// This file was modified from the original to remove 3 duplicate defines // check for changes when updating includes #ifndef _RESINCL_HPP #define _RESINCL_HPP /*******************/ /* Tactical menu */ /*******************/ // Menu commands // main menu #define CMD_SEPARATOR -1 #define CMD_NOTHING -2 #define CMD_HIDE_MENU -3 #define CMD_BACK -4 // Custom menu command #define CMD_EXECUTE -5 #ifdef _CONFIG enum { // note: this CMD should be if possible organized as is menu // (items from the same menu together) // this makes searching much easier //main menu level CMD_GETIN, CMD_GETOUT, CMD_ACTION, // move submenu // other commands CMD_ADVANCE, CMD_STAY_BACK, CMD_FLANK_LEFT, CMD_FLANK_RIGHT, CMD_NEXT_WAYPOINT, CMD_HIDE, CMD_JOIN, CMD_STOP, CMD_EXPECT, CMD_MOVE, // formations CMD_FORM_COLUMN, CMD_FORM_STAGCOL, CMD_FORM_WEDGE, CMD_FORM_ECHLEFT, CMD_FORM_ECHRIGHT, CMD_FORM_VEE, CMD_FORM_LINE, CMD_FORM_DIAMOND, CMD_FORM_FILE, // engage CMD_ENGAGE, CMD_LOOSE_FORM, CMD_KEEP_FORM, CMD_HOLD_FIRE, CMD_OPEN_FIRE, CMD_FIRE, // status CMD_WATCH, CMD_WATCH_AROUND, CMD_WATCH_AUTO, CMD_WATCH_DIR, // combat modes CMD_STEALTH, CMD_COMBAT, CMD_AWARE, CMD_SAFE, // heal CMD_HEALBLEEDING, CMD_HEAL, CMD_HEAL_SELF, CMD_REPAIR_VEHICLE, CMD_CARRY, CMD_DROP_CARRIED, CMD_PUTIN, CMD_UNLOADFROM, // swiming and diving CMD_KEEP_DEPTH_RELATIVE_UP, CMD_KEEP_DEPTH_RELATIVE_DOWN, CMD_KEEP_DEPTH_LEADER, CMD_KEEP_DEPTH_UNDERSURFACE, CMD_KEEP_DEPTH_ABOVESURFACE, CMD_KEEP_DEPTH_BOTTOM, //suppress fire CMD_SUPPRESS, CMD_POS_UP, CMD_POS_MIDDLE, CMD_POS_DOWN, CMD_POS_AUTO, // teams CMD_TEAM_MAIN, CMD_TEAM_RED, CMD_TEAM_GREEN, CMD_TEAM_BLUE, CMD_TEAM_YELLOW, CMD_ASSIGN_MAIN, CMD_ASSIGN_RED, CMD_ASSIGN_GREEN, CMD_ASSIGN_BLUE, CMD_ASSIGN_YELLOW, CMD_TEAM_DISSOLVE, // radio CMD_RADIO_ALPHA, CMD_RADIO_BRAVO, CMD_RADIO_CHARLIE, CMD_RADIO_DELTA, CMD_RADIO_ECHO, CMD_RADIO_FOXTROT, CMD_RADIO_GOLF, CMD_RADIO_HOTEL, CMD_RADIO_INDIA, CMD_RADIO_JULIET, // reply commands CMD_REPLY_DONE, CMD_REPLY_FAIL, CMD_REPLY_COPY, CMD_REPLY_REPEAT, CMD_REPLY_WHERE_ARE_YOU, CMD_REPORT, CMD_REPLY_ENGAGING, CMD_REPLY_UNDER_FIRE, CMD_REPLY_HIT, CMD_REPLY_ONE_LESS, CMD_REPLY_FIREREADY, CMD_REPLY_FIRENOTREADY, CMD_REPLY_KILLED, CMD_REPLY_AMMO_LOW, CMD_REPLY_FUEL_LOW, CMD_REPLY_INJURED, CMD_REPLY_OUT_OF_FAKs, CMD_SUPPORT_MEDIC, CMD_SUPPORT_AMBULANCE, CMD_SUPPORT_REPAIR, CMD_SUPPORT_REARM, CMD_SUPPORT_REFUEL, CMD_SUPPORT_DONE, CMD_RADIO_CUSTOM, CMD_RADIO_CUSTOM_1, CMD_RADIO_CUSTOM_2, CMD_RADIO_CUSTOM_3, CMD_RADIO_CUSTOM_4, CMD_RADIO_CUSTOM_5, CMD_RADIO_CUSTOM_6, CMD_RADIO_CUSTOM_7, CMD_RADIO_CUSTOM_8, CMD_RADIO_CUSTOM_9, CMD_RADIO_CUSTOM_0, CMD_UNIT_1, CMD_UNIT_2, CMD_UNIT_3, CMD_UNIT_4, CMD_UNIT_5, CMD_UNIT_6, CMD_UNIT_7, CMD_UNIT_8, CMD_UNIT_9, CMD_UNIT_10, CMD_UNIT_11, CMD_UNIT_12, CMD_UNITS_ALL, CMD_MY_VEHICLE, CMD_SELECT_MAIN, CMD_SELECT_RED, CMD_SELECT_GREEN, CMD_SELECT_BLUE, CMD_SELECT_YELLOW, CMD_VEHICLE_1, CMD_VEHICLE_2, CMD_VEHICLE_3, CMD_VEHICLE_4, CMD_VEHICLE_5, CMD_VEHICLE_6, CMD_VEHICLE_7, CMD_VEHICLE_8, CMD_VEHICLE_9, CMD_VEHICLE_10, CMD_VEHICLE_11, CMD_VEHICLE_12, CMD_SINGLE_UNITS, CMD_MP_CHANNEL_GLOBAL, CMD_MP_CHANNEL_SIDE, CMD_MP_CHANNEL_COMMAND, CMD_MP_CHANNEL_GROUP, CMD_MP_CHANNEL_VEHICLE, CMD_CONVERSATION, // Context sensitive commands CMD_MOVE_AUTO, CMD_STOP_AUTO, CMD_WATCH_CTX, CMD_GETIN_AUTO, CMD_REARM_AUTO, CMD_ATTACK_AUTO, CMD_FIRE_AT_POSITION_AUTO, CMD_SELECT_AUTO, CMD_SELECT_AUTO_ADD, CMD_DESELECT_AUTO, CMD_JOIN_AUTO, CMD_OPEN_FIRE_AUTO, CMD_HOLD_FIRE_AUTO, CMD_COMPLEX_COMMAND, CMD_DISABLE_MINE, CMD_SELECT_UNIT_FROM_BAR, CMD_DESELECT_UNIT_FROM_BAR, CMD_SELECT_VEHICLE_FROM_BAR, CMD_DESELECT_VEHICLE_FROM_BAR, CMD_SELECT_TEAM_FROM_BAR, CMD_DESELECT_TEAM_FROM_BAR, CMD_JOIN_ALL, CMD_SWITCH_TO_LEADER, CMD_SWITCH_TO_SELECTED, CMD_NOTARGET, CMD_HC_SELECT_AUTO, CMD_HC_SELECT_AUTO_ADD, CMD_HC_DESELECT_AUTO, CMD_HC_SELECT_UNIT_FROM_BAR, CMD_HC_DESELECT_UNIT_FROM_BAR, CMD_HC_SELECT_TEAM_FROM_BAR, CMD_HC_DESELECT_TEAM_FROM_BAR, CMD_OPENPARACHUTE, CMD_TAKE_BACKPACK, CMD_ASSEMBLE_WEAPON, CMD_DISASSEMBLE_WEAPON, CMD_ENGAGE_AUTO, CMD_FIRE_AUTO, CMD_FIRE_AT_POSITION_AMMO // same as CMD_FIRE_AT_POSITION_AUTO but with custom magazine }; /// In-game UI hiding animation type enum HideType { HTNone, // no animation HTFade, // fade in / fade out HTMoveLeft, // move from / to the left HTMoveRight // move from / to the right }; enum { SPTPlain, SPTPercents }; #endif /*******************/ /* Controls */ /*******************/ // Control types #define CT_STATIC 0 #define CT_BUTTON 1 #define CT_EDIT 2 #define CT_SLIDER 3 #define CT_COMBO 4 #define CT_LISTBOX 5 #define CT_TOOLBOX 6 #define CT_CHECKBOXES 7 #define CT_PROGRESS 8 #define CT_HTML 9 #define CT_STATIC_SKEW 10 #define CT_ACTIVETEXT 11 #define CT_TREE 12 #define CT_STRUCTURED_TEXT 13 #define CT_CONTEXT_MENU 14 #define CT_CONTROLS_GROUP 15 #define CT_SHORTCUTBUTTON 16 #define CT_HITZONES 17 #define CT_CONTROLS_TABLE 19 #define CT_XKEYDESC 40 #define CT_XBUTTON 41 #define CT_XLISTBOX 42 #define CT_XSLIDER 43 #define CT_XCOMBO 44 #define CT_ANIMATED_TEXTURE 45 #define CT_OBJECT 80 #define CT_OBJECT_ZOOM 81 #define CT_OBJECT_CONTAINER 82 #define CT_OBJECT_CONT_ANIM 83 #define CT_LINEBREAK 98 #define CT_USER 99 #define CT_MAP 100 #define CT_MAP_MAIN 101 #define CT_LISTNBOX 102 #define CT_ITEMSLOT 103 #define CT_CHECKBOX 77 #define CT_VEHICLE_DIRECTION 105 // Static styles #define ST_POS 0x0F #define ST_HPOS 0x03 #define ST_VPOS 0x0C #define ST_LEFT 0x00 #define ST_RIGHT 0x01 #define ST_CENTER 0x02 #define ST_DOWN 0x04 #define ST_UP 0x08 #define ST_VCENTER 0x0C #define ST_TYPE 0xF0 #define ST_SINGLE 0x00 #define ST_MULTI 0x10 #define ST_TITLE_BAR 0x20 #define ST_PICTURE 0x30 #define ST_FRAME 0x40 #define ST_BACKGROUND 0x50 #define ST_GROUP_BOX 0x60 #define ST_GROUP_BOX2 0x70 #define ST_HUD_BACKGROUND 0x80 #define ST_TILE_PICTURE 0x90 #define ST_WITH_RECT 0xA0 #define ST_LINE 0xB0 #define ST_UPPERCASE 0xC0 #define ST_LOWERCASE 0xD0 #define ST_SHADOW 0x100 #define ST_NO_RECT 0x200 #define ST_KEEP_ASPECT_RATIO 0x800 #define ST_TITLE ST_TITLE_BAR + ST_CENTER // Slider styles #define SL_DIR 0x400 #define SL_VERT 0 #define SL_HORZ 0x400 #define SL_TEXTURES 0x10 // progress bar #define ST_VERTICAL 0x01 #define ST_HORIZONTAL 0 // Listbox styles #define LB_TEXTURES 0x10 #define LB_MULTI 0x20 // Tree styles #define TR_SHOWROOT 1 #define TR_AUTOCOLLAPSE 2 // MessageBox styles #define MB_BUTTON_OK 1 #define MB_BUTTON_CANCEL 2 #define MB_BUTTON_USER 4 #define MB_ERROR_DIALOG 8 // Xbox buttons #define KEY_XINPUT 0x00050000 #define KEY_XBOX_A KEY_XINPUT + 0 #define KEY_XBOX_B KEY_XINPUT + 1 #define KEY_XBOX_X KEY_XINPUT + 2 #define KEY_XBOX_Y KEY_XINPUT + 3 #define KEY_XBOX_Up KEY_XINPUT + 4 #define KEY_XBOX_Down KEY_XINPUT + 5 #define KEY_XBOX_Left KEY_XINPUT + 6 #define KEY_XBOX_Right KEY_XINPUT + 7 #define KEY_XBOX_Start KEY_XINPUT + 8 #define KEY_XBOX_Back KEY_XINPUT + 9 #define KEY_XBOX_LeftBumper KEY_XINPUT + 10 #define KEY_XBOX_RightBumper KEY_XINPUT + 11 #define KEY_XBOX_LeftTrigger KEY_XINPUT + 12 #define KEY_XBOX_RightTrigger KEY_XINPUT + 13 #define KEY_XBOX_LeftThumb KEY_XINPUT + 14 #define KEY_XBOX_RightThumb KEY_XINPUT + 15 #define KEY_XBOX_LeftThumbXRight KEY_XINPUT + 16 #define KEY_XBOX_LeftThumbYUp KEY_XINPUT + 17 #define KEY_XBOX_RightThumbXRight KEY_XINPUT + 18 #define KEY_XBOX_RightThumbYUp KEY_XINPUT + 19 #define KEY_XBOX_LeftThumbXLeft KEY_XINPUT + 20 #define KEY_XBOX_LeftThumbYDown KEY_XINPUT + 21 #define KEY_XBOX_RightThumbXLeft KEY_XINPUT + 22 #define KEY_XBOX_RightThumbYDown KEY_XINPUT + 23 // Predefined controls #define IDC_OK 1 #define IDC_CANCEL 2 #define IDC_AUTOCANCEL 3 #define IDC_ABORT 4 #define IDC_RESTART 5 #define IDC_USER_BUTTON 6 #define IDC_EXIT_TO_MAIN 7 // my own control window for tests #define IDC_MY_FIRST_LISTBOX 110 #define IDC_MY_FIRST_BUTTON 111 #define IDC_MY_FIRST_SLIDER 112 #define IDC_MAP 51 #define IDC_WEATHER 52 #define IDC_POSITION 53 #define IDC_TIME 54 #define IDC_DATE 55 #define IDC_BRIEFING 56 #define IDC_MAP_NOTES 57 #define IDC_MAP_PLAN 58 #define IDC_MAP_TEAM_SWITCH 59 #define IDC_MAP_GROUP 60 //#define IDC_MAP_BRIEFING 61 //#define IDC_MAP_DEBRIEFING 62 #define IDC_RADIO_ALPHA 63 #define IDC_RADIO_BRAVO 64 #define IDC_RADIO_CHARLIE 65 #define IDC_RADIO_DELTA 66 #define IDC_RADIO_ECHO 67 #define IDC_RADIO_FOXTROT 68 #define IDC_RADIO_GOLF 69 #define IDC_RADIO_HOTEL 70 #define IDC_RADIO_INDIA 71 #define IDC_RADIO_JULIET 72 #define IDC_MAP_NAME 73 #define IDC_WARRANT 74 #define IDC_GPS 75 #define IDC_NOTEPAD_PICTURE 76 #define IDC_GPS_ALT 77 #define IDC_GPS_HEADING 78 // - diary topics (used in multiple displays - diary, map, briefing, debriefing) #define IDC_DIARY_TOPIC_MAP 80 #define IDC_DIARY_TOPIC_1 81 #define IDC_DIARY_TOPIC_2 82 #define IDC_DIARY_TOPIC_3 83 #define IDC_DIARY_TOPIC_4 84 #define IDC_DIARY_TOPIC_5 85 #define IDC_DIARY_TOPIC_6 86 #define IDC_DIARY_TOPIC_7 87 #define IDC_DIARY_TOPIC_8 88 #define IDC_DIARY_TOPIC_9 89 #define IDC_HSLIDER 98 #define IDC_VSLIDER 99 #define IDC_ARTILLERY_MAP 500 #define IDC_ARTILLERY_MAP_FIRE 501 #define IDC_ARTILLERY_MAP_NAME 502 #define IDC_ARTILLERY_MAP_ID 503 #define IDC_ARTILLERY_MAP_GRID 504 #define IDC_ARTILLERY_MAP_DIST 505 #define IDC_ARTILLERY_MAP_MIN 506 #define IDC_ARTILLERY_MAP_MAX 507 #define IDC_ARTILLERY_MAP_DIR 508 #define IDC_ARTILLERY_MAP_ALT 509 #define IDC_ARTILLERY_MAP_MODE 510 #define IDC_ARTILLERY_MAP_AMMO 511 #define IDC_ARTILLERY_MAP_SHELLS 512 #define IDC_ARTILLERY_MAP_SPREAD 513 #define IDC_ARTILLERY_MAP_ETA 514 #define IDC_ARTILLERY_MAP_AMMOCOUNT 515 #define IDC_ARTILLERY_MAP_WARNING 516 #define IDC_ARTILLERY_MAP_AIMABOVE 517 #define IDC_DIARY_TOPIC_LIST 1001 #define IDC_DIARY_TOPIC_LISTINDEX 1002 #define IDC_DIARY_TOPIC_HTML 1003 #define IDC_DIARY_TOPIC_ADD_RECORD 1004 #define IDC_DIARY_TOPIC_HTML_GROUP 1013 #define IDC_DIARY_PLAYER_NAME 111 #define IDC_DIARY_MISSION_NAME 112 #define IDC_DIARY_CURRENT_TASK 113 #define IDC_DIARY_PLAYER_RANK 116 //VON/chat muting in Diary #define IDC_DIARY_PLAYERS_BUTTON 117 #define IDC_DIARY_PLAYERS_SORT 118 #define IDC_DIARY_MUTE_ALL 119 #define IDC_DIARY_TOPIC_BACKGROUND 1021 #define IDC_DIARY_SUBTOPIC_BACKGROUND 1022 #define IDC_DIARY_CONTENT_BACKGROUND 1023 //IDCs for marker color and icon. //Are directly connected to RscMapControl, namely its idcMarkerColor and idcMarkerIcon parameters. //Engine searches