01f31b52 Improve zeus auto-add XEH behaviour
The XEH InitPost event only needs to be added if the `GVAR(autoAddObjects)` setting is enabled. This change will save on overhead when the setting is disabled and also removes some complexity from the function that runs in response to the event.
2016-06-18 15:41:13 +01:00
SilentSpike
4d028be876 Cleanup zeus display modules
Replaces display size and position defines with macros for readability and compactness.

Changes naming convention of functions and displays to distinguish categories and make more readable.

Converts the global set skill module to use display events rather than waiting in a loop for the module to be set and confirmed.
2016-05-15 18:08:54 +01:00
PabstMirror
7fc1c87bc4 Global Ai Set Skill Example 2016-02-26 00:57:18 -06:00
commy2
46a239f9f6 precompile on game start 2016-02-22 15:20:36 +01:00
Glowbal
1417429782 Switched to serverInit instead of init as per suggestion from @SilentSpike 2015-08-15 20:39:22 +02:00
Glowbal
ed66255b19 Add objects to all curators 2015-08-15 18:39:43 +02:00
SilentSpike
f685ec2257 added zeus changes module 2015-05-09 20:24:39 +01:00