jonpas
76e1aafb33
Use function documentation script ( #6897 )
...
Co-authored-by: Björn Dahlgren <bjorn@dahlgren.io>
2023-04-30 23:03:35 +02:00
PabstMirror
b78f8684b7
Common - switch getTurretConfigPath to use cba func ( #9180 )
2023-04-14 17:42:57 -05:00
mharis001
67ebb15e07
Dragging - Improve weapon reselect behaviour ( #9052 )
...
* Dragging - Improve weapon reselect behaviour
* Add and use func to getFiremodeIndex
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-02-13 22:01:51 -06:00
JonBons
86d79b2fc1
Common - Fixed CBA keybinds not working with progress bar ( #9139 )
...
* Fixed CBA keybinds not working on the progress bar after cursor hiding change
* Removed fallback value for uiNamespace lookup
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
---------
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
2023-02-13 21:57:32 -06:00
PabstMirror
cac223c6ec
Common - Use hashmap variable for canDig surfaces ( #9147 )
...
* Common - Use hashmap variable for canDig surfaces
* Update XEH_preInit.sqf
* Update fnc_canDig.sqf
* Update fnc_canDig.sqf
2023-02-09 13:16:42 -06:00
BrettMayson
a40b0d48f2
HEMTT v10 Compatibility ( #9105 )
...
* HEMTT v10 Compatibility
* Update addons/field_rations/CfgUIGrids.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* fix PabstMirror review
* optionals
* End empty macro definitions with semi-colon (HEMTT v0.10)
* Adapt to HEMTT v0.10.0-a14
* Revert End empty macro definitions with semi-colon
* Disable old HEMTT build step in CI
* Add missing include and fix macro usage and include casings
* End empty macro definitions with semi-colon (HEMTT v0.10)
* Update addons/disarming/functions/fnc_showItemsInListbox.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* cleanup test code
* arty - keep style same as before
* fix fire screams
* Update script_component.hpp
* Keep old hemtt/workflow/sqfc
* Update arma.yml
* Update arma.yml
* Update CfgUIGrids.hpp
---------
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2023-02-01 23:28:55 -06:00
mharis001
b4005bca43
Common - Fix disableUserInput blocking respawn ( #9053 )
2023-01-31 17:14:50 -06:00
JonBons
6b3aa3e0a2
Common - Hide cursor during progress bar ( #9128 )
...
* Common - Hide cursor during progress bar (w/ CBA setting)
* Fix base class define
* Removed CBA setting for disabling hiding of the cursor for the ACE progress bar
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2023-01-24 13:57:10 -06:00
PabstMirror
cc3bad3c56
XM157 (NGSW-FC Smart Scope) Framework ( #8897 )
...
* XM157 (NGSW-FC Smart Scope)
* Update addons/common/functions/fnc_rscObjectHelper.sqf
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* Update addons/xm157/functions/fnc_weaponInfo_draw.sqf
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
* Headers
* Handle prone-deploy weapon bank
* Disable Reticle picker for now
* some localizations
* Change font
looks like CUP modifies EtelkaMonospaceProBold for some reason??
* Create xm157-framework.md
* Formating
Co-authored-by: Jouni Järvinen <rautamiekka@users.noreply.github.com>
2022-09-01 13:44:19 -05:00
Drofseh
86f08af250
Common - Add keybind and function to unload unit's weapon/muzzle ( #8735 )
...
* add keybind and function to unload unit's weapon/muzzle
- add keybind and function to unload unit's weapon/muzzle
- requires https://github.com/CBATeam/CBA_A3/pull/1527
* change function name
* rename the file too
* Create common-framework.md
* Set REQUIRED_CBA_VERSION to 3.15.7
* Update required CBA version
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Apply suggestions from code review
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-05-18 13:07:47 -05:00
Tim Beswick
27c5464654
Common - Add separate blockSpeaking status for acre direct ( #8904 )
...
* Add separate blockSPeaking status for acre direct
* Move TFAR code to new blockSpeaking handler
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-05-08 13:20:15 -05:00
jonpas
3442a47942
General - Remove deprecated functions ( #8878 )
2022-04-17 08:27:19 +01:00
GhostIsSpooky
68ed19911a
General - Change object config lookups to configOf
( #8795 )
...
* configOf lookups
* forEach, missed configOf
* revert handcuff distance change
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* optimize condition
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* capitalization
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* use object in getVehicleIcon
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* add return comment
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* remove extra brackets
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* add missing brackets
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* add return comment pt2
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* revert to cursorTarget
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-03-08 21:41:21 -06:00
GhostIsSpooky
a4ae61f1fc
CSW - Add reloading from nearSupplies ( #8776 )
...