for the parameters in any display where RscMapControl is used, that's why they got more uncommon IDCs. #define IDC_DIARY_MARKER_COLOR 1090 #define IDC_DIARY_MARKER_ICON 1091 // Instances of display #define IDD_MAIN 0 #define IDD_GAME 1 #define IDD_SINGLE_MISSION 2 #define IDD_OPTIONS 3 #define IDD_CONFIGURE 4 #define IDD_OPTIONS_VIDEO 5 #define IDD_OPTIONS_AUDIO 6 #define IDD_MULTIPLAYER 8 #define IDD_LOAD_AAR 9 #define IDD_MAIN_MAP 12 #define IDD_SAVE 13 #define IDD_END 14 #define IDD_SERVER 17 #define IDD_CLIENT 18 #define IDD_IP_ADDRESS 19 #define IDD_SERVER_SETUP 20 #define IDD_CLIENT_SETUP 21 #define IDD_CLIENT_WAIT 22 #define IDD_CHAT 24 #define IDD_CUSTOM_ARCADE 25 #define IDD_ARCADE_MAP 26 #define IDD_ARCADE_UNIT 27 #define IDD_ARCADE_WAYPOINT 28 #define IDD_TEMPLATE_SAVE 29 #define IDD_TEMPLATE_LOAD 30 #define IDD_LOGIN 31 #define IDD_INTEL 32 #define IDD_CAMPAIGN 33 #define IDD_CREDITS 34 #define IDD_INTEL_GETREADY 37 #define IDD_ARCADE_GROUP 40 #define IDD_ARCADE_SENSOR 41 #define IDD_NEW_USER 42 #define IDD_CAMPAIGN_LOAD 43 #define IDD_ARCADE_EFFECTS 44 #define IDD_ARCADE_MARKER 45 #define IDD_MISSION 46 #define IDD_INTRO 47 #define IDD_OUTRO 48 #define IDD_INTERRUPT 49 #define IDD_DEBRIEFING 50 #define IDD_SELECT_ISLAND 51 #define IDD_SERVER_GET_READY 52 #define IDD_CLIENT_GET_READY 53 #define IDD_INSERT_MARKER 54 #define IDD_VOICE_CHAT 55 #define IDD_DEBUG 56 #define IDD_HINTC 57 #define IDD_MISSION_END 58 #define IDD_SERVER_SIDE 59 #define IDD_CLIENT_SIDE 60 #define IDD_MULTIPLAYER_ROLE 61 #define IDD_AWARD 62 #define IDD_CHANNEL 63 #define IDD_PASSWORD 64 #define IDD_MP_PLAYERS 65 #define IDD_REVERT 66 #define IDD_PORT 69 #define IDD_MP_SETUP 70 #define IDD_FILTER 71 #define IDD_HINTC_EX 72 #define IDD_SELECT_PROFILE 73 #define IDD_CAMPAIGN_SELECT 74 #define IDD_PROFILE 75 #define IDD_PROFILE_NAME 76 #define IDD_PROFILE_FACE 77 #define IDD_PROFILE_VOICE 78 #define IDD_PROFILE_CONTROLLER 79 #define IDD_PROFILE_AUDIO 80 #define IDD_PROFILE_VIDEO 81 #define IDD_PROFILE_LIVE 82 #define IDD_MP_TYPE 83 #define IDD_MP_PASSCODE 84 #define IDD_OPTIMATCH_FILTER 86 #define IDD_QUICKMATCH 87 #define IDD_FRIENDS 88 #define IDD_FRIENDS_OPTIONS 89 #define IDD_XWIZARD_TEMPLATE 90 #define IDD_XWIZARD_INTEL 91 #define IDD_XWIZARD_NAME 92 #define IDD_XWIZARD_ISLAND 93 #define IDD_XWIZARD_WEATHER 94 #define IDD_XWIZARD_TIME 95 #define IDD_XWIZARD_UNIT 96 #define IDD_XWIZARD_MAP 97 #define IDD_XWIZARD_UNIT_SELECT 98 #define IDD_XWIZARD_UNIT_SELECT_CUSTOM 99 #define IDD_XWIZARD_WAYPOINT 100 #define IDD_DOWNLOAD_CONTENT 101 #define IDD_DOWNLOAD_CONTENT_DETAILS 102 #define IDD_XPLAYERS 103 #define IDD_XPLAYERS_ACTIONS 104 #define IDD_XPLAYERS_FEEDBACK 105 #define IDD_GEAR 106 #define IDD_EQUIP 555 #define IDD_DOWNLOAD_CONTENT_INSTALL 108 #define IDD_SERVER_SETTINGS 109 #define IDD_SERVER_ADVANCED 110 #define IDD_SERVER_SELECT_PLAYER 112 #define IDD_DEDICATED_SERVER 114 #define IDD_FRIEND_MISSIONS 115 #define IDD_LIVE_STATS 116 #define IDD_LIVE_STATS_BOARD 117 #define IDD_NETWORK_CONDITIONS 118 #define IDD_SEND_VOICE_MAIL 119 #define IDD_RECEIVE_VOICE_MAIL 120 #define IDD_SELECT_ISLAND_NEW 351 #define IDD_EDIT_OBJECT 121 #define IDD_MISSION_LOAD 122 #define IDD_MISSION_SAVE 123 #define IDD_EDIT_DIARY_RECORD 125 #define IDD_SERVER_VOTED 126 #define IDD_DEDICATED_SERVER_SETTINGS 127 #define IDD_MISSION_EDITOR 128 #define IDD_DIARY 129 #define IDD_TEAM_SWITCH 130 #define IDD_CONFIGURE_ACTION 131 #define IDD_HOST_SETTINGS 132 #define IDD_MINIMAP 133 #define IDD_OVERLAY_CREATE 134 #define IDD_OVERLAY_LOAD 135 #define IDD_ESRB 136 #define IDD_MISSION_EDITOR_REALTIME 137 //TODO: Has to be checked by Pete! #define IDD_EDIT_BRIEFING 138 #define IDD_LIVE 139 #define IDD_LASE 141 #define IDD_LAYER_LOAD 142 #define IDD_CONTROLS 143 #define IDD_INTERRUPT_REVERT 144 #define IDD_PERFORMANCE 145 #define IDD_XWIZARD_PARAMS 146 #define IDD_XWIZARD_PARAMETER 147 #define IDD_CONFIGURE_JOYSTICKS 148 #define IDD_CAPTURE 149 #define IDD_CUSTOMIZE_CONTROLLER 150 #define IDD_GAMEOPTIONS 151 //new editor dialog #define IDD_ARCADE_MODULES 153 #define IDD_SELECT_SAVE 154 #define IDD_DSINTERFACE 155 #define IDD_ADDON_ACTIONS 156 // PhysX debug window #define IDD_PHYSX_DEBUG 157 // mod launcher dialog #define IDD_MOD_LAUNCHER 157 #define IDD_NEW_MOD 158 // joystick schemes mapping dialog #define IDD_JOYSTICK_SCHEMES 159 //AV Terminal dialog - MUF #define IDD_AV_TERMINAL 160 //Field Manual #define IDD_FIELD_MANUAL 162 //Dialogue for controls scheme selection #define IDD_CONTROLS_SCHEME 163 //Dialogue for choosing layout of mission editor. NOTE: 161-163 are already in use, see A3\Ui_f\hpp\defineResincl.inc #define IDD_EDITOR_LAYOUT 164 //Dialogue for publishing mission on Steam. #define IDD_PUBLISH_MISSION 165 //Dialogue for selecting tags for mission on Steam. #define IDD_PUBLISH_MISSION_TAGS 166 //Dialogue for selecting file from the hard drive #define IDD_FILE_SELECT_DIALOG 167 //Idd reserved for debriefing 168 #define IDD_DLC_VEHICLEMSGBOX 169 #define IDD_DLC_PURCHASENOTIFICATION 170 #define IDD_BOOTCAMPMSGBOX 171 #define IDD_COMMUNITY_GUIDE 172 #define IDD_SLING_LOAD_ASSISTANT 173 #define IDD_DLC_CONTENTBROWSER 174 #define IDD_MP_SCORE_TABLE 175 #define IDD_CAMPAIGN_MP 176 #define IDD_MP_QUICK_PLAY 177 #define IDD_MP_SERVER_SEARCH 178 #define IDD_MP_SERVER_FOUND 179 #define IDD_KEYMAPMSGBOX 180 // MessageBoxes #define IDD_MSG_DELETEPLAYER 200 #define IDD_MSG_DELETEGAME 201 #define IDD_MSG_CLEARTEMPLATE 202 #define IDD_MSG_EXITTEMPLATE 203 #define IDD_MSG_LAUNCHGAME 204 // ADDED IN PATCH 1.04 #define IDD_MSG_NEWACCOUNT 205 #define IDD_MSG_FRIENDS_REMOVE 206 #define IDD_MSG_FRIENDS_BLOCK 207 #define IDD_MSG_FRIENDS_INVITE 208 #define IDD_MSG_DELETEMISSION 209 #define IDD_MSG_XONLINE_CONNECTION_FAILED 210 #define IDD_MSG_XONLINE_UPDATE_REQUIRED 211 #define IDD_MSG_XONLINE_SERVER_BUSY 212 #define IDD_MSG_XONLINE_REQUIRED_MSG 213 #define IDD_MSG_XONLINE_RECOMMENDED_MSG 214 #define IDD_MSG_XONLINE_INVALID_USER 215 #define IDD_MSG_XONLINE_WRONG_PASSCODE 216 #define IDD_MSG_CANCEL_SUBSCRIPTION 217 #define IDD_MSG_SUBSCRIBE 218 #define IDD_MSG_PURCHASE 219 #define IDD_MSG_INSTALL_ABORT 220 #define IDD_MSG_INSTALL_RESULT 221 #define IDD_MSG_DECLINE_INVITATION 222 #define IDD_MSG_REVOKE_INVITATION 223 #define IDD_MSG_BLOCK_REQUEST 224 #define IDD_MSG_DECLINE_REQUEST 225 #define IDD_MSG_CANCEL_REQUEST 226 #define IDD_MSG_KICK_OFF 227 #define IDD_MSG_TERMINATE_SESSION 228 #define IDD_MSG_NETWORK_CONDITIONS 229 #define IDD_MSG_STATS_NOT_UPLOADED 230 #define IDD_MSG_LOAD_FAILED 231 #define IDD_MSG_DELETESAVE 232 #define IDD_MSG_DISK_FULL 233 #define IDD_MSG_RESTART_MISSION 234 #define IDD_MSG_SAVE_MISSION 235 #define IDD_MSG_SIGN_OUT 236 #define IDD_MSG_LOAD_MISSION 237 #define IDD_MSG_NEGATIVE_FEEDBACK 238 #define IDD_MSG_PENDING_INVITATION 239 #define IDD_MSG_HOST_SESSION 240 #define IDD_MSG_ROLES_LOST 241 #define IDD_MSG_ACCEPT_INVITATION 242 #define IDD_MSG_MP_PLAYER_COUNT 243 #define IDD_MSG_GAME_JOIN 244 #define IDD_MSG_EDITOR_WIZARD_NONAME_MISSION 245 #define IDD_MSG_RESTART_NEEDED 246 // new editor #define IDD_MSG_COMMIT_OVERLAY 247 #define IDD_MSG_CLEAR_OVERLAY 248 #define IDD_MSG_LOAD_OVERLAY 249 #define IDD_MSG_EXIT_OVERLAY 250 #define IDD_MSG_CREATE_OVERLAY 251 #define IDD_MSG_CLOSE_OVERLAY 252 #define IDD_MSG_LOAD_AAR 253 #define IDD_MSG_CLEAR_MISSION 254 #define IDD_MSG_RETRY_MISSION 255 #define IDD_MSG_DELETE_DIARY_RECORD 256 // XBOX 360 profile and save messages #define IDD_MSG_XBOX_NO_SIGN_IN 257 #define IDD_MSG_XBOX_NO_STORAGE 258 #define IDD_MSG_XBOX_STORAGE_CHANGED 259 #define IDD_MSG_XBOX_SAVE_FAILED 260 #define IDD_MSG_XBOX_NO_STORAGE_ON_INVITE 261 #define IDD_OPTIONS_AUDIO_ADJUST_MIC 262 //MUF-MessageBox for restarting mission editor during layout change #define IDD_MSG_RESTART_EDITOR 263 #define IDD_PROGRESS_MESSAGE 264 //Message box for confirming deleting published mission #define IDD_MSG_DELETE_STEAM_MISSION 265 //Message box for confirming updating published mission #define IDD_MSG_UPDATE_STEAM_MISSION 266 //Message box for confirming saving current mission before the publish dialog is opened #define IDD_MSG_SAVE_MISSION_BEFORE_PUBLISH 267 //Message box for asking user to agree with Battleye licence. #define IDD_MSG_BATTLEYE_LICENCE 268 #define IDD_MSG_UPNP_ACTIVATION 269 //#define IDD_MSG_ACCOUNT_LOGIN_GUIDE 270 - Reserved // InGameUI #define IDD_UNITINFO 300 #define IDD_HINT 301 #define IDD_TASKHINT 302 #define IDD_STANCEINFO 303 #define IDD_AVCAMERA 304 #define IDD_STAMINA_BAR 305 //Custom Info #define IDD_CUSTOMINFO 310 #define IDD_CUSTOMINFO_MINIMAP 311 #define IDD_CUSTOMINFO_SLA 312 #define IDD_CUSTOMINFO_CREW 313 #define IDD_CUSTOMINFO_SENS 314 #define IDD_CUSTOMINFO_FEEDUAV 315 #define IDD_CUSTOMINFO_FEEDDRIVER 316 #define IDD_CUSTOMINFO_FEEDPRIMARYGUNNER 317 #define IDD_CUSTOMINFO_FEEDCOMMANDER 318 #define IDD_CUSTOMINFO_FEEDMISSILE 319 #define IDD_CUSTOMINFO_MINEDETECT 320 // Futura ui #define IDD_FUTURAGEAR 602 // FUTURA GEAR controls #define IDC_FG_PRIMARY 610 #define IDC_FG_SECONDARY 611 #define IDC_FG_HANDGUN 612 // prefix 620 means slot items //--- #define IDC_FG_MAP 6211 #define IDC_FG_COMPASS 6212 #define IDC_FG_WATCH 6213 #define IDC_FG_RADIO 6214 #define IDC_FG_GPS 6215 #define IDC_FG_GOGGLES 6216 #define IDC_FG_HMD 6217 #define IDC_FG_BINOC 6238 #define IDC_FG_BACKPACK2 6239 #define IDC_FG_HEADGEAR 6240 // prefix 630 means slot container items(uniform, vest, backpack) #define IDC_FG_UNIFORM_SLOT 6301 #define IDC_FG_VEST_SLOT 6302 #define IDC_FG_BACKPACK_SLOT 6303 /// containers load #define IDC_FG_UNIFORM_LOAD 6304 #define IDC_FG_VEST_LOAD 6305 #define IDC_FG_BACKPACK_LOAD 6306 #define IDC_FG_GROUND_LOAD 6307 #define IDC_FG_TOTAL_LOAD 6308 //--- #define IDC_FG_MAGAZINES 618 // primary #define IDC_FG_PW_MUZZLE 620 #define IDC_FG_PW_OPTICS 621 #define IDC_FG_PW_FLASHLIGHT 622 #define IDC_FG_PW_MAGAZINE 623 // secondary #define IDC_FG_SW_MUZZLE 624 #define IDC_FG_SW_OPTICS 625 #define IDC_FG_SW_FLASHLIGHT 626 #define IDC_FG_SW_MAGAZINE 627 // handgun #define IDC_FG_HG_MUZZLE 628 #define IDC_FG_HG_OPTICS 629 #define IDC_FG_HG_FLASHLIGHT 630 #define IDC_FG_HG_MAGAZINE 631 #define IDC_FG_GROUND_ITEMS 632 #define IDC_FG_CHOSEN_CONTAINER 640 #define IDC_FG_PW_UNDERBARREL 641 #define IDC_FG_SW_UNDERBARREL 642 #define IDC_FG_HG_UNDERBARREL 