#include "script_component.hpp" if (!hasInterface) exitWith {}; ["ace_firedPlayer", LINKFUNC(throwEH)] call CBA_fnc_addEventHandler; // ["ace_firedPlayerNonLocal", LINKFUNC(throwEH)] call CBA_fnc_addEventHandler; // ["ace_firedNonPlayer", LINKFUNC(throwEH)] call CBA_fnc_addEventHandler;