#include "script_component.hpp" ADDON = false; PREP_RECOMPILE_START; #include "XEH_PREP.hpp" PREP_RECOMPILE_END; #include "initSettings.inc.sqf" #define ARSENAL_CATEGORY_ICON QPATHTOF(ui\icon_survival.paa) // Init arrays of status modifiers GVAR(thirstModifiers) = []; GVAR(hungerModifiers) = []; private _cache = call (uiNamespace getVariable [QGVAR(cacheP3Ds), {ERROR("no cache")}]); // cache built at preStart // List of p3d water sources (case sensitive) for objects that report `typeOf == ""` GVAR(waterSourceP3Ds) = _cache select 0; // List of refill action offsets corresponding to the p3ds in the array above GVAR(waterSourceOffsets) = _cache select 1; // Custom Arsenal Tab if (["ace_arsenal"] call EFUNC(common,isModLoaded)) then { [keys FIELD_RATIONS_ITEMS, LLSTRING(DisplayName), ARSENAL_CATEGORY_ICON, -1, true] call EFUNC(arsenal,addRightPanelButton); }; ADDON = true;