643 #define IDC_FG_PW_MAGAZINE_GL 644 // #define IDC_FG_BACKPACK_ITEMS 633 // #define IDC_FG_ITEMS 619 // new inventory // filter #define IDC_FG_GROUND_FILTER 6554 // images which will painted over containers during DnD state #define IDC_FG_GROUND_MARKER 6385 #define IDC_FG_CONTAINER_MARKER 6325 #define IDC_FG_CHOSEN_MARKER 6405 #define IDC_FG_VEST_CONTAINER 638 #define IDC_FG_UNIFORM_CONTAINER 633 #define IDC_FG_BACKPACK_CONTAINER 619 #define IDC_FG_VEST_TAB 6381 #define IDC_FG_VEST_TEXT 6382 #define IDC_FG_UNIFORM_TAB 6331 #define IDC_FG_UNIFORM_TEXT 6332 #define IDC_FG_BACKPACK_TAB 6191 #define IDC_FG_BACKPACK_TEXT 6192 #define IDC_FG_CHOSEN_TAB 6401 #define IDC_FG_CHOSEN_TEXT 6402 #define IDC_FG_GROUND_TAB 6321 #define IDC_FG_GROUND_TEXT 6322 #define IDC_DLC_TEMPLATE_LOGO 100 #define IDC_DLC_TEMPLATE_BACKGROUND 101 /////////////// /// weight info #define IDC_FG_GROUND_WEIGHT 634 #define IDC_FG_BACKPACK_WEIGHT 635 #define IDC_FG_ITEMS_WEIGHT 636 /// player info #define IDC_FG_TOTAL_WEIGHT 637 ////// // Arcade Sites #define IDD_ARCADE_SITE 700 #define IDC_AS_AZIMUT 701 #define IDC_AS_AZIMUT_PICTURE 702 // ---- combos #define IDC_AS_SIDE 703 #define IDC_AS_FACTION 704 #define IDC_AS_CLASS 705 #define IDC_AS_SITETYPE 706 #define IDC_AS_REPAIRABLE 707 #define IDC_AS_FASTTRAVEL 708 #define IDC_AS_STORAGE 709 // ---- flags #define IDC_AS_FLGEQUIP 710 #define IDC_AS_FLGFOOD 711 #define IDC_AS_FLGARMORED 712 #define IDC_AS_FLGFUEL 713 #define IDC_AS_FLGWEAPON 714 // ---- strings #define IDC_AS_NAME 715 #define IDC_AS_DESC 716 #define IDC_AS_INIT 717 #define IDC_AS_CONDITION 718 #define IDC_AS_RADIUS 719 // ---- sliders #define IDC_AS_HEALTH 720 #define IDC_AS_MOOD 721 #define IDC_AS_PRESENCE 722 #define IDC_AS_ARGUMENTS 733 //////////////////////////////////////// // Virtual keyboard #define IDC_VK_SHIFT 1001 #define IDC_VK_CAPSLOCK 1002 #define IDC_VK_SYMBOLS 1003 #define IDC_VK_ACCENTS 1004 #define IDC_VK_BACKSPACE 1005 #define IDC_VK_LEFT 1006 #define IDC_VK_RIGHT 1007 #define IDC_VK_BASE 1010 // Main display controls #define IDC_MAIN_GAME 101 #define IDC_MAIN_OPTIONS 102 #define IDC_MAIN_TRAINING 103 #define IDC_MAIN_CUSTOM 104 #define IDC_MAIN_MULTIPLAYER 105 #define IDC_MAIN_QUIT 106 #define IDC_MAIN_CREDITS 107 #define IDC_MAIN_ARCADE 108 #define IDC_MAIN_PLAYER 109 #define IDC_MAIN_RANK 110 #define IDC_MAIN_ISLAND 111 #define IDC_MAIN_DATE 112 #define IDC_MAIN_MISSION 113 #define IDC_MAIN_CONTINUE 114 #define IDC_MAIN_EDITOR 115 #define IDC_MAIN_BOOK 116 #define IDC_MAIN_SINGLE 117 #define IDC_MAIN_VERSION 118 #define IDC_MAIN_SINGLE_PROFILES 119 #define IDC_MAIN_CAMPAIGN_PROFILES 120 #define IDC_MAIN_MP_PROFILES 121 #define IDC_MAIN_SETTINGS_PROFILES 122 #define IDC_MAIN_SYSTEM_LINK 123 #define IDC_MAIN_CUSTOM_PROFILES 124 #define IDC_MAIN_SIGN_IN_STATUS 125 #define IDC_MAIN_PLAYER_LABEL 126 #define IDC_MAIN_PLAYER_NAME 127 #define IDC_MAIN_CONTROLS 128 #define IDC_MAIN_PLAYER_ID 129 #define IDC_MAIN_PLAYER_COLOR 130 #define IDC_MAIN_SERVICE_ID_LABEL 131 #define IDC_MAIN_NICKNAME_LABEL 132 #define IDC_MAIN_NICKNAME_BG 133 #define IDC_MAIN_LOAD 134 #define IDC_MAIN_SAVE 135 #define IDC_MAIN_AAR 136 #define IDC_MAIN_ACHIEVEMENTS 137 #define IDC_MAIN_SINGLEPLAYER 138 #define IDC_MAIN_MOD_LIST 139 #define IDC_MAIN_MOD_LAUNCHER 140 #define IDC_MAIN_MOD_ICONS 141 #define IDC_SP_EDITOR 142 #define IDC_MAIN_FIELD_MANUAL 143 #define IDC_MAIN_DLC_ICONS 144 #define IDC_MAIN_DLC_OWNED_ICONS 145 #define IDC_MAIN_DLC_ICONS_BACK 146 #define IDC_MAIN_MOD_ICONS_BACK 147 #define IDC_MAIN_DLC_OWNED_ICONS_BACK 148 #define IDC_MAIN_BOOTCAMP_CAMPAIGN 149 #define IDC_MAIN_BOOTCAMP_SHOWCASES 150 #define IDC_MAIN_BOOTCAMP_CHALLENGES 151 #define IDC_MAIN_BOOTCAMP_VRTRAINING 152 #define IDC_MAIN_QUICKPLAY 154 #define IDC_MAIN_UNIT 155 #define IDC_MAIN_CARDAS_CUDL 199 // muj vlastni cudl #define IDC_MAIN_VIDEOCONTROL 3335 #define IDC_MAIN_TAB_LOGIN 9001 #define IDC_MAIN_TAB_LIBRARY 9002 #define IDC_MAIN_TAB_SINGLE 9003 #define IDC_MAIN_TAB_MULTIPLAYER 9004 #define IDC_MAIN_TAB_OPTIONS 9005 #define IDC_MAIN_TAB_CONTROLS 9006 #define IDC_MAIN_TAB_EDITOR 9007 #define IDC_MAIN_TAB_QUIT 9008 #define IDC_MAIN_TAB_AAR 9011 #define IDC_BUILD_VERSION 9009 #define IDC_BUILD_DATE 9010 // Single player display controls #define IDC_SP_TRAINING 101 //#define IDC_SP_EDITOR 102 #define IDC_SP_MISSION 103 #define IDC_SP_CAMPAIGN 104 // Select profile display controls #define IDC_PROFILES_LIST 101 #define IDC_PROFILES_HEAD 102 #define IDC_PROFILES_TITLE 103 #define IDC_PROFILES_CONTROLLER 104 #define IDC_PROFILES_DIFFICULTY 105 #define IDC_PROFILES_MISSION 106 #define IDC_PROFILES_LIVE 107 #define IDC_PROFILES_MISSION_TEXT 108 #define IDC_PROFILES_SIGN_IN_STATUS 109 #define IDC_PROFILES_EDIT 110 #define IDC_PROFILES_DELETE 111 // Edit profile display controls #define IDC_PROFILE_NAME 101 #define IDC_PROFILE_FACE 102 #define IDC_PROFILE_VOICE 103 #define IDC_PROFILE_CONTROLLER 104 #define IDC_PROFILE_AUDIO 105 #define IDC_PROFILE_VIDEO 106 #define IDC_PROFILE_HEAD 108 #define IDC_PROFILE_SUM_NAME 109 #define IDC_PROFILE_SUM_CONTROLLER 110 #define IDC_PROFILE_SUM_LIVE 111 #define IDC_PROFILE_VOICE_MASK 112 #define IDC_PROFILE_SIGN_IN_STATUS 113 #define IDC_PROFILE_CREDITS 114 #define IDC_PROFILE_STORAGE_DEVICE 115 // Edit profile name display controls #define IDC_PROFILE_NAME_PREVIEW 101 // Edit profile face #define IDC_PROF_FACE_FACE 101 #define IDC_PROF_FACE_GLASSES 102 #define IDC_PROF_FACE_HEAD 103 // Edit profile voice #define IDC_PROF_VOICE_SPEAKER 101 #define IDC_PROF_VOICE_PITCH_TITLE 102 #define IDC_PROF_VOICE_PITCH_VALUE 103 #define IDC_PROF_VOICE_PITCH 104 #define IDC_PROF_VOICE_MASK 105 #define IDC_PROF_VOICE_THROUGH_SPEAKERS 106 #define IDC_PROF_VOICE_HEAD 107 #define IDC_PROF_VOICE_DEFAULT 108 // Edit profile controller #define IDC_PROF_CONTR_VEHICLE 101 #define IDC_PROF_CONTR_TYPE 102 #define IDC_PROF_CONTR_IMAGE 103 #define IDC_PROF_CONTR_SCHEME 104 #define IDC_PROF_CONTR_SENSITIVITY 105 #define IDC_PROF_CONTR_A 200 #define IDC_PROF_CONTR_B 201 #define IDC_PROF_CONTR_Y 202 #define IDC_PROF_CONTR_X 203 #define IDC_PROF_CONTR_WHITE 204 #define IDC_PROF_CONTR_BLACK 205 #define IDC_PROF_CONTR_LEFT 206 #define IDC_PROF_CONTR_RIGHT 207 #define IDC_PROF_CONTR_UP 208 #define IDC_PROF_CONTR_DOWN 209 #define IDC_PROF_CONTR_BACK 210 #define IDC_PROF_CONTR_START 211 #define IDC_PROF_CONTR_LEFT_THUMB 212 #define IDC_PROF_CONTR_LEFT_THUMB_MOVE_X 213 #define IDC_PROF_CONTR_LEFT_THUMB_MOVE_Y 214 #define IDC_PROF_CONTR_RIGHT_THUMB 215 #define IDC_PROF_CONTR_RIGHT_THUMB_MOVE_X 216 #define IDC_PROF_CONTR_RIGHT_THUMB_MOVE_Y 217 #define IDC_PROF_CONTR_LEFT_TRIGGER 218 #define IDC_PROF_CONTR_RIGHT_TRIGGER 219 #define IDC_PROF_CONTR_LEFT_THUMB_MOVE 220 #define IDC_PROF_CONTR_RIGHT_THUMB_MOVE 221 #define IDC_PROF_CONTR_DPAD 222 #define IDC_PROF_CONTR_NEXT_SCHEME 223 #define IDC_PROF_CONTR_PREV_SCHEME 224 #define IDC_PROF_CONTR_Y_AXIS 225 #define IDC_PROF_CONTR_VIBRATIONS 226 // Controller buttons // #define IDC_CONTROLLER_BUTTONS 101 // Edit profile audio options #define IDC_PROF_AUDIO_MUSIC_TITLE 101 #define IDC_PROF_AUDIO_MUSIC_VALUE 102 #define IDC_PROF_AUDIO_MUSIC 103 #define IDC_PROF_AUDIO_RADIO_TITLE 104 #define IDC_PROF_AUDIO_RADIO_VALUE 105 #define IDC_PROF_AUDIO_RADIO 106 #define IDC_PROF_AUDIO_EFFECT_TITLE 107 #define IDC_PROF_AUDIO_EFFECT_VALUE 108 #define IDC_PROF_AUDIO_EFFECT 109 #define IDC_PROF_AUDIO_DEFAULT 110 // Edit profile video options #define IDC_PROF_VIDEO_BRIGHT 101 #define IDC_PROF_VIDEO_BRIGHT_TITLE 102 #define IDC_PROF_VIDEO_BRIGHT_VALUE 103 #define IDC_PROF_VIDEO_GAMMA 104 #define IDC_PROF_VIDEO_GAMMA_TITLE 105 #define IDC_PROF_VIDEO_GAMMA_VALUE 106 #define IDC_PROF_VIDEO_SUBTITLES 107 #define IDC_PROF_VIDEO_RADIO 108 #define IDC_PROF_VIDEO_DEFAULT 109 // Select profile an Xbox live account display controls #define IDC_PROFILE_LIVE_ACCOUNTS 101 #define IDC_PROFILE_LIVE_CREATE 102 // Select difficulty dialog #define IDC_DIFF_LIST 108 #define IDC_DIFF_DESC 102 // Single mission display controls #define IDC_SINGLE_MISSION 101 #define IDC_SINGLE_OVERVIEW 102 #define IDC_SINGLE_MISSION_PAD 103 #define IDC_SINGLE_DIFF 104 #define IDC_SINGLE_LOAD 105 #define IDC_SINGLE_TITLE 106 #define IDC_SINGLE_DELETE 107 #define IDC_SINGLE_COPY 108 #define IDC_SINGLE_EDIT 109 #define IDC_SINGLE_NAME 110 #define IDC_SINGLE_AUTHOR 111 #define IDC_SINGLE_PICTURE 112 #define IDC_SINGLE_DESCRIPTION 113 #define IDC_SINGLE_LOADING_PICTURE 114 #define IDC_SINGLE_SHOW_MISSION_WORKSHOP 115 #define IDC_SINGLE_SHOW_GAME_WORKSHOP 116 #define IDC_SINGLE_SHOW_GAME_OR_MISSION_WORKSHOP 117 #define IDC_SINGLE_MISSION_SORT_COMBO 118 #define IDC_SINGLE_MISSION_SORT_ORDER 119 #define IDC_SINGLE_MISSION_BUY_DLC 120 #define IDC_SINGLE_MISSION_DLCSTRIPE 121 #define IDC_SINGLE_MISSION_DLCICON 122 // Xbox style mission wizard #define IDC_XWIZ_TEMPLATE 101 #define IDC_XWIZ_TEMPLATE_OVERVIEW 102 #define IDC_XWIZ_NAME 101 #define IDC_XWIZ_ISLAND 102 #define IDC_XWIZ_WEATHER 103 #define IDC_XWIZ_TIME 104 #define IDC_XWIZ_SUM_NAME 105 #define IDC_XWIZ_SUM_TIME 106 #define IDC_XWIZ_SUM_TEMPLATE 107 #define IDC_XWIZ_SUM_ISLAND 108 #define IDC_XWIZ_SUM_WEATHER 109 #define IDC_XWIZ_SUM_WEATHER_FORECAST 110 #define IDC_XWIZ_UNIT 111 #define IDC_XWIZ_MAP 112 #define IDC_XWIZ_SUM_DATE 113 #define IDC_XWIZ_PARAM 114 #define IDC_XWIZ_SAVE 115 #define IDC_XWIZ_UNITS 101 #define IDC_XWIZ_UNITS_OVERVIEW 102 #define IDC_XWIZ_PARAMS 101 #define IDC_XWIZ_PARAMS_TITLES 102 #define IDC_XWIZ_PARAMS_VALUES 103 #define IDC_EDIT 104 #define IDD_XWIZARD_PARAMETER_TITLE 105 #define IDC_XWIZ_UNIT_SELECT 101 #define IDC_XWIZ_UNIT_SELECT_TITLE 102 #define IDC_XWIZ_UNIT_CLASS 101 #define IDC_XWIZ_UNIT_TYPE 102 #define IDC_XWIZ_UNIT_COUNT 103 #define IDC_XWIZ_UNIT_SIDE 104 #define IDC_XWIZ_UNIT_SELECT_CUSTOM_TITLE 105 #define IDC_XWIZ_WP_TYPE 101 #define IDC_XWIZ_WP_BEHAVIOUR 102 #define IDC_XWIZ_WP_FORMATION 103 #define IDC_XWIZ_WP_COMBAT_MODE 104 #define IDC_XWIZ_ISLAND_LIST 101 #define IDC_XWIZ_ISLAND_MAP 102 #define IDC_XWIZ_ISLAND_SHOTS 103 #define IDC_XWIZ_WEATHER_TITLE 101 #define IDC_XWIZ_WEATHER_VALUE 102 #define IDC_XWIZ_WEATHER_FORECAST_TITLE 103 #define IDC_XWIZ_WEATHER_FORECAST_VALUE 104 #define IDC_XWIZ_FOG_TITLE 105 #define IDC_XWIZ_FOG_VALUE 106 #define IDC_XWIZ_FOG_FORECAST_TITLE 107 #define IDC_XWIZ_FOG_FORECAST_VALUE 