class Launcher_Base_F; // LAUNCHER class SPE_LAUNCHER: Launcher_Base_F {}; class SPE_M1A1_Bazooka: SPE_LAUNCHER { EGVAR(reloadlaunchers,enabled) = 1; EGVAR(overpressure,angle) = 60; EGVAR(overpressure,damage) = 0.7; EGVAR(overpressure,priority) = 1; EGVAR(overpressure,range) = 10; }; class SPE_PzFaust_30m: SPE_LAUNCHER { EGVAR(overpressure,angle) = 60; EGVAR(overpressure,damage) = 0.7; EGVAR(overpressure,priority) = 1; EGVAR(overpressure,range) = 10; };