class CfgVehicles { // Trench Actions class Man; class CAManBase: Man { class ACE_SelfActions { class ACE_Equipment { // delete in reverse order delete EGVAR(compat_sog,digSpiderholeDual); delete EGVAR(compat_sog,digSpiderholeAngled); delete EGVAR(compat_sog,digSpiderhole); delete EGVAR(trenches,digEnvelopeSmall); }; }; }; // Spiderholes delete EGVAR(compat_sog,spiderhole_01_nogeo); delete EGVAR(compat_sog,spiderhole_02_nogeo); delete EGVAR(compat_sog,spiderhole_03_nogeo); };