108 #define IDC_XWIZ_VIEW_DISTANCE_TITLE 109 #define IDC_XWIZ_VIEW_DISTANCE_VALUE 110 #define IDC_XWIZ_TIME_HOUR 101 #define IDC_XWIZ_TIME_MINUTE 102 #define IDC_XWIZ_TIME_DAY 103 #define IDC_XWIZ_TIME_MONTH 104 #define IDC_XWIZ_TIME_YEAR 105 #define IDC_XWIZ_MAP_POINTS 101 #define IDC_XWIZ_MAP_DELETE 102 #define IDC_XWIZ_MAP_EDIT 103 #define IDC_XWIZ_MAP_INSERT_WP 104 #define IDC_XWIZ_MAP_NOTEPAD 105 #define IDC_XWIZ_MAP_MOVE 106 // Select campaign display #define IDC_CAMPAIGNS_LIST 101 #define IDC_CAMPAIGNS_CAMPAIGN 102 #define IDC_CAMPAIGNS_DESCRIPTION 103 // Campaign display #define IDC_CAMPAIGN_HISTORY 101 #define IDC_CAMPAIGN_REPLAY 102 #define IDC_CAMPAIGN_DIFF 103 #define IDC_CAMPAIGN_NAME 104 #define IDC_CAMPAIGN_AUTHOR 105 #define IDC_CAMPAIGN_PICTURE 106 #define IDC_CAMPAIGN_DESCRIPTION 107 #define IDC_CAMPAIGN_TEXT_ESTDEPLOY 108 #define IDC_CAMPAIGN_RELEASEDATE 109 #define IDC_CAMPAIGN_BUY_DLC 110 #define IDC_CAMPAIGN_DLCSTRIPE 111 #define IDC_CAMPAIGN_DLCICON 112 // MP campaign display #define IDC_CAMPAIGN_MP_LIST 101 #define IDC_CAMPAIGN_MP_TITLE 102 #define IDC_CAMPAIGN_MP_NAME 103 #define IDC_CAMPAIGN_MP_AUTHOR 104 #define IDC_CAMPAIGN_MP_PICTURE 105 #define IDC_CAMPAIGN_MP_DESCRIPTION 106 #define IDC_CAMPAIGN_MP_PLAY 107 #define IDC_CAMPAIGN_MP_HOST 108 #define IDC_CAMPAIGN_MP_JOIN 109 #define IDC_CAMPAIGN_MP_BUY_DLC 110 // Revert display #define IDC_REVERT_BOOK 101 #define IDC_REVERT_TITLE 102 #define IDC_REVERT_QUESTION 103 // Game display controls #define IDC_GAME_SELECT 301 #define IDC_SIDE_NAME 101 // Options display controls #define IDC_OPTIONS_VIDEO 301 #define IDC_OPTIONS_AUDIO 302 #define IDC_OPTIONS_CONFIGURE 303 #define IDC_OPTIONS_DIFFICULTY 304 #define IDC_OPTIONS_NOTEBOOK 305 #define IDC_OPTIONS_CREDITS 306 #define IDC_OPTIONS_GAMEOPTIONS 307 #define IDC_OPTIONS_OBJECT_VISIBILITY_VALUE 308 #define IDC_OPTIONS_OBJECT_VISIBILITY_SLIDER 309 #define IDC_OPTIONS_VISIBILITY_TEXT 310 #define IDC_OPTIONS_SHADOW_VISIBILITY_VALUE 311 #define IDC_OPTIONS_SHADOW_VISIBILITY_SLIDER 312 #define IDC_OPTIONS_SHADOW_VISIBILIT_TEXT 313 #define IDC_OPTIONS_TRAFFIC_VISIBILITY_VALUE 314 #define IDC_OPTIONS_TRAFFIC_VISIBILITY_SLIDER 315 #define IDC_OPTIONS_PIP_VISIBILITY_VALUE 316 #define IDC_OPTIONS_PIP_VISIBILITY_SLIDER 317 #define IDC_OPTIONS_PIP_VALUE 334 #define IDC_OPTIONS_SW_VALUE 335 #define IDC_OPTIONS_FXAA_VALUE 336 #define IDC_OPTIONS_WATER_SS_REFLECTIONS_VALUE 337 #define IDC_OPTIONS_QUALITY_VALUE 101 #define IDC_OPTIONS_QUALITY_SLIDER 102 #define IDC_OPTIONS_VISIBILITY_VALUE 103 #define IDC_OPTIONS_VISIBILITY_SLIDER 104 #define IDC_OPTIONS_DRAWDISTANCE_VALUE 1336 #define IDC_OPTIONS_DRAWDISTANCE_SLIDER 1337 #define IDC_OPTIONS_RATE_VALUE 105 #define IDC_OPTIONS_RATE_SLIDER 106 #define IDC_OPTIONS_TEXTURES_VALUE 107 #define IDC_OPTIONS_TEXTURES_SLIDER 108 #define IDC_OPTIONS_GAMMA_VALUE 109 #define IDC_OPTIONS_GAMMA_SLIDER 110 #define IDC_OPTIONS_BRIGHT_VALUE 111 #define IDC_OPTIONS_BRIGHT_SLIDER 112 #define IDC_OPTIONS_RESOLUTION 113 #define IDC_OPTIONS_DISPLAY_MODE 1131 #define IDC_OPTIONS_REFRESH 114 #define IDC_OPTIONS_OBJSHADOWS 115 //#define IDC_OPTIONS_VEHSHADOWS 116 //#define IDC_OPTIONS_CLOUDLETS 117 //#define IDC_OPTIONS_HWTL 118 #define IDC_OPTIONS_BLOOD 119 //#define IDC_OPTIONS_MULTITEXTURING 120 #define IDC_OPTIONS_WBUFFER 121 #define IDC_OPTIONS_BLOOD_TEXT 122 #define IDC_OPTIONS_TERRAIN 123 #define IDC_OPTIONS_LIFESTATE 199 #define IDC_OPTIONS_TUTORIAL_HINTS 140 #define IDC_OBJECTS_DETAIL 124 #define IDC_TEXTURE_DETAIL 125 #define IDC_QUALITY_PREFERENCE 126 #define IDC_SHADING_DETAIL 127 #define IDC_SHADOW_DETAIL 128 #define IDC_OPTIONS_VIDEO_DEFAULT 129 #define IDC_OPTIONS_VIDEO_AUTODETECT 1291 #define IDC_ANISO_DETAIL 130 #define IDC_HDR_DETAIL 131 #define IDC_POSTPROCESS_EFFECTS 132 #define IDC_FSAA_DETAIL 133 #define IDC_ASPECT_RATIO 134 #define IDC_ATOC_DETAIL 1300 #define IDC_PPAA_DETAIL 1301 #define IDC_OPTIONS_PP_SSAO 1310 #define IDC_OPTIONS_PP_BLOOM_SLIDER 1311 #define IDC_OPTIONS_PP_BLOOM_VALUE 1312 #define IDC_OPTIONS_PP_ROTBLUR_SLIDER 1313 #define IDC_OPTIONS_PP_ROTBLUR_VALUE 1314 #define IDC_OPTIONS_PP_RADIALBLUR_SLIDER 1315 #define IDC_OPTIONS_PP_RADIALBLUR_VALUE 1316 #define IDC_OPTIONS_PP_DOF_SLIDER 1317 #define IDC_OPTIONS_PP_DOF_VALUE 1318 #define IDC_OPTIONS_PP_CAUSTICS 1319 #define IDC_OPTIONS_PP_HAZE 1329 #define IDC_OPTIONS_PP_SHARPEN_SLIDER 1320 #define IDC_OPTIONS_PP_SHARPEN_VALUE 1321 #define IDC_OPTIONS_PP_COLOR_CORRECTIONS 1322 #define IDC_OPTIONS_PP_BRIGHTNESS_SLIDER 1323 #define IDC_OPTIONS_PP_BRIGHTNESS_VALUE 1324 #define IDC_OPTIONS_PP_CONTRAST_SLIDER 1325 #define IDC_OPTIONS_PP_CONTRAST_VALUE 1326 #define IDC_OPTIONS_PP_SATURATION_SLIDER 1327 #define IDC_OPTIONS_PP_SATURATION_VALUE 1328 #define IDC_OPTIONS_VIDEO_FPS_TEXT 1400 #define IDC_OPTIONS_VIDEO_PERF_WARNING 1401 #define IDC_OPTIONS_LANGUAGE 135 #define IDC_OPTIONS_IGUISIZE 136 #define IDC_OPTIONS_IGUISIZE_LABEL 1014 #define IDC_OPTIONS_IGUISIZE_TEXT 137 #define IDC_OPTIONS_HEADBOB 138 #define IDC_VRAM_VALUE 139 #define IDC_VSYNC_VALUE 140 #define IDC_OPTIONS_IMPERIALUNITS 141 #define IDC_OPTIONS_VEHICLEFREELOOK 142 #define IDC_OPTIONS_STREAM_FRIENDLY 143 #define IDC_OPTIONS_ADAPTIVE_CROSSHAIR 144 #define IDC_OPTIONS_INSTRUCTOR_FIGURE 145 #define IDC_OPTIONS_ENABLE_RTD 146 #define IDC_OPTIONS_ALLOW_FULL_RTD_HUD 147 #define IDC_OPTIONS_ALLOW_ROUGH_LANDING_RTD 148 #define IDC_OPTIONS_WIND_INFLUENCE_DYN_RTD 149 #define IDC_OPTIONS_AUTO_TRIM_RTD 150 #define IDC_OPTIONS_STRESS_DAMAGE_RTD 151 #define IDC_PARTICLES_EFFECTS 143 #define IDC_OPTIONS_DYNAMIC_LIGHTS 144 #define IDC_OPTIONS_SLIDER_FILLRATE 1234 #define IDC_OPTIONS_VALUE_FILLRATE 1236 #define IDC_OPTIONS_MUSIC_VALUE 101 #define IDC_OPTIONS_MUSIC_SLIDER 102 #define IDC_OPTIONS_EFFECTS_VALUE 103 #define IDC_OPTIONS_EFFECTS_SLIDER 104 #define IDC_OPTIONS_VOICES_VALUE 105 #define IDC_OPTIONS_VOICES_SLIDER 106 #define IDC_OPTIONS_SAMPLING 107 #define IDC_OPTIONS_HWACC 108 #define IDC_OPTIONS_EAX 109 #define IDC_OPTIONS_SINGLE_VOICE 110 #define IDC_OPTIONS_AUDIO_DEFAULT 111 #define IDC_OPTIONS_PLAYER_VOICE 112 #define IDC_OPTIONS_VON_VALUE 113 #define IDC_OPTIONS_VON_SLIDER 114 //samples setting was replaced by audio output device #define IDC_OPTIONS_SAMPLES_VALUE 115 #define IDC_OPTIONS_SAMPLES_SLIDER 116 #define IDC_OPTIONS_AUDIO_OUTPUT_REFRESH 115 #define IDC_OPTIONS_AUDIO_OUTPUT_COMBO 116 #define IDC_OPTIONS_MIC_SENS_SLIDER 117 #define IDC_OPTIONS_MIC_ADJUST 118 #define IDC_OPTIONS_MAPDUCKING_VALUE 119 #define IDC_OPTIONS_MAPDUCKING_SLIDER 120 #define IDC_OPTIONS_UI_VALUE 121 #define IDC_OPTIONS_UI_SLIDER 122 // microphone adjustment #define IDC_OPTIONS_MIC_PROGRESS_BAR 1001 #define IDC_OPTIONS_MIC_PROGRESS 1002 #define IDC_OPTIONS_SUBTITLES 102 #define IDC_OPTIONS_RADIO 103 #define IDC_DIFF_AI_LEVEL_TEXT 1510 #define IDC_DIFF_AI_LEVEL 1511 #define IDC_DIFF_AI_SKILL_LABEL 1512 #define IDC_DIFF_AI_SKILL_SLIDER 1513 #define IDC_DIFF_AI_SKILL_VALUE 1514 #define IDC_DIFF_AI_PRECISION_LABEL 1515 #define IDC_DIFF_AI_PRECISION_SLIDER 1516 #define IDC_DIFF_AI_PRECISION_VALUE 1517 #define IDC_DIFF_PICTURE 1518 #define IDC_DIFF_DESCRIPTION 1519 #define IDC_DIFF_OPTIONS_GROUP 1520 #define IDC_DIFF_REDUCED_DAMAGE 1521 #define IDC_DIFF_GROUP_INDICATORS 1522 #define IDC_DIFF_FRIENDLY_TAG 1523 #define IDC_DIFF_ENEMY_TAG 1524 #define IDC_DIFF_MINES 1525 #define IDC_DIFF_COMMANDS 1526 #define IDC_DIFF_WAYPOINTS 1527 #define IDC_DIFF_WEAPON_INFO 1528 #define IDC_DIFF_STANCE_INDICATOR 1529 #define IDC_DIFF_STAMINA_BAR 1530 #define IDC_DIFF_CROSSHAIR 1531 #define IDC_DIFF_VISION_AID 1532 #define IDC_DIFF_THIRD_PERSON 1533 #define IDC_DIFF_CAMERA_SHAKE 1534 #define IDC_DIFF_SCORE_TABLE 1535 #define IDC_DIFF_KILLED_BY 1536 #define IDC_DIFF_VON_ID 1537 #define IDC_DIFF_EXTENDED_MAP_FRIENDLY 1538 #define IDC_DIFF_AUTO_REPORT 1539 #define IDC_DIFF_MULTIPLE_SAVES 1540 // #define IDC_DIFF_SQUAD_RADAR 1541 #define IDC_DIFF_TACTICAL_PING 1542 #define IDC_DIFF_EXTENDED_MAP_ENEMY 1543 #define IDC_DIFF_EXTENDED_MAP_MINES 1544 #define IDC_DIFF_MINIMAP_ALLOWED 1545 #define IDC_DIFF_EXTENDED_MAP_PING 1546 // Configure display controls #define IDC_CONFIG_DEFAULT 101 #define IDC_CONFIG_KEYS 102 #define IDC_CONFIG_XAXIS 103 #define IDC_CONFIG_YAXIS 104 #define IDC_CONFIG_YREVERSED 105 #define IDC_CONFIG_JOYSTICK 106 #define IDC_CONFIG_BUTTONS 107 #define IDC_CONFIG_CONTROLS_PAGE 108 #define IDC_CONFIG_FLOATING_ZONE 109 #define IDC_CONFIG_MOUSE_FILTERING 110 #define IDC_CONFIG_GEARBOX_MODE 112 #define IDC_CONFIG_MOUSE_ACCELERATION 113 #define IDC_CONFIG_KEY_PRESETS 114 // dialog for selecting default controls preset #define IDC_CONFIG_DEFAULTCONTROLS_LIST 101 // Multiplayer type display controls #define IDC_MP_TYPE_RANKED_MATCH 101 #define IDC_MP_TYPE_PLAYER_MATCH 102 #define IDC_MP_TYPE_SYSTEM_LINK 103 #define IDC_MP_TYPE_FRIENDS 104 #define IDC_MP_TYPE_DOWNLOAD 105 #define IDC_MP_TYPE_INFO 106 #define IDC_MP_TYPE_STATS 107 #define IDC_MP_TYPE_SIGN_OUT 108 #define IDC_MP_TYPE_DEDICATED_SERVER 109 #define IDC_MP_TYPE_SERVER 110 #define IDC_MP_TYPE_APPEAR_OFFLINE 111 // Xbox Live display controls #define IDC_LIVE_QUICK_MATCH 101 #define IDC_LIVE_CUSTOM_MATCH 102 #define IDC_LIVE_CREATE_MATCH 103 // Friends dialog #define IDC_FRIENDS_LIST 101 #define IDC_FRIENDS_STATUS 102 // Friends options dialog #define IDC_FRIENDS_PLAYER 101 #define IDC_FRIENDS_GAME_INVITE 102 #define IDC_FRIENDS_GAME_CANCEL 103 #define IDC_FRIENDS_GAME_ACCEPT 104 #define IDC_FRIENDS_GAME_DECLINE 105 #define IDC_FRIENDS_GAME_JOIN 106 #define IDC_FRIENDS_ACCEPT 107 #define IDC_FRIENDS_DECLINE 108 #define IDC_FRIENDS_STOP 109 #define IDC_FRIENDS_CANCEL 110 #define IDC_FRIENDS_REMOVE 111 #define IDC_FRIENDS_VOICE 112 #define IDC_FRIENDS_FEEDBACK 113 #define IDC_FRIENDS_GAME_INVITE_VOICE 114 #define IDC_FRIENDS_PLAY_MESSAGE 115 #define IDC_FRIENDS_MISSIONS 152 #define IDC_MULTI_BATTLEYE_FILTER 154 #define IDC_MULTI_EXPANSIONS_FILTER 155 // Send voice mail dialog #define IDC_SVM_TITLE 101 #define IDC_SVM_PLAYER 102 #define IDC_SVM_RECORD 103 #define IDC_SVM_PLAY 104 #define IDC_SVM_SEND 105 #define IDC_SVM_PROGRESS 106 #define IDC_SVM_TIME 107 // Receive voice mail dialog #define IDC_RVM_TITLE 101 #define IDC_RVM_PLAYER 102 #define IDC_RVM_PLAY 103 #define IDC_RVM_FEEDBACK 104 #define IDC_RVM_PROGRESS 105 #define IDC_RVM_TIME 