#include "..\script_component.hpp" /* * Author: veteran29 * Replaces the vehicle clan logo with an empty texture. * * Arguments: * 0: Vehicle * * Return Value: * None * * Example: * [vehicle player] call ace_novehicleclanlogo_fnc_removeClanLogo * * Public: Yes */ params ["_vehicle"]; private _selectionClan = getText (configOf _vehicle >> "selectionClan"); if !(_selectionClan in selectionNames _vehicle) exitWith { TRACE_2("vehicle does not have 'selectionClan' selection",_vehicle,_selectionClan); }; if (_vehicle getVariable [QEGVAR(tagging,hasTag), false]) exitWith { TRACE_1("vehicle has tag applied",_vehicle); }; TRACE_1("replacing clan logo with empty texture",_vehicle); _vehicle setObjectTextureGlobal [_selectionClan, "#(argb,1,1,1)color(0,0,0,0)"] // return