#include "..\script_component.hpp" /* * Author: commy2 * Checks if the unit can pardon the target. * * Arguments: * 0: Unit * 1: Target * * Return Value: * Unit can pardon target * * Example: * [bob, kevin] call ACE_interaction_fnc_canPardon * * Public: No */ params ["_unit", "_target"]; alive _target && {rating _target < -2000} && {side group _unit == side group _target}