106 // Xbox players dialog #define IDC_XPLAYERS_LIST 101 #define IDC_XPLAYERS_STATUS 102 #define IDC_XPLAYERS_DISABLE_VOICE 103 #define IDC_XPLAYERS_ENABLE_VOICE 104 #define IDC_XPLAYERS_KICKOFF 105 // Xbox players options dialog #define IDC_XPLAYERS_PLAYER 101 #define IDC_XPLAYERS_ASK 102 #define IDC_XPLAYERS_MUTE 103 #define IDC_XPLAYERS_FEEDBACK 104 #define IDC_XPLAYERS_CANCEL 105 #define IDC_XPLAYERS_ASK_VOICE 107 // Feedback dialog #define IDC_FEEDBACK_PLAYER 101 #define IDC_FEEDBACK_DATE 102 #define IDC_FEEDBACK_GREAT_SESSION 103 #define IDC_FEEDBACK_GOOD_ATTITUDE 104 #define IDC_FEEDBACK_BAD_NAME 105 #define IDC_FEEDBACK_CURSING 106 #define IDC_FEEDBACK_SCREAM 107 #define IDC_FEEDBACK_CHEAT 108 #define IDC_FEEDBACK_THREAT 109 #define IDC_FEEDBACK_MSG_HARASSING 110 #define IDC_FEEDBACK_MSG_OFFENSIVE 111 #define IDC_FEEDBACK_MSG_SPAM 112 // Download content display controls #define IDC_DOWNLOAD_CONTENT_LIST 101 #define IDC_DOWNLOAD_CONTENT_TITLE 101 #define IDC_DOWNLOAD_CONTENT_TERMS 102 #define IDC_DOWNLOAD_CONTENT_PICTURE 103 #define IDC_DOWNLOAD_CONTENT_SHOW_PRICE 104 #define IDC_DOWNLOAD_CONTENT_PRICE_TITLE 101 #define IDC_DOWNLOAD_CONTENT_PRICE 102 #define IDC_DOWNLOAD_CONTENT_PRICE_QUESTION 103 #define IDC_INSTALL_CONTENT_PROGRESS 101 #define IDC_INSTALL_CONTENT_NAME 102 #define IDC_INSTALL_CONTENT_TIME 103 // Multiplayer passcode display controls #define IDC_MP_PASSCODE_FIRST 101 // Multiplayer display controls #define IDC_MULTI_TITLE 101 #define IDC_MULTI_SESSIONS 102 //#define IDC_MULTI_REMOTE 103 //Renamed to IDC_MULTI_TAB_DIRECT_CONNECT //#define IDC_MULTI_NEW 104 //Renamed to IDC_MULTI_TAB_HOST_SERVER #define IDC_MULTI_JOIN 105 #define IDC_MULTI_NOTEBOOK 106 #define IDC_MULTI_PASSWORD 107 #define IDC_MULTI_PORT 108 #define IDC_MULTI_SERVER_ICON 111 #define IDC_MULTI_SERVER_COLUMN 112 #define IDC_MULTI_MISSION_ICON 113 #define IDC_MULTI_MISSION_COLUMN 114 #define IDC_MULTI_STATE_ICON 115 #define IDC_MULTI_STATE_COLUMN 116 #define IDC_MULTI_PLAYERS_ICON 117 #define IDC_MULTI_PLAYERS_COLUMN 118 #define IDC_MULTI_PING_ICON 119 #define IDC_MULTI_PING_COLUMN 120 #define IDC_MULTI_PROGRESS 121 #define IDC_MULTI_INTERNET 122 #define IDC_MULTI_REFRESH 123 #define IDC_MULTI_FILTER 124 #define IDC_MULTI_SERVER_FILTER 125 #define IDC_MULTI_MISSION_FILTER 126 #define IDC_MULTI_PLAYERS_FILTER 127 #define IDC_MULTI_PING_FILTER 128 #define IDC_MP_HOST 129 #define IDC_MP_TYPE 130 #define IDC_MP_MISSION 131 #define IDC_MP_ISLAND 132 #define IDC_MP_STATE 133 #define IDC_MP_TIMELEFT 134 #define IDC_MP_SLOTS_PUBLIC 135 #define IDC_MP_SLOTS_PRIVATE 136 #define IDC_MP_NO_SESSION 137 #define IDC_MP_DIFFICULTY 138 #define IDC_MP_LANGUAGE 139 #define IDC_MULTI_GAMETYPE_ICON 140 #define IDC_MULTI_GAMETYPE_COLUMN 141 #define IDC_MP_PING 142 #define IDC_MP_PASSWORD 143 #define IDC_MP_PLATFORM 144 #define IDC_MP_COUNTRY 145 #define IDC_MP_VERSION 146 #define IDC_MP_VERSION_REQUIRED 147 #define IDC_MP_MODS 148 #define IDC_MP_PLAYERS_ROW 149 #define IDC_MULTI_PASSWORDED_FILTER 150 #define IDC_MULTI_FULL_FILTER 151 #define IDC_MULTI_TYPE_FILTER 152 #define IDC_MP_NEXT_SESSION 153 // #define IDC_MULTI_BATTLEYE_FILTER 154 // #define IDC_MULTI_EXPANSIONS_FILTER 155 #define IDC_MULTI_FAVORITE_COLUMN 156 #define IDC_MULTI_FAVORITE_ICON 157 #define IDC_MULTI_SERVER_COUNT 158 #define IDC_MULTI_TAB_INTERNET 159 #define IDC_MULTI_TAB_RECENT 160 #define IDC_MULTI_TAB_LAN 161 #define IDC_MULTI_TAB_FRIENDS 162 #define IDC_MULTI_TAB_OFFICIAL 163 //Changed 164 to 163 #define IDC_MULTI_TAB_QUICK_PLAY 164 //IDC_MULTI_QUICK_PLAY renamed to IDC_MULTI_TAB_OFFICIAL, changed to 164 #define IDC_MULTI_TAB_SERVERS 165 //IDC_MULTI_SERVERS renamed to IDC_MULTI_TAB_SERVERS, changed to 165 #define IDC_MULTI_TAB_DIRECT_CONNECT 166 //IDC_MULTI_REMOTE 103 renamed and changed to IDC_MULTI_TAB_DIRECT_CONNECT #define IDC_MULTI_TAB_HOST_SERVER 167 //IDC_MULTI_NEW 104 renamed and changed to IDC_MULTI_TAB_HOST_SERVER #define IDC_MULTI_LAUNCHER 168 //Launcher button #define IDC_MP_FILEPATCHING 169 //MP Quick Play dialogue #define IDC_MP_QUICK_GAME_TYPE 110 #define IDC_MP_QUICK_MAX_PING 111 #define IDC_MP_QUICK_BEST_SERVER 112 #define IDC_MP_QUICK_FIND_SERVER 113 #define IDC_MP_QUICK_SHOW_SERVERS 114 // #define IDC_MP_QUICK_SHOW_SERVERS 114 #define IDC_MP_QUICK_MODE_TITLE 115 #define IDC_MP_QUICK_MODE_PICTURE 116 #define IDC_MP_QUICK_MODE_DESCRIPTION 117 #define IDC_MP_QUICK_MODE_BACKGROUND 118 //Server Search dialogue #define IDC_MP_SERVER_SEARCH_STATUS 101 #define IDC_MP_SERVER_SEARCH_PROGRESS 102 //Server Found dialogue #define IDC_MP_SERVER_FOUND_COUNTDOWN 101 #define IDC_MP_SERVER_FOUND_MISSION 102 #define IDC_MP_SERVER_FOUND_GAME_TYPE 103 #define IDC_MP_SERVER_FOUND_PLAYERS 104 #define IDC_MP_SERVER_FOUND_BUTTON_NEXT 105 #define IDC_MP_SERVER_FOUND_BUTTON_JOIN 106 #define IDC_OPTIMATCH_FILTER_SPEED 101 #define IDC_OPTIMATCH_FILTER_TYPE 102 #define IDC_OPTIMATCH_FILTER_MIN_PLAYERS 103 #define IDC_OPTIMATCH_FILTER_MAX_PLAYERS 104 #define IDC_OPTIMATCH_FILTER_LANGUAGE 105 #define IDC_OPTIMATCH_FILTER_DIFFICULTY 106 #define IDC_PASSWORD 101 #define IDC_IP_ADDRESS 101 #define IDC_IP_PORT 102 #define IDC_PORT_PORT 101 #define IDC_FILTER_SERVER 101 #define IDC_FILTER_MISSION 102 #define IDC_FILTER_MAXPING 103 #define IDC_FILTER_MINPLAYERS 104 #define IDC_FILTER_MAXPLAYERS 105 #define IDC_FILTER_FULL 106 #define IDC_FILTER_PASSWORDED 107 #define IDC_FILTER_DEFAULT 108 #define IDC_FILTER_TYPE 109 #define IDC_FILTER_BATTLEYE 110 #define IDC_FILTER_EXPANSIONS 111 #define IDC_FILTER_MONETIZED 112 #define IDC_CLIENT_TEXT 101 #define IDC_CLIENT_PLAYERS 102 #define IDC_CLIENT_PROGRESS 103 #define IDC_SERVER_ISLAND 101 #define IDC_SERVER_MISSION 102 #define IDC_SERVER_EDITOR 103 #define IDC_SERVER_DIFF 104 #define IDC_SERVER_PLAYERS 105 #define IDC_SERVER_GAMETYPE 106 #define IDC_SERVER_SLOTS 107 #define IDC_SERVER_SLOTS_PRIVATE 108 #define IDC_SERVER_SLOTS_PUBLIC 109 #define IDC_SERVER_MIN_PLAYERS 110 #define IDC_SERVER_MAX_PLAYERS 111 #define IDC_SERVER_SLOTS_PRIVATE_TITLE 112 #define IDC_SERVER_SLOTS_PRIVATE_TEXT 112 #define IDC_SERVER_SLOTS_PUBLIC_TITLE 113 #define IDC_SERVER_SLOTS_PUBLIC_TEXT 113 #define IDC_SERVER_SLOTS_PUBLIC_VALUE 114 #define IDC_SERVER_SLOTS_PRIVATE_VALUE 115 #define IDC_SERVER_VOTED_MISSIONS 116 #define IDC_SERVER_PLAYERS_TITLE 117 #define IDC_SERVER_TIMEOUT 118 #define IDC_SERVER_VOTED_DIFFICULTY 119 #define IDC_SERVER_DELETE 120 #define IDC_SERVER_COPY 121 #define IDC_SERVER_EDIT 122 #define IDC_SERVER_LOAD 123 #define IDC_SERVER_PRIVATE_SLOTS_TITLE 124 #define IDC_SERVER_PRIVATE_SLOTS_VALUE 125 #define IDC_SERVER_PRIVATE_SLOTS 126 #define IDC_SERVER_MAXIMUM_SLOTS_TITLE 127 #define IDC_SERVER_MAXIMUM_SLOTS 128 #define IDC_SERVER_MAXIMUM_SLOTS_VALUE 129 #define IDC_SERVER_MI_OVERVIEW 130 #define IDC_SERVER_MI_GAMETYPE 131 #define IDC_SERVER_MI_MAX_PLAYERS 132 #define IDC_SERVER_MI_RESPAWN 133 #define IDC_SERVER_MI_MIN_PLAYERS 134 #define IDC_SERVER_SHOW_MISSION_WORKSHOP 135 #define IDC_SERVER_SHOW_GAME_WORKSHOP 136 #define IDC_SERVER_MI_NAME 137 #define IDC_SERVER_MI_AUTHOR 138 #define IDC_SERVER_MI_PICTURE 139 #define IDC_SERVER_MI_DESCRIPTION 140 #define IDC_SERVER_LOADING_PICTURE 141 #define IDC_SERVER_GAME_OR_MISSION_WORKSHOP 142 #define IDC_SERVER_ISLAND_TITLE 143 #define IDC_SERVER_MISSION_TITLE 144 #define IDC_SERVER_DIFF_INDICATOR 145 #define IDC_SERVER_PURCHASE_BUTTON 146 #define IDC_REQUIRED_BATTLEYE 201 // _VBS3 #define IDC_AAR_SERVER 121 #define IDC_AAR_SERVER_FILES 122 #define IDC_AAR_DOWNLOADPROGRESS 123 #define IDC_AAR_DOWNLOADSTART 124 #define IDC_AAR_DOWNLOADSTOP 125 // Host settings dialog #define IDC_HOST_NAME 101 #define IDC_HOST_PASSWORD 102 #define IDC_HOST_MAX_PLAYERS 103 #define IDC_HOST_PRIVATE 104 #define IDC_HOST_PORT 105 #define IDC_HOST_PORT_WARNING 106 #define IDC_HOST_UPNP 107 #define IDC_DED_SERVER_SLOTS_PUBLIC 101 #define IDC_DED_SERVER_SLOTS_PUBLIC_TITLE 102 #define IDC_DED_SERVER_SLOTS_PUBLIC_VALUE 103 #define IDC_DED_SERVER_SLOTS_PRIVATE 104 #define IDC_DED_SERVER_SLOTS_PRIVATE_TITLE 105 #define IDC_DED_SERVER_SLOTS_PRIVATE_VALUE 106 #define IDC_WIZT_TEMPLATES 101 #define IDC_WIZT_OVERVIEW 102 #define IDC_WIZT_NAME 103 #define IDC_WIZM_EDIT 101 #define IDC_SRVSETUP_PLAYERS 101 #define IDC_SRVSETUP_UNITS 102 #define IDC_SRVSETUP_ISLAND 103 #define IDC_SRVSETUP_NAME 104 #define IDC_SRVSETUP_DESC 105 #define IDC_SRVSETUP_ASSIGN 106 #define IDC_SRVSETUP_UNASSIGN 107 #define IDC_SRVSETUP_RANDOM 108 #define IDC_SRVSETUP_PARAM1 109 #define IDC_SRVSETUP_PARAM1_TEXT 110 #define IDC_SRVSETUP_PARAM2 111 #define IDC_SRVSETUP_PARAM2_TEXT 112 #define IDC_SRVSIDE_NAME 101 #define IDC_SRVSIDE_ISLAND 102 #define IDC_SRVSIDE_POOL 103 #define IDC_SRVSIDE_WEST 104 #define IDC_SRVSIDE_EAST 105 #define IDC_SRVSIDE_RESIST 106 #define IDC_SRVSIDE_CIVIL 107 #define IDC_SRVSIDE_WEST_TEXT 108 #define IDC_SRVSIDE_EAST_TEXT 109 #define IDC_SRVSIDE_RESIST_TEXT 110 #define IDC_SRVSIDE_CIVIL_TEXT 111 #define IDC_SRVSIDE_DEFAULT 112 #define IDC_SRVSIDE_PARAM1 113 #define IDC_SRVSIDE_PARAM1_TEXT 114 #define IDC_SRVSIDE_PARAM2 115 #define IDC_SRVSIDE_PARAM2_TEXT 116 #define IDC_SRVSIDE_PLAYERS 117 #define IDC_MPROLE_TITLE 101 #define IDC_MPROLE_NAME 102 #define IDC_MPROLE_ISLAND 103 #define IDC_MPROLE_DESC 104 #define IDC_MPROLE_POOL 105 #define IDC_MPROLE_POOL_TEXT 106 #define IDC_MPROLE_ROLES 107 #define IDC_MPROLE_DEFAULT 108 #define IDC_MPROLE_ENABLE 109 #define IDC_MPROLE_SIDES 110 #define IDC_MPROLE_ENABLE_ALL 111 #define IDC_CLIENT_GAME 101 #define IDC_CLIENTMAP_START1 101 #define IDC_CLIENTMAP_START2 102 #define IDC_CLIENT_READY_PLAYERS 120 #define IDC_CLIENT_READY_PLAYERS_TITLE 121 #define IDC_CLIENT_READY_TIMEOUT 122 #define IDC_SERVER_READY_PLAYERS 120 #define IDC_SERVER_READY_PLAYERS_TITLE 121 #define IDC_MP_PLAYERS 101 #define IDC_MP_PL 102 #define IDC_MP_PL_NAME 103 #define IDC_MP_PL_MAIL 104 #define IDC_MP_PL_ICQ 105 #define IDC_MP_PL_REMARK 106 #define IDC_MP_SQ 107 #define IDC_MP_SQ_NAME 108 #define IDC_MP_SQ_ID 109 #define IDC_MP_SQ_MAIL 110 #define IDC_MP_SQ_WEB 111 #define IDC_MP_SQ_PICTURE 112 #define IDC_MP_SQ_TITLE 113 #define IDC_MP_KICKOFF 114 #define IDC_MP_BAN 115 #define IDC_MP_PL_MISSION 116 #define IDC_MP_PL_ISLAND 117 #define IDC_MP_PL_TIME 118 #define IDC_MP_PL_MINPING 119 #define IDC_MP_PL_AVGPING 120 #define IDC_MP_PL_MAXPING 121 #define IDC_MP_PL_MINBAND 122 #define IDC_MP_PL_AVGBAND 123 #define IDC_MP_PL_MAXBAND 124 #define IDC_MP_PL_DESYNC 125 #define IDC_MP_PL_REST 126 #define IDC_MP_MUTE 127 #define IDC_CLIENT_WAIT_TITLE 130 // is used together with MP_PL #define IDC_MPSETUP_NAME 101 #define IDC_MPSETUP_ISLAND 102 #define IDC_MPSETUP_DESC 103 #define IDC_MPSETUP_WEST 104 #define IDC_MPSETUP_EAST 105 #define IDC_MPSETUP_GUERRILA 106 #define IDC_MPSETUP_CIVILIAN 107 #define IDC_MPSETUP_ROLES_TITLE 108 #define IDC_MPSETUP_ROLES 109 #define IDC_MPSETUP_PARAM1_TITLE 110 #define IDC_MPSETUP_PARAM1 111 #define IDC_MPSETUP_PARAM2_TITLE 112 #define IDC_MPSETUP_PARAM2 113 #define IDC_MPSETUP_POOL 114 #define IDC_MPSETUP_MESSAGE 115 #define IDC_MPSETUP_KICK 116 #define IDC_MPSETUP_ENABLE_ALL 117 #define IDC_MPSETUP_LOCK 118 #define IDC_MPSETUP_SIDE 119 #define IDC_MPSETUP_POOL_TITLE 120 #define IDC_MPSETUP_TIMEOUT 121 #define IDC_MPSETUP_PLAYERS 122 #define IDC_MPSETUP_FRIENDS 123 #define IDC_MPSETUP_ADVANCED 124 #define IDC_MPSETUP_GAMERCARD 125 #define IDC_MPSETUP_PARTYGUI 126 #define IDC_MPSETUP_ASSIGNROLE 127 #define IDC_MPSETUP_PARAMS 128 #define IDC_MPSETUP_DSINTERFACE 129 #define IDC_MPSETUP_MISSION_WORKSHOP 130 #define IDC_MPSETUP_LOGIC 131 #define IDC_MPSETUP_VIRTUAL 132 #define IDC_MPSETUP_PLAYERS_BUTTON 133 #define IDC_MPSETUP_PLAYERS_SORT 134 #define IDC_MPSETUP_PING_BUTTON 135 #define IDC_MPSETUP_PING_SORT 136 #define IDC_MPSETUP_MUTE_ALL 137 #define IDC_MPSETUP_MSG_MESSAGE 101 #define IDC_MPSETUP_MSG_PROGRESS 102 #define IDC_MPSETUP_MSG_TIME 103 #define IDC_PROGRESS_MSG_MESSAGE 101 #define IDC_PROGRESS_MSG_PROGRESS 102 #define IDC_PROGRESS_MSG_TIME 103 #define IDC_SERVER_SETTINGS_PARAM1_TEXT 101 #define IDC_SERVER_SETTINGS_PARAM1 102 #define IDC_SERVER_SETTINGS_PARAM2_TEXT 103 #define IDC_SERVER_SETTINGS_PARAM2 104 #define IDC_SERVER_SETTINGS_AI 105 #define IDC_SERVER_SETTINGS_ASSIGN 106 #define IDC_SERVER_ADVANCED_ROLES 101 #define IDC_SERVER_ADVANCED_DISABLE_ALL 102 #define IDC_SERVER_ADVANCED_AUTOASSIGN 103 #define IDC_SERVER_SELECT_PLAYERS 101 // Main map display controls #define IDC_MAP_WATCH 101 #define IDC_MAP_COMPASS 102 #define IDC_MAP_WALKIE_TALKIE 103 #define IDC_MAP_NOTEPAD 104 #define IDC_MAP_WARRANT 105 #define IDC_MAP_GPS 106 #define IDC_MAP_TEXTURES 107 #define IDC_MAP_BRIEFING_SHOW 108 #define IDC_MAP_BRIEFING_PAGE 109 #define IDC_MAP_PREV_MARKER 110 #define IDC_MAP_NEXT_MARKER 111 #define IDC_MAP_GEAR 112 // Diary display controls #define IDC_DIARY 101 #define IDC_DIARY_INDEX 102 #define IDC_DIARY_PAGE 103 #define IDC_DIARY_ADD 104 // Select island display controls #define IDC_SELECT_ISLAND 101 #define IDC_SELECT_ISLAND_NOTEBOOK 102 #define IDC_SELECT_ISLAND_WIZARD 103 #define IDC_SELECT_ISLAND_EDITOR 104 #define IDC_SELECT_ISLAND_EDITOR_OLD 105 //Redefined in Eden //IDC_SELECT_ISLAND_EDITOR_OLD 105 //IDC_SELECT_ISLAND_3DEN 106 #define IDC_SELECT_ISLAND_BUTTON_PURCHASE 107 // Custom arcade display controls #define IDC_CUST_GAME 101 #define IDC_CUST_PLAY 102 #define IDC_CUST_EDIT 103 #define IDC_CUST_DELETE 104 #define IDC_CUST_EDIT_2 105 #define IDC_MISSION_PARAMS_LABEL 101 #define IDC_MISSION_PARAMS_COMBO 102 #define IDC_ARCMAP_LOAD 101 #define IDC_ARCMAP_SAVE 102 #define IDC_ARCMAP_CLEAR 103 #define IDC_ARCMAP_MODE 104 #define IDC_ARCMAP_INTEL 105 #define IDC_ARCMAP_MERGE 106 #define IDC_ARCMAP_PREVIEW 107 #define IDC_ARCMAP_CONTINUE 108 #define IDC_ARCMAP_SECTION 109 #define IDC_ARCMAP_IDS 111 #define IDC_ARCMAP_TEXTURES 112 #define IDC_ARCMAP_MISSION_NAME 113 #define IDC_ARCMAP_MAP 114 #define IDC_ARCMAP_BACKGROUND 115 #define IDC_ARCMAP_LAYOUT 116 #define IDC_ARCMAP_PUBLISH_MISSION 117 #define IDC_ARCUNIT_TITLE 101 #define IDC_ARCUNIT_SIDE 102 #define IDC_ARCUNIT_VEHICLE 103 #define IDC_ARCUNIT_RANK 104 #define IDC_ARCUNIT_CTRL 105 #define IDC_ARCUNIT_CLASS 107 #define IDC_ARCUNIT_HEALTH 108 #define IDC_ARCUNIT_FUEL 109 #define IDC_ARCUNIT_AMMO 110 #define IDC_ARCUNIT_AZIMUT 111 #define IDC_ARCUNIT_SPECIAL 112 #define IDC_ARCUNIT_AGE 113 #define IDC_ARCUNIT_AZIMUT_PICTURE 114 #define IDC_ARCUNIT_PLACE 115 #define IDC_ARCUNIT_PRESENCE 116 #define IDC_ARCUNIT_PRESENCE_COND 117 #define IDC_ARCUNIT_TEXT 118 #define IDC_ARCUNIT_LOCK 119 #define IDC_ARCUNIT_INIT 120 #define IDC_ARCUNIT_SKILL 121 #define IDC_ARCUNIT_DESC 122 #define IDC_ARCUNIT_FACTION 123 #define IDC_ARCUNIT_ELEVATION 124 #define IDC_ARCUNIT_EQUIP 125 #define IDC_ARCUNIT_RADIUS 126 #define IDC_ARCUNIT_ARGUMENTS 127 #define IDC_ARCUNIT_CATEGORY 128 #define IDC_ARCUNIT_SETTINGS 2301 #define IDC_ARCGRP_SIDE 101 #define IDC_ARCGRP_TYPE 102 #define IDC_ARCGRP_NAME 103 #define IDC_ARCGRP_AZIMUT 104 #define IDC_ARCGRP_AZIMUT_PICTURE 105 #define IDC_ARCGRP_FACTION 106 #define IDC_ARCGRP_UNITS_LIST 107 #define IDC_ARCWP_TITLE 101 #define IDC_ARCWP_TYPE 102 #define IDC_ARCWP_SEQ 103 #define IDC_ARCWP_DESC 104 #define IDC_ARCWP_SEMAPHORE 105 #define IDC_ARCWP_FORM 106 #define IDC_ARCWP_SPEED 107 #define IDC_ARCWP_COMBAT 108 #define IDC_ARCWP_PLACE 109 #define IDC_ARCWP_EFFECTS 110 #define IDC_ARCWP_TIMEOUT_MIN 111 #define IDC_ARCWP_TIMEOUT_MAX 112 #define IDC_ARCWP_TIMEOUT_MID 113 #define IDC_ARCWP_HOUSEPOS 114 #define IDC_ARCWP_HOUSEPOSTEXT 115 #define IDC_ARCWP_EXPACTIV 116 #define IDC_ARCWP_SHOW 117 #define IDC_ARCWP_EXPCOND 118 #define IDC_ARCWP_SCRIPT 119 #define IDC_ARCWP_PREC 120 #define IDC_ARCWP_HEIGHT 121 #define IDC_ARCWP_HEIGHTTEXT 122 #define IDC_ARCWP_SCRIPTTEXT 123 #define IDC_ARCWP_CATEGORY 124 #define IDC_ARCWP_ARGUMENTS 125 #define IDC_ARCWP_ARGUMENTSTEXT 126 #define IDC_ARCWP_NAME 127 #define IDC_ARCEFF_SOUND 103 #define IDC_ARCEFF_VOICE 104 #define IDC_ARCEFF_SOUND_ENV 105 #define IDC_ARCEFF_SOUND_DET 106 #define IDC_ARCEFF_MUSIC 107 #define IDC_ARCEFF_TITTYPE 108 #define IDC_ARCEFF_TITEFF 109 #define IDC_ARCEFF_TITTEXT 110 #define IDC_ARCEFF_TITRES 111 #define IDC_ARCEFF_TITOBJ 112 //#define IDC_ARCEFF_PLAYERONLY 113 #define IDC_ARCEFF_CONDITION 113 #define IDC_ARCEFF_TEXT_TITTEXT 114 #define IDC_ARCSENS_TITLE 101 #define IDC_ARCSENS_A 102 #define IDC_ARCSENS_B 103 #define IDC_ARCSENS_ANGLE 104 #define IDC_ARCSENS_ACTIV 105 #define IDC_ARCSENS_PRESENCE 106 #define IDC_ARCSENS_REPEATING 107 #define IDC_ARCSENS_INTERRUPT 108 #define IDC_ARCSENS_TIMEOUT_MIN 109 #define IDC_ARCSENS_TIMEOUT_MAX 110 #define IDC_ARCSENS_TIMEOUT_MID 111 #define IDC_ARCSENS_TYPE 112 #define IDC_ARCSENS_OBJECT 113 #define IDC_ARCSENS_TEXT 114 #define IDC_ARCSENS_AGE 115 #define IDC_ARCSENS_EFFECTS 116 #define IDC_ARCSENS_EXPCOND 117 #define IDC_ARCSENS_EXPACTIV 118 #define IDC_ARCSENS_EXPDESACTIV 119 #define IDC_ARCSENS_RECT 120 #define IDC_ARCSENS_NAME 121 #define IDC_ARCMARK_TITLE 101 #define IDC_ARCMARK_NAME 102 #define IDC_ARCMARK_MARKER 103 #define IDC_ARCMARK_TYPE 104 #define IDC_ARCMARK_COLOR 105 #define IDC_ARCMARK_A 106 #define IDC_ARCMARK_B 107 #define IDC_ARCMARK_ANGLE 108 #define IDC_ARCMARK_TYPE_TEXT 109 #define IDC_ARCMARK_FILL 110 #define IDC_ARCMARK_TEXT 111 #define IDC_INTEL_RESISTANCE 101 #define IDC_INTEL_MONTH 102 #define IDC_INTEL_DAY 103 #define IDC_INTEL_HOUR 104 #define IDC_INTEL_MINUTE 105 #define IDC_INTEL_BRIEFING_NAME 106 #define IDC_INTEL_BRIEFING_DESC 107 #define IDC_INTEL_WEATHER 108 #define IDC_INTEL_FOG 109 #define IDC_INTEL_WEATHER_FORECAST 110 #define IDC_INTEL_FOG_FORECAST 111 #define IDC_INTEL_YEAR 112 //added by MUF - new intel dialog-------------------------- #define IDC_INTEL_WEATHER_TB 113 #define IDC_INTEL_WEATHER_FORECAST_TB 114 #define IDC_INTEL_FOG_CB 115 #define IDC_INTEL_FOG_TB 116 #define IDC_INTEL_FOG_FORECAST_TB 117 #define IDC_INTEL_RAIN_CB 118 #define IDC_INTEL_RAIN 119 #define IDC_INTEL_RAIN_TB 120 #define IDC_INTEL_RAIN_FORECAST 121 #define IDC_INTEL_RAIN_FORECAST_TB 122 #define IDC_INTEL_LIGHTN_CB 123 #define IDC_INTEL_LIGHTN 124 #define IDC_INTEL_LIGHTN_TB 125 #define IDC_INTEL_LIGHTN_FORECAST 126 #define IDC_INTEL_LIGHTN_FORECAST_TB 127 #define IDC_INTEL_WAVES_CB 128 #define IDC_INTEL_WAVES 129 #define IDC_INTEL_WAVES_TB 130 #define IDC_INTEL_WAVES_FORECAST 131 #define IDC_INTEL_WAVES_FORECAST_TB 132 #define IDC_INTEL_WIND_CB 133 #define IDC_INTEL_STRENGTH 134 #define IDC_INTEL_STRENGTH_TB 135 #define IDC_INTEL_STRENGTH_FORECAST 136 #define IDC_INTEL_STRENGTH_FORECAST_TB 137 #define IDC_INTEL_GUSTS 138 #define IDC_INTEL_GUSTS_TB 139 #define IDC_INTEL_GUSTS_FORECAST 140 #define IDC_INTEL_GUSTS_FORECAST_TB 141 #define IDC_INTEL_WINDDIR 142 #define IDC_INTEL_WINDDIR_TB 143 #define IDC_INTEL_WINDDIR_FORECAST 144 #define IDC_INTEL_WINDDIR_FORECAST_TB 145 #define IDC_INTEL_CHNGTIME 146 #define IDC_INTEL_CHNGTIME_HOUR_TB 147 #define IDC_INTEL_CHNGTIME_MIN_TB 148 #define IDC_INTEL_CHNGTIME_HLEFT 149 #define IDC_INTEL_CHNGTIME_HMIDDLE 150 #define IDC_INTEL_CHNGTIME_HRIGHT 151 //added by MUF - new intel dialog-------------------------- // Dialog for choosing Editor's layout #define IDC_LAYOUT_LIST 101 #define IDC_LAYOUT_PICTURE 102 // Chat #define IDC_CHANNEL 101 #define IDC_CHANNEL_VOICE 102 #define IDC_CHANNEL_MUTE_VON 103 #define IDC_CHANNEL_MUTE_CHAT 104 #define IDC_CHAT 101 #define IDC_VOICE_CHAT 101 // Save / load template #define IDC_TEMPL_NAME 101 #define IDC_TEMPL_TITLE 102 #define IDC_TEMPL_MODE 103 #define IDC_TEMPL_ISLAND 104 // publish / update to Steam workshop #define IDC_PUBLISH_STEAM_TITLE 101 #define IDC_PUBLISH_STEAM_TAGS 102 #define IDC_PUBLISH_STEAM_PICTURE 103 #define IDC_PUBLISH_STEAM_DESCRIPTION 104 #define IDC_PUBLISH_STEAM_MISSION_LIST 105 #define IDC_PUBLISH_STEAM_VISIBILITY 106 #define IDC_PUBLISH_STEAM_CHANGE_NOTES 107 #define IDC_PUBLISH_STEAM_PREVIEW_FILE 108 #define IDC_PUBLISH_CHECKBOX_LICENCE 109 #define IDC_PUBLISH_TEXT_MISSION_SIZE 110 #define IDC_PUBLISH_TEXT_QUOTA 111 #define IDC_PUBLISH_BUTTON_PUBLISH 112 #define IDC_PUBLISH_BUTTON_UPDATE 113 #define IDC_PUBLISH_BUTTON_DELETE 114 #define IDC_PUBLISH_BUTTON_EDIT_TAGS 115 #define IDC_PUBLISH_BUTTON_WORKSHOP 116 #define IDC_PUBLISH_BUTTON_WORKSHOP_LICENCE 117 #define IDC_PUBLISH_BUTTON_SELECT_PREVIEW 118 #define IDC_PUBLISH_BUTTON_DEFAULT_PREVIEW 119 #define IDC_PUBLISH_STORAGE_SLIDER 120 // group that is hidden when new mission is selected and shown when already uploaded mission is selected #define IDC_PUBLISH_STEAM_HIDE_NEW_MISSION 121 // group that is shown when new mission is selected and hidden when already uploaded mission is selected #define