* allow players to reload from nearSupplies
* limit reloading to friendly sides
* add handling for ai getting inside empty weapon
* configOf for lookup
* add getin handler, hammer out remaining bugs
* configOf lookup
* improve friendly/object filter
* more configOf lookups
* Capitalize settings, add ammo storage setting
* remove systemChat
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* fix TRACE
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-03-07 12:29:19 -06:00
Brett
90d63475d5
Medical Treatment - Add preferred seats for loading patients ( #8789 )
...
* Medical Treatment - Add preferred seats for loading patients
* load patients in reverse order
* add option for reverse fill
* Update addons/medical_treatment/functions/fnc_loadUnit.sqf
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* Update docs/wiki/framework/medical-treatment-framework.md
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-02-17 11:14:39 -06:00
GhostIsSpooky
9ff5d34ce7
Common - Add cache to fnc_isModLoaded
( #8794 )
...
* add isModLoaded cache
* add missing brackets
* missed one
* Update fnc_handlePunjiTrapDamage.sqf
* Update fnc_isModLoaded.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2022-01-30 11:56:20 -06:00
Serg Vergun
af86109c2b
General - Utilize isNotEqualTo
command ( #8732 )
...
* Utilize isNotEqualTo command
* fix pr validation
2021-12-18 17:15:32 -06:00
GhostIsSpooky
a9296f66d5
Medical - Update setDead
to use setHitpointDamage
instigator param ( #8397 )
...
* Redoing this
* Revert "Redoing this"
This reverts commit 80ff709676
.
* Do this properly
* Update fnc_handleKilled.sqf
* use setDead function directly
* Handle scripted camera
* redo #8387
I'm dumb.
* try this
* if construct outside of ctrlSetEventHandler
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
* tweak disableUserInput / handleKilled
Co-authored-by: Filip Maciejewski <veteran29@users.noreply.github.com>
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-11-15 09:31:56 -06:00
PabstMirror
7bc6fdfa66
Cleanup - Trim all trailing whitespace ( #8651 )
2021-10-30 16:42:03 -05:00
PabstMirror
8cdf0b2c68
Revert "Common - Fix calling getVar on null object in canInteractWith
( #8532 )" ( #8564 )
...
This reverts commit a0e9f6015b
.
2021-10-19 13:17:59 -05:00
PabstMirror
a0e9f6015b
Common - Fix calling getVar on null object in canInteractWith
( #8532 )
...
* Common - Fix calling getVar on null object in `canInteractWith`
* why was this added dedman?
2021-10-16 17:15:37 -05:00
GhostIsSpooky
998f86f034
General - Move to CBA Settings ( #8461 )
...
* first pass
* second pass
* third pass
* final pass
* missing commas
* newlines
* switch to cba eventhandler
* newlines, formatting
* laser - movedToSQF
* add logging to ace_common_fnc_cbaSettings_loadFromConfig
* Update initSettings.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-11 15:48:30 -05:00
Whigital
81b4c276f5
Common - Fix arithmeticGetResult hash values extraction ( #8503 )
2021-10-11 13:57:15 -05:00
GhostIsSpooky
97deef5617
General - Use engine hashmaps ( #8468 )
...
Co-authored-by: Dedmen Miller <dedmen@users.noreply.github.com>
2021-10-10 18:55:14 +02:00
GhostIsSpooky
1b318433a2
Common - Add settings for additional progress bar information ( #8428 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-10 18:49:41 +02:00
BaerMitUmlaut
6128b8ef06
Common - Only switch side if necessary on person loading ( #6334 )
...
Co-authored-by: Serg Vergun <1197314+severgun@users.noreply.github.com>
Co-authored-by: jonpas <jonpas33@gmail.com>
2021-10-10 16:26:36 +02:00
Ozan Eğitmen
2a7eb07803
Use modelToWorldVisualWorld ( #8489 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-10-10 15:37:05 +02:00
PabstMirror
d780c02ef1
Misc - Adjust some functions to be more compatible with sqfvm ( #8494 )
2021-10-09 15:32:53 -05:00
GhostIsSpooky
78f9fc964a
Common - Take container into account when replacing items ( #8379 )
...
* make registerItemReplacement add to proper container
* cleanup, fix variable in itemReplacements namespace
* add exception for not having room in original container
2021-10-07 00:10:19 -05:00
BaerMitUmlaut
8d804cf76d
Common - Add epilepsy friendly mode ( #8452 )
...
