class CfgWeapons { class Binocular; class ACE_Yardage450: Binocular { author = ECSTRING(common,ACETeam); displayName = CSTRING(DisplayName); descriptionShort = CSTRING(Description); model = QPATHTOF(data\ace_yardage_pro_450.p3d); modelOptics = QPATHTOF(data\bushnell_optic.p3d); picture = QPATHTOF(UI\w_bushnell_ca.paa); opticsZoomMin = "0.33333/4"; opticsZoomMax = "0.33333/4"; opticsZoomInit = "0.33333/4"; distanceZoomMin = 400; distanceZoomMax = 400; discretefov[] = {"0.33333/4"}; discreteInitIndex = 0; visionMode[] = {"Normal"}; class WeaponSlotsInfo { mass = 12; }; }; };