IDC_PUBLISH_STEAM_SHOW_NEW_MISSION 122 // publish / update to Steam workshop - tags dialog #define IDC_PUBLISH_STEAM_TAGS_AVAILABLE 101 #define IDC_PUBLISH_STEAM_TAGS_SELECTED 102 #define IDC_PUBLISH_STEAM_TAGS_ADD 103 #define IDC_PUBLISH_STEAM_TAGS_REMOVE 104 #define IDC_PUBLISH_STEAM_TAGS_NEXT 105 #define IDC_PUBLISH_STEAM_TAGS_BACK 106 #define IDC_PUBLISH_STEAM_TAGS_TITLE 107 // select file dialog #define IDC_FILE_SELECT_PATH 101 #define IDC_FILE_SELECT_DIR_TREE 102 #define IDC_FILE_SELECT_FILE_LIST 103 #define IDC_FILE_SELECT_PREVIEW 104 //Login display #define IDC_LOGIN_USER_LIST 101 #define IDC_LOGIN_EDIT 102 #define IDC_LOGIN_NEW_USER 103 #define IDC_LOGIN_DELETE 104 #define IDC_LOGIN_NAME 105 #define IDC_LOGIN_FACE 106 #define IDC_LOGIN_SPEAKER 107 #define IDC_LOGIN_PITCH 108 #define IDC_LOGIN_HEAD 109 #define IDC_LOGIN_GLASSES 110 #define IDC_LOGIN_ID 111 #define IDC_LOGIN_SQUAD 112 #define IDC_LOGIN_SQUAD_TEXT 113 #define IDC_LOGIN_DISCARD 114 #define IDC_LOGIN_TAB_AVATAR 115 #define IDC_LOGIN_TAB_UNIT 116 #define IDC_LOGIN_UNIT_SELECT 117 #define IDC_LOGIN_UNIT_LOGO 118 #define IDC_LOGIN_UNIT_NAME 119 #define IDC_LOGIN_UNIT_MOTTO 120 #define IDC_LOGIN_UNIT_DESCRIPTION 121 #define IDC_LOGIN_ID_TEXT 122 #define IDC_LOGIN_REFRESH 123 // Interrupt display #define IDC_INT_OPTIONS 101 #define IDC_INT_LOAD 102 #define IDC_INT_SAVE 103 #define IDC_INT_ABORT 104 #define IDC_INT_RETRY 105 #define IDC_INT_TITLE 106 #define IDC_INT_SETTINGS 107 #define IDC_INT_FRIENDS 108 #define IDC_INT_PLAYERS 109 #define IDC_INT_APPEAR_OFFLINE 110 #define IDC_INT_MISSION 111 #define IDC_INT_SIGN_IN_STATUS 112 #define IDC_INT_EDIT_MAP 113 #define IDC_INT_EDIT_3D 114 #define IDC_INT_EDIT_PREVIEW 115 #define IDC_INT_EDIT_REALTIME 116 #define IDC_INT_RESTART 117 #define IDC_INT_DIARY 118 #define IDC_INT_REVERT 119 #define IDC_INT_MISSIONNAME 120 #define IDC_INT_TRAFFIC_LIGHT 121 #define IDC_INT_FIELD_MANUAL 122 // Interrupt revert display #define IDC_INT_REVERT_TYPE 101 // Select save display #define IDC_SELECT_SAVE_SLOTS 101 // Mission end display #define IDC_ME_SUBTITLE 101 #define IDC_ME_QUOTATION 102 #define IDC_ME_AUTHOR 103 #define IDC_ME_RETRY 104 #define IDC_ME_LOAD 105 #define IDC_ME_RESTART 106 #define IDC_ME_TEAM_SWITCH 107 // Get ready display #define IDC_GETREADY_NAME 101 #define IDC_GETREADY_DESC 102 #define IDC_GETREADY_PRIMARY 105 #define IDC_GETREADY_SECONDARY 106 #define IDC_GETREADY_PLAYER 107 #define IDC_GETREADY_DATE 108 #define IDC_GETREADY_MODE 110 #define IDC_GETREADY_PRIMARY_TEXT 111 #define IDC_GETREADY_SECONDARY_TEXT 112 #define IDC_GETREADY_EDITMODE 113 #define IDC_GETREADY_TITLE 114 #define IDC_GEAR_UNIT 101 #define IDC_GEAR_SKILL 102 #define IDC_GEAR_VEHICLE 103 #define IDC_GEAR_POOL 105 #define IDC_GEAR_OVERVIEW 106 #define IDC_GEAR_SLOT_PRIMARY 107 #define IDC_GEAR_SLOT_SECONDARY 108 #define IDC_GEAR_SLOT_ITEM1 109 #define IDC_GEAR_SLOT_ITEM2 110 #define IDC_GEAR_SLOT_ITEM3 111 #define IDC_GEAR_SLOT_ITEM4 112 #define IDC_GEAR_SLOT_ITEM5 113 #define IDC_GEAR_SLOT_ITEM6 114 #define IDC_GEAR_SLOT_ITEM7 115 #define IDC_GEAR_SLOT_ITEM8 116 #define IDC_GEAR_SLOT_ITEM9 117 #define IDC_GEAR_SLOT_ITEM10 118 #define IDC_GEAR_SLOT_ITEM11 119 #define IDC_GEAR_SLOT_ITEM12 120 #define IDC_GEAR_SLOT_HANDGUN 121 #define IDC_GEAR_SLOT_HANGUN_ITEM1 122 #define IDC_GEAR_SLOT_HANGUN_ITEM2 123 #define IDC_GEAR_SLOT_HANGUN_ITEM3 124 #define IDC_GEAR_SLOT_HANGUN_ITEM4 125 #define IDC_GEAR_SLOT_HANGUN_ITEM5 126 #define IDC_GEAR_SLOT_HANGUN_ITEM6 127 #define IDC_GEAR_SLOT_HANGUN_ITEM7 128 #define IDC_GEAR_SLOT_HANGUN_ITEM8 129 #define IDC_GEAR_SLOT_SPECIAL1 130 #define IDC_GEAR_SLOT_SPECIAL2 131 #define IDC_GEAR_REARM 132 #define IDC_GEAR_CONTINUE 133 #define IDC_GEAR_SLOT_INVENTORY1 134 #define IDC_GEAR_SLOT_INVENTORY2 135 #define IDC_GEAR_SLOT_INVENTORY3 136 #define IDC_GEAR_SLOT_INVENTORY4 137 #define IDC_GEAR_SLOT_INVENTORY5 138 #define IDC_GEAR_SLOT_INVENTORY6 139 #define IDC_GEAR_SLOT_INVENTORY7 140 #define IDC_GEAR_SLOT_INVENTORY8 141 #define IDC_GEAR_SLOT_INVENTORY9 142 #define IDC_GEAR_SLOT_INVENTORY10 143 #define IDC_GEAR_SLOT_INVENTORY11 144 #define IDC_GEAR_SLOT_INVENTORY12 145 #define IDC_GEAR_ADD_ITEM 146 #define IDC_GEAR_REMOVE_ITEM 147 #define IDC_GEAR_FILTER 148 #define IDC_GEAR_FILTER_ICON1 149 #define IDC_GEAR_FILTER_ICON2 150 #define IDC_GEAR_FILTER_ICON3 151 #define IDC_GEAR_FILTER_ICON4 152 #define IDC_GEAR_FILTER_ICON5 153 #define IDC_GEAR_FILTER_ICON6 154 #define IDC_GEAR_POOL_GROUP 155 #define IDC_GEAR_SOURCE_NAME 156 #define IDC_GEAR_OPEN_BAG 157 #define IDC_GEAR_CLOSE_BAG 158 #define IDC_GEAR_ADD_DEFAULT 255 #define IDC_GEAR_CLEAR_ALL 256 #define IDC_BAG_ITEMS_GROUP 159 #define IDC_UNIT_ITEMS_GROUP 160 #define IDC_GEAR_BAG_EMPTY 5000 /* #define IDC_GEAR_BAG_EMPTY_SLOT1 5000 #define IDC_GEAR_BAG_EMPTY_SLOT2 5001 #define IDC_GEAR_BAG_EMPTY_SLOT3 5002 . . . #define IDC_GEAR_BAG_EMPTY_SLOT499 5498 #define IDC_GEAR_BAG_EMPTY_SLOT500 5499 */ #define IDC_GEAR_BAG_FULL 5500 // Debriefing /* #define IDC_DEBRIEFING_LEFT 101 #define IDC_DEBRIEFING_RIGHT 102 */ #define IDC_DEBRIEFING_STAT 103 #define IDC_DEBRIEFING_RESTART 104 #define IDC_DEBRIEFING_PAD2 105 #define IDC_DEBRIEFING_PLAYERS_TITLE_BG 106 #define IDC_DEBRIEFING_PLAYERS_TITLE 107 #define IDC_DEBRIEFING_PLAYERS_BG 108 #define IDC_DEBRIEFING_PLAYERS 109 #define IDC_DEBRIEFING_TIMEOUT 110 #define IDC_DEBRIEFING_RESULT 111 #define IDC_DEBRIEFING_TITLE 112 #define IDC_DEBRIEFING_DEBRIEFING 113 #define IDC_DEBRIEFING_OBJECTIVES 114 #define IDC_DEBRIEFING_INFO 115 #define IDC_DEBRIEFING_SHOW_PLAYERS 116 #define IDC_DEBRIEFING_SHOW_PAGE2 117 #define IDC_DEBRIEFING_LIVE_STATS 118 #define IDC_DEBRIEFING_PREV_PAGE 119 #define IDC_DEBRIEFING_NEXT_PAGE 120 #define IDC_DEBRIEFING_LOAD 121 #define IDC_DEBRIEFING_TEXT_GROUP 122 #define IDC_DEBRIEFING_OBJECTIVES_GROUP 123 #define IDC_DEBRIEFING_STATS_GROUP 124 #define IDC_DEBRIEFING_MISSION_WORKSHOP 125 #define IDC_DEBRIEFING_READY 126 #define IDC_DEBRIEFING_DISCONNECT 127 // Debug display #define IDC_DEBUG_EXP 101 #define IDC_DEBUG_APPLY 102 #define IDC_DEBUG_LOG 103 #define IDC_DEBUG_SEARCH 161 #define IDC_DEBUG_SEARCH_BUTTON 162 #define IDC_DEBUG_HISTORY 163 #define IDC_DEBUG_EXP1 121 #define IDC_DEBUG_EXP2 122 #define IDC_DEBUG_EXP3 123 #define IDC_DEBUG_EXP4 124 #define IDC_DEBUG_RES1 141 #define IDC_DEBUG_RES2 142 #define IDC_DEBUG_RES3 143 #define IDC_DEBUG_RES4 144 #define IDC_DEBUG_CLEAR_LOG 151 #define IDC_DEBUG_FILTER_EDIT 152 // Debug PhysX Display #define IDC_PHYSX_DEBUG_DIAGMODE 101 #define IDC_PHYSX_DEBUG_DIAGMODEDRAW 102 #define IDC_PHYSX_DEBUG_TERRAIN 103 #define IDC_PHYSX_DEBUG_STATIC 104 #define IDC_PHYSX_DEBUG_KINEMATIC 105 #define IDC_PHYSX_DEBUG_DYNAMIC 106 #define IDC_PHYSX_DEBUG_CHECK_BUTTONS_START 109 #define IDC_PHYSX_DEBUG_WORLD_AXES 110 #define IDC_PHYSX_DEBUG_BODY_AXES 111 #define IDC_PHYSX_DEBUG_BODY_MASS_AXES 112 #define IDC_PHYSX_DEBUG_BODY_LIN_VELOCITY 113 #define IDC_PHYSX_DEBUG_BODY_ANG_VELOCITY 114 #define IDC_PHYSX_DEBUG_BODY_JOINT_GROUPS 115 #define IDC_PHYSX_DEBUG_JOINT_LOCAL_AXES 116 #define IDC_PHYSX_DEBUG_JOINT_WORLD_AXES 117 #define IDC_PHYSX_DEBUG_JOINT_LIMITS 118 #define IDC_PHYSX_DEBUG_CONTACT_POINT 119 #define IDC_PHYSX_DEBUG_CONTACT_NORMAL 120 #define IDC_PHYSX_DEBUG_CONTACT_ERROR 121 #define IDC_PHYSX_DEBUG_CONTACT_FORCE 122 #define IDC_PHYSX_DEBUG_ACTOR_AXES 123 #define IDC_PHYSX_DEBUG_COLLISION_AABBS 124 #define IDC_PHYSX_DEBUG_COLLISION_SHAPES 125 #define IDC_PHYSX_DEBUG_COLLISION_AXES 126 #define IDC_PHYSX_DEBUG_COLLISION_COMPOUNDS 127 #define IDC_PHYSX_DEBUG_COLLISION_VNORMALS 128 #define IDC_PHYSX_DEBUG_COLLISION_FNORMALS 129 #define IDC_PHYSX_DEBUG_COLLISION_EDGES 130 #define IDC_PHYSX_DEBUG_COLLISION_SPHERES 131 #define IDC_PHYSX_DEBUG_COLLISION_STATIC 132 #define IDC_PHYSX_DEBUG_COLLISION_DYNAMIC 133 #define IDC_PHYSX_DEBUG_COLLISION_FREE 134 #define IDC_PHYSX_DEBUG_COLLISION_CCD 135 #define IDC_PHYSX_DEBUG_COLLISION_SKELETONS 136 #define IDC_PHYSX_DEBUG_CHECK_BUTTONS_END 148 #define IDC_PHYSX3_DEBUG_CHECK_BUTTONS_START 149 #define IDC_PHYSX3_DEBUG_WORLD_AXES 150 #define IDC_PHYSX3_DEBUG_BODY_AXES 151 #define IDC_PHYSX3_DEBUG_BODY_MASS_AXES 152 #define IDC_PHYSX3_DEBUG_BODY_LIN_VELOCITY 153 #define IDC_PHYSX3_DEBUG_BODY_ANG_VELOCITY 154 #define IDC_PHYSX3_DEBUG_BODY_JOINT_GROUPS 155 #define IDC_PHYSX3_DEBUG_CONTACT_POINT 156 #define IDC_PHYSX3_DEBUG_CONTACT_NORMAL 157 #define IDC_PHYSX3_DEBUG_CONTACT_ERROR 158 #define IDC_PHYSX3_DEBUG_CONTACT_FORCE 159 #define IDC_PHYSX3_DEBUG_ACTOR_AXES 160 #define IDC_PHYSX3_DEBUG_COLLISION_AABBS 161 #define IDC_PHYSX3_DEBUG_COLLISION_SHAPES 162 #define IDC_PHYSX3_DEBUG_COLLISION_AXES 163 #define IDC_PHYSX3_DEBUG_COLLISION_COMPOUNDS 164 #define IDC_PHYSX3_DEBUG_COLLISION_FNORMALS 165 #define IDC_PHYSX3_DEBUG_COLLISION_EDGES 166 #define IDC_PHYSX3_DEBUG_COLLISION_STATIC 167 #define IDC_PHYSX3_DEBUG_COLLISION_DYNAMIC 168 #define IDC_PHYSX3_DEBUG_COLLISION_PAIRS 169 #define IDC_PHYSX3_DEBUG_JOINT_LOCAL_AXES 170 #define IDC_PHYSX3_DEBUG_JOINT_LIMITS 171 #define IDC_PHYSX3_DEBUG_PARTICLE_SYSTEM_POSITION 172 #define IDC_PHYSX3_DEBUG_PARTICLE_SYSTEM_VELOCITY 173 #define IDC_PHYSX3_DEBUG_PARTICLE_SYSTEM_COLLISION_NORMAL 174 #define IDC_PHYSX3_DEBUG_PARTICLE_SYSTEM_BOUNDS 175 #define IDC_PHYSX3_DEBUG_PARTICLE_SYSTEM_GRID 176 #define IDC_PHYSX3_DEBUG_PARTICLE_SYSTEM_BROADPHASE_BOUNDS 177 #define IDC_PHYSX3_DEBUG_PARTICLE_SYSTEM_MAX_MOTION_DISTANCE 178 #define IDC_PHYSX3_DEBUG_CHECK_BUTTONS_END 188 #define IDC_PHYSX_DEBUG_ALL 190 #define IDC_PHYSX_DEBUG_NONE 191 #define IDC_PHYSX_DEBUG_DIAGMODEPERF 192 #define IDC_PHYSX_DEBUG_DIAGMODESTATS 193 #define IDC_PHYSX_DEBUG_USECONVEXSHAPES 194 #define IDC_PHYSX_DEBUG_USEROADWAYS 195 #define IDC_PHYSX_DEBUG_USEONECAPSULE 196 #define IDC_PHYSX_DEBUG_IMMEDIATEFETCH 197 #define IDC_PHYSX_DEBUG_BASIC 198 // DS interface display #define IDC_DSI_PLAYERLIST 101 #define IDC_DSI_MISSONLIST 102 // HintC display #define IDC_HINTC_BG 101 #define IDC_HINTC_HINT 102 #define IDC_HINTC_TITLE 103 #define IDC_HINTC_CONTINUE 104 #define IDC_HINTC_LINE1 105 #define IDC_HINTC_LINE2 106 // Insert marker display #define IDC_INSERT_MARKER 101 #define IDC_INSERT_MARKER_PICTURE 102 #define IDC_INSERT_MARKER_CHANNELS 103 // InGameUI // - unit info #define IDC_IGUI_TIME 101 #define IDC_IGUI_DATE 102 #define IDC_IGUI_NAME 103 #define