* Add epilepsy friendly mode
* Disable LSD vehicles in epilepsy friendly mode
2021-10-05 12:29:22 -05:00
Salluci
48912be73c
Captives - Disallow ACRE/TFAR radio usage on surrender/handcuff ( #8388 )
...
* Block radio on captive/surrendered/unconscious via status effect
* missing semicolon
* Don't broadcast setVar if radio addon doesn't exist
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-09-25 11:16:15 -05:00
Salluci
f9d064e5f4
Add TFAR 1.0 support ( #8392 )
2021-09-25 11:14:17 -05:00
Salluci
a4f24cbe3d
CSW - Fix AI reloading from GroundWeaponHolder ( #8399 )
...
* fix fnc_ai_handleFired
* remove debug messages
* use banana instead of FakePrimaryWeapon
* switch from dummy item to new weaponholder
* use exitWith instead of break
2021-09-25 10:39:03 -05:00
PabstMirror
58730b82fd
Common - Fix getAwakAnim for some vehicles ( #8435 )
2021-09-13 16:33:56 -05:00
PabstMirror
0c1d7177c0
Common - Block user input on headbug fix ( #8398 )
...
* Common - Block input on headbug fix
* keep return
2021-08-28 14:56:13 -05:00
Joko
08eadc7c19
Fix issues with action Eject on non local vehicles ( #8291 )
2021-07-23 17:25:00 -05:00
JoramD
ec0d950a3d
Common - Fix addToInventory
replacing existing weapon ( #8329 )
...
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-07-23 22:35:52 +02:00
Kyle Mckay
e870e2f1f9
Common - Improve vehicle icon caching implementation ( #8318 )
...
* Use native hashmap for common vehicle icon caching
Should be more optimised
2021-07-18 18:26:23 +01:00
BaerMitUmlaut
9291d9b714
Medical - Hide cursor when unconscious ( #8269 )
...
* Hide cursor when blocking inputs
* Update addons/common/DisableMouseDialog.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/common/functions/fnc_disableUserInput.sqf
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
* Update addons/common/DisableMouseDialog.hpp
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-06-27 15:39:17 -05:00
Dystopian
69c3d2bb65
Add Weapon Attachments interaction ( #7706 )
...
* Add Weapon Attachments interaction
* Apply recommended changes
* Format addPEH
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
* Remove toLower
* Update required CBA version
* Rename category to Accessories
* Change setting var name
* Add setting description
* Fix notification size
* Optimize with new commands
Co-authored-by: mharis001 <34453221+mharis001@users.noreply.github.com>
2021-03-04 11:43:11 -06:00
Neviothr
75f7ed7532
Utilize isNotEqualTo ( #7929 )
...
* Utilize isNotEqualTo
* undo changes to some files
* redo some changes, fix based on @Vdauphin 's comment
* fix validator issues
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-27 11:05:05 -06:00
Dystopian
b151148542
Replace canAdd with CBA_fnc_canAddItem ( #8012 )
2021-02-27 10:26:12 -06:00
mharis001
5bc43fe247
Common - Improve getPylonTurret by using getAllPylonsInfo ( #8087 )
...
* Improve getPylonTurret by using getAllPylonsInfo
* Fix indentation
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2021-02-23 10:57:57 -06:00
PabstMirror
0570c0b861
Update fnc_cbaSettings_loadFromConfig.sqf ( #8118 )
2021-02-19 11:18:21 -06:00
TyroneMF
f85632cbbd
initial push ( #8099 )
2021-02-18 12:58:26 -06:00
PabstMirror
e8693c8db9
Various - Use configOf command for faster lookup ( #8100 )
...
* configOf
* replace some use of CBA_fnc_getObjectConfig
2021-02-18 12:58:08 -06:00
BaerMitUmlaut
ad75c7c9b8
Common / Medical - Fix loading patients into turret only seats ( #7980 )
...
* Fix loading patients into turret only seats
* Fix cargo logic, adjust function for captives (#8000 )
Co-authored-by: PabstMirror <pabstmirror@gmail.com>
2020-11-15 12:57:27 -06:00
mharis001
553bba8ece
Common - Fix disableUserInput blocking already open Zeus display ( #7757 )
2020-06-19 10:36:24 -05:00
PabstMirror
a9a69ac4ff
Headers - Fix function names in examples ( #7663 )
2020-04-25 08:41:45 +02:00
PabstMirror
1e2b88f170
Minor RPT cleanup ( #7658 )
2020-04-22 10:05:22 -05:00