#include "..\script_component.hpp" /* * Author: johnb432, PabstMirror * Adds event hander for explosions (for local projectiles) * * Arguments: * 0: Code to execute * * Return Value: * The CBA Event Handler Index * * Example: * [{systemChat "boom"}] call ace_common_fnc_addExplosionEventHandler * * Public: Yes */ params [["_code", {}, [{}]]]; if !(missionNamespace getVariable [QGVAR(addExplosionEventHandlerActive), false]) then { GVAR(addExplosionEventHandlerActive) = true; addMissionEventHandler ["ProjectileCreated", { params ["_projectile"]; TRACE_2("pc",typeOf _projectile,local _projectile); if (!local _projectile) exitWith {}; // Rockets only explode on local clients _projectile addEventHandler ["Explode", { TRACE_1("exp",_this); [QGVAR(explosion), _this] call CBA_fnc_localEvent; }]; }]; }; [QGVAR(explosion), _code] call CBA_fnc_addEventHandler