#include "..\script_component.hpp" /* * Author: Katalam, mharis001, Brett Mayson * Checks if the patient's body part can be stitched. * * Arguments: * 0: Medic * 1: Patient * 2: Body Part * * ReturnValue: * Can Stitch * * Example: * [player, cursorTarget, "head"] call ace_medical_treatment_fnc_canStitch * * Public: No */ params ["_medic", "_patient", "_bodyPart"]; if ((GVAR(consumeSurgicalKit) == 2) && {!([_medic, _patient, ["ACE_suture"]] call FUNC(hasItem))}) exitWith {false}; private _isBleeding = false; { _x params ["", "_amountOf", "_bleedingRate"]; _isBleeding = _amountOf > 0 && {_bleedingRate > 0}; if (_isBleeding) then {break}; } forEach (GET_OPEN_WOUNDS(_patient) get _bodyPart); (!_isBleeding && {(GET_BANDAGED_WOUNDS(_patient) getOrDefault [_bodyPart, []]) isNotEqualTo []}) // return