#include "script_component.hpp" #include "\z\ace\addons\refuel\defines.hpp" #include "\z\ace\addons\hearing\script_macros_hearingProtection.hpp" class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = { QGVAR(box_81mm_he), QGVAR(box_81mm_wp), QGVAR(box_81mm_chem), QGVAR(box_81mm_lume), QGVAR(box_60mm_he), QGVAR(box_60mm_wp), QGVAR(box_60mm_lume), QGVAR(box_82mm_he), QGVAR(box_82mm_wp), QGVAR(box_82mm_lume) }; weapons[] = { QGVAR(m2_carry), QGVAR(m1919a4_carry), QGVAR(m1919a6_carry), QGVAR(m60_carry), QGVAR(tow_carry), QGVAR(dshkm_carry), QGVAR(dshkm_shield_carry), QGVAR(dshkm_AA_carry), QGVAR(rpd_carry), QGVAR(pk_carry), QGVAR(mg42_carry), QGVAR(sgm_carry), QGVAR(sgm_shield_carry), QGVAR(mk18_carry), QGVAR(mortar_m29_carry), QGVAR(mortar_m2_carry), QGVAR(mortar_type53_carry) }; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common", "loadorder_f_vietnam"}; skipWhenMissingDependencies = 1; author = ECSTRING(common,ACETeam); authors[] = {"BaerMitUmlaut", "veteran29"}; url = ECSTRING(main,URL); VERSION_CONFIG; }; }; class CBA_Extended_EventHandlers; #include "ACE_CSW_Groups.hpp" #include "ACE_Medical_Injuries.hpp" #include "ACE_Triggers.hpp" #include "CfgAmmo.hpp" #include "CfgEventHandlers.hpp" #include "CfgGlasses.hpp" #include "CfgMagazines.hpp" #include "CfgVehicles.hpp" #include "CfgWeapons.hpp" #include "EMM_mainMenu_CfgMenus.hpp"