#define SUBCOMPONENT sub #include "..\script_component.hpp" class CfgPatches { class SUBADDON { name = COMPONENT_NAME; units[] = {}; weapons[] = {}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_huntir"}; author = ECSTRING(common,ACETeam); url = ECSTRING(main,URL); VERSION_CONFIG; addonRootClass = QUOTE(ADDON); }; }; class CfgWeapons { class UGL_F; class Rifle_Base_F; class arifle_MX_Base_F: Rifle_Base_F { class GL_3GL_F: UGL_F { magazines[] += {"ACE_HuntIR_M203"}; }; }; };