IDC_IGUI_UNIT 104 #define IDC_IGUI_VALUE_EXP 106 #define IDC_IGUI_COMBAT_MODE 107 #define IDC_IGUI_VALUE_HEALTH 109 #define IDC_IGUI_HITZONES 111 #define IDC_IGUI_VALUE_FUEL 113 #define IDC_IGUI_CARGO_MAN 114 #define IDC_IGUI_CARGO_FUEL 115 #define IDC_IGUI_CARGO_REPAIR 116 #define IDC_IGUI_CARGO_AMMO 117 #define IDC_IGUI_WEAPON 118 #define IDC_IGUI_AMMO 119 #define IDC_IGUI_VEHICLE 120 #define IDC_IGUI_SPEED 121 #define IDC_IGUI_ALT 122 #define IDC_IGUI_FORMATION 123 #define IDC_IGUI_BG 124 #define IDC_IGUI_COMMANDER 125 #define IDC_IGUI_DRIVER 126 #define IDC_IGUI_GUNNER 127 #define IDC_IGUI_SPEED_FREEFALL 380 #define IDC_IGUI_SPEED_VERTICAL_FREEFALL 381 #define IDC_IGUI_ALT_FREEFALL 382 #define IDC_IGUI_ANALOGUE_HORIZON 383 #define IDC_IGUI_ANALOGUE_SPEED_LADDER 384 #define IDC_IGUI_ANALOGUE_ALT_LADDER 385 #define IDC_IGUI_OPTICS_GROUP 390 #define IDC_IGUI_DRIVER_GROUP 391 #define IDC_IGUI_DRIVER_OPTICS_GROUP 392 #define IDC_IGUI_VEHICLE_PITCH 393 //AV_Terminal #define IDC_IGUI_AVT_NAME 100 #define IDC_IGUI_AVT_TAKE_CONTROL 101 #define IDC_IGUI_AVT_STATUS 102 #define IDC_IGUI_AVT_TARGET 103 #define IDC_IGUI_AVT_POSITION 104 #define IDC_IGUI_AVT_PIP1 105 #define IDC_IGUI_AVT_PIP2 106 #define IDC_IGUI_AVT_COUNT 107 #define IDC_IGUI_AVT_EDITOR_MENU 108 #define IDC_IGUI_AVT_FUEL 109 #define IDC_IGUI_AVT_WEAPON 110 #define IDC_IGUI_AVT_AMMO 111 #define IDC_IGUI_AVT_WEAPON_SEC 112 #define IDC_IGUI_AVT_AMMO_SEC 113 #define IDC_IGUI_AVT_TAKE_CONTROL_DRIVER 114 #define IDC_IGUI_AVT_TAKE_CONTROL_GUNNER 115 #define IDC_IGUI_AVT_AUTONOMOUS 116 #define IDC_IGUI_AVT_COMBO 117 #define IDC_IGUI_AVT_ALLOW_LIGHTS 118 //AV Camera #define IDC_IGUI_AVC_PIP_DRIVER 100 #define IDC_IGUI_AVC_PIP_GUNNER 101 #define IDC_IGUI_AVC_PIP_SINGLE_VIEW 102 #define IDC_IGUI_AVC_PIP_SOURCE 103 #define IDC_IGUI_AVC_PIP_HEADING 104 #define IDC_IGUI_AVC_PIP_MODE 105 //Sling Load Assistant #define IDC_SLA_MAP 100 #define IDC_SLA_HDIST 101 #define IDC_SLA_VDIST 102 #define IDC_SLA_STATUS 103 #define IDC_SLA_LIFT_PROGRESS 104 #define IDC_SLA_HEIGHT_BAR 105 #define IDC_SLA_MAX_ALT 106 #define IDC_SLA_VIEWPORT 107 //Sensors Display #define IDC_SENS_VIEWPORT 101 #define IDC_SENS_CIRCLES 102 #define IDC_SENS_VEHICLE 103 #define IDC_SENS_RANGE 104 #define IDC_SENS_RADARON 105 #define IDC_SENS_RADAROFF 106 #define IDC_SENS_TARGET 107 #define IDC_SENS_TARGETRANGE 108 #define IDC_SENS_TARGETSPEED 109 #define IDC_SENS_TARGETALT 110 #define IDC_SENS_HEADING 111 //Mine detector Display #define IDC_MINEDETECT_VIEWPORT 101 #define IDC_MINEDETECT_CIRCLES 102 #define IDC_MINEDETECT_VEHICLE 103 #define IDC_MINEDETECT_RANGE 104 //Crew list #define IDC_CREW_VEHICLE 101 #define IDC_CREW_LIST 102 //MP Score Table #define IDC_MP_SCORE_TABLE_TITLE 101 #define IDC_MP_SCORE_TABLE_PLAYERS_LIST 102 #define IDC_MP_SCORE_TABLE_SIDES_LIST 103 #define IDC_MP_SCORE_TABLE_LINE_TEMPLATE 104 #define IDC_MP_SCORE_TABLE_LINE_BACK 105 #define IDC_MP_SCORE_TABLE_ORDER 106 #define IDC_MP_SCORE_TABLE_PLAYERSNAME 107 #define IDC_MP_SCORE_TABLE_KILLS_INF 108 #define IDC_MP_SCORE_TABLE_KILLS_SOFT 109 #define IDC_MP_SCORE_TABLE_KILLS_ARMOR 110 #define IDC_MP_SCORE_TABLE_KILLS_AIR 111 #define IDC_MP_SCORE_TABLE_KILLED 112 #define IDC_MP_SCORE_TABLE_KILLSTOTAL 113 //Vehicle MessageBox #define IDC_VEHICLEMSGBOX_BACKGROUND 100 #define IDC_VEHICLEMSGBOX_LOGO 101 #define IDC_VEHICLEMSGBOX_TEXT 102 #define IDC_VEHICLEMSGBOX_PURCHASE 103 //Action Notification #define IDC_DLC_ACTION_NOTIFICATION_GROUP 11406 #define IDC_DLC_ACTION_NOTIFICATION_LOGO 100 #define IDC_DLC_ACTION_NOTIFICATION_TEXT 101 #define IDC_DLC_ACTION_NOTIFICATION_TITLE 102 //first aid icons #define IDC_IGUI_BLEEDING0 401 #define IDC_IGUI_BLEEDING1 402 #define IDC_IGUI_INJURED_HEAD0 403 #define IDC_IGUI_INJURED_HEAD1 404 #define IDC_IGUI_INJURED_HANDS0 405 #define IDC_IGUI_INJURED_HANDS1 406 #define IDC_IGUI_INJURED_HANDS2 407 #define IDC_IGUI_INJURED_LEGS0 408 #define IDC_IGUI_INJURED_LEGS1 409 #define IDC_IGUI_INJURED_LEGS2 410 #define IDC_IGUI_BODY 411 #define IDC_IGUI_VALUE_OXYGEN 412 #define IDC_IGUI_BURNING 413 #define IDC_IGUI_ALT_WANTED 128 #define IDC_IGUI_SPEED_WANTED 129 #define IDC_IGUI_POSITION 130 #define IDC_IGUI_OPTIC 131 // _VBS3 #define IDC_IGUI_MAGAZINE 132 #define IDC_IGUI_OVR_STATUS 133 //TI #define IDC_IGUI_TI_BACK 134 #define IDC_IGUI_TI_MODE 135 #define IDC_IGUI_TI_BRIGHTNESS_TXT 136 #define IDC_IGUI_TI_BRIGHTNESS 137 #define IDC_IGUI_TI_CONTRAST_TXT 138 #define IDC_IGUI_TI_CONTRAST 139 #define IDC_IGUI_TI_AUTO_CONTRAST 140 //LASE #define IDC_IGLR_RANGE 141 #define IDC_IGLR_BG 142 #define IDC_IGLR_RANGE_NUM 143 //AVRS #define IDC_IGUI_NICK 144 #define IDC_IGUI_NICK_VAL 145 #define IDC_IGUI_BANK 146 #define IDC_IGUI_BANK_VAL 147 // !_VBS3 #define IDC_IGUI_HEADING 148 // !new arrowhead #define IDC_IGUI_WEAPON_MODE 149 #define IDC_IGUI_WEAPON_GUNNER 150 #define IDC_IGUI_COUNTER_MEASURES_AMMO 151 #define IDC_IGUI_COUNTER_MEASURES_MODE 152 #define IDC_IGUI_RADARRANGE 153 #define IDC_IGUI_VALUE_RELOAD 154 #define IDC_IGUI_WEAPON_AMMO 155 // New Arma 3 #define IDC_IGUI_STANCE_INDICATOR 188 #define IDC_IGUI_GPS_PLAYER 189 #define IDC_IGUI_SPEED2 190 #define IDC_IGUI_ALT2 191 #define IDC_IGUI_PILOT_OPTIC_ZOOM 192 #define IDC_IGUI_STAMINA_BAR 193 // weapon/turret info controls #define IDC_IGUI_WEAPON_DISTANCE 151 #define IDC_IGUI_WEAPON_VISION_MODE 152 #define IDC_IGUI_WEAPON_FLIR_MODE 153 #define IDC_IGUI_WEAPON_FOV_MODE 154 #define IDC_IGUI_WEAPON_COMPASS 155 #define IDC_IGUI_WEAPON_HEADING 156 #define IDC_IGUI_WEAPON_AUTOHOVER 157 #define IDC_IGUI_WEAPON_LASER_MARKER_ON 158 #define IDC_IGUI_WEAPON_BALL_ENABLED 159 #define IDC_IGUI_WEAPON_JAVELIN_DAY 160 #define IDC_IGUI_WEAPON_JAVELIN_FLTR 161 #define IDC_IGUI_WEAPON_JAVELIN_NFOV 162 #define IDC_IGUI_WEAPON_JAVELIN_WFOV 163 #define IDC_IGUI_WEAPON_BALL_RANGE 164 #define IDC_IGUI_WEAPON_BALISTIC_COMP 165 #define IDC_IGUI_WEAPON_JAVELIN_SEEK 166 #define IDC_IGUI_WEAPON_JAVELIN_MISSLE 167 #define IDC_IGUI_WEAPON_ELEVATION 168 #define IDC_IGUI_WEAPON_ELEVATION_TEXT 169 #define IDC_IGUI_WEAPON_STATIC_ITEMS 170 #define IDC_IGUI_WEAPON_GPS_PLAYER 171 #define IDC_IGUI_WEAPON_GPS_TARGET 172 #define IDC_IGUI_WEAPON_ARTI_DIST 173 #define IDC_IGUI_WEAPON_ARTI_TIME 174 #define IDC_IGUI_WEAPON_ARTI_ELEV 175 #define IDC_IGUI_WEAPON_ARTI_ELEV_NEED 176 #define IDC_IGUI_WEAPON_ARTI_OUT_RANGE 177 #define IDC_IGUI_WEAPON_ARTI_AUTO_ELEV 178 #define IDC_IGUI_WEAPON_VISION_MODE2 179 #define IDC_IGUI_WEAPON_OPTICS_ZOOM 180 #define IDC_IGUI_WEAPON_TARGET_UNIT 181 #define IDC_IGUI_WEAPON_OPTICS_PITCH 182 #define IDC_IGUI_WEAPON_DISTANCE2 183 // unit info (to preserve order) - new A3 #define IDC_IGUI_AMMOCOUNT 184 #define IDC_IGUI_MAGCOUNT 185 #define IDC_IGUI_DEPTH 186 #define IDC_IGUI_WEAPON_MODE_TEXTURE 187 #define IDC_IGUI_WEAPON_SPEED 188 #define IDC_IGUI_WEAPON_ALT 189 #define IDC_IGUI_WEAPON_TIME 190 #define IDC_IGUI_WEAPON_CAM_TRACK_AREA 194 #define IDC_IGUI_WEAPON_CAM_TRACK_TARGET 195 #define IDC_IGUI_WEAPON_JAVELIN_ATTACK_FROM_TOP 196 #define IDC_IGUI_WEAPON_JAVELIN_ATTACK_DIRECT 197 #define IDC_IGUI_WEAPON_LASED_DISTANCE 198 #define IDC_IGUI_WEAPON_LASED_SPEED 199 #define IDC_IGUI_WEAPON_LASED_VALID 200 #define IDC_IGUI_WEAPON_LASED_ERR_LEAD 201 #define IDC_IGUI_WEAPON_LASED_ERR_ELEV 202 #define IDC_IGUI_WEAPON_LASED_ERR_OBJECT 203 #define IDC_IGUI_WEAPON_LASER_ZEROING_DELAY 204 #define IDC_IGUI_THROTTLE 205 #define IDC_IGUI_VEHICLE_DIRECTION 206 #define IDC_IGUI_VEHICLE_DIRECTION2 207 // helicopter unit info #define IDC_IGUI_GMETER 501 #define IDC_IGUI_RADARALTIMETER 505 #define IDC_IGUI_RADARALTIMETER_BAR 506 #define IDC_IGUI_RADARALTIMETER_VALUE 507 #define IDC_IGUI_TORQUE 510 #define IDC_IGUI_WINDINDICATOR 515 #define IDC_IGUI_WINDINDICATOR_TEXT 516 #define IDC_IGUI_WINDINDICATOR_IMAGE 517 #define IDC_IGUI_STABILITYINDICATOR 520 #define IDC_IGUI_STABILITYINDICATOR_AXIS 521 #define IDC_IGUI_STABILITYINDICATOR_OFFSET 522 #define IDC_IGUI_COLLECTIVE 525 #define IDC_IGUI_AIRSPEEDINDICATOR 530 #define IDC_IGUI_AIRSPEEDINDICATOR_AXIS 531 #define IDC_IGUI_AIRSPEEDINDICATOR_VALUE 532 #define IDC_IGUI_ALTIMETER 535 #define IDC_IGUI_ALTIMETER_AXIS 536 #define IDC_IGUI_ALTIMETER_VALUE 537 #define IDC_IGUI_ATTITUDEINDICATOR 540 #define IDC_IGUI_ATTITUDEINDICATOR_LITE 541 #define IDC_IGUI_TRIMINDICATOR 545 #define IDC_IGUI_AUTOHOVERNDICATOR 546 #define IDC_IGUI_HELIHUD_MISCELLANEOUS 550 // helicopter Analogue unit info #define IDC_IGUI_ANALOGUE_SPEED 601 #define IDC_IGUI_ANALOGUE_SPEED_NEEDLE 602 #define IDC_IGUI_ANALOGUE_SPEED_MIN 603 #define IDC_IGUI_ANALOGUE_SPEED_MAX 604 #define IDC_IGUI_ANALOGUE_SPEED_TEXT 605 #define IDC_IGUI_ANALOGUE_SPEED_IMPERIAL 606 #define IDC_IGUI_ANALOGUE_SPEED_METRIC 607 #define IDC_IGUI_ANALOGUE_ALTITUDE 611 #define IDC_IGUI_ANALOGUE_ALTITUDE_NEEDLE 612 #define IDC_IGUI_ANALOGUE_ALTITUDE_MIN 613 #define IDC_IGUI_ANALOGUE_ALTITUDE_MAX 614 #define IDC_IGUI_ANALOGUE_ALTITUDE_TEXT 615 #define IDC_IGUI_ANALOGUE_ALTITUDE_IMPERIAL 616 #define IDC_IGUI_ANALOGUE_ALTITUDE_METRIC 617 #define IDC_IGUI_ANALOGUE_ATTITUDE 621 #define IDC_IGUI_ANALOGUE_ATTITUDE_HORIZON 622 #define IDC_IGUI_ANALOGUE_ATTITUDE_VALUE 623 #define IDC_IGUI_ANALOGUE_COMPASS 631 #define IDC_IGUI_ANALOGUE_COMPASS_DIR 632 #define IDC_IGUI_ANALOGUE_COMPASS_WIND 633 #define IDC_IGUI_ANALOGUE_COMPASS_WAYPOINT 634 #define IDC_IGUI_ANALOGUE_COMPASS_MIN 635 #define IDC_IGUI_ANALOGUE_COMPASS_MAX 636 #define IDC_IGUI_ANALOGUE_COMPASS_TEXT 637 #define IDC_IGUI_ANALOGUE_COMPASS_WIND_TEXT 638 #define IDC_IGUI_ANALOGUE_STABILITY 641 #define IDC_IGUI_ANALOGUE_STABILITY_SPEED 642 #define IDC_IGUI_ANALOGUE_STABILITY_TEXT 643 #define IDC_IGUI_ANALOGUE_STABILITY_VSPEED_NEEDLE 644 #define IDC_IGUI_ANALOGUE_STABILITY_COLLECTIVE 645 #define IDC_IGUI_ANALOGUE_STABILITY_VSPEED 646 #define IDC_IGUI_ANALOGUE_STABILITY_IMPERIAL 647 #define IDC_IGUI_ANALOGUE_STABILITY_METRIC 648 //damage #define IDC_IGUI_DAMAGE_GROUP 660 #define IDC_IGUI_DAMAGE_ENGINESRPM 662 #define IDC_IGUI_DAMAGE_ENGINESDAMAGE 663 #define IDC_IGUI_DAMAGE_TORQUE 664 #define IDC_IGUI_DAMAGE_ELECTRICITY 665 #define IDC_IGUI_DAMAGE_FUEL 666 #define IDC_IGUI_DAMAGE_HYDRAULICS 667 #define IDC_IGUI_DAMAGE_MAINROTOR 668 #define IDC_IGUI_DAMAGE_TAILROTOR 669 #define IDC_IGUI_DAMAGE_AUTOHOVER 670 #define IDC_IGUI_DAMAGE_INSTALLATIONS 671 #define IDC_IGUI_DAMAGE_HULL 672 #define IDC_IGUI_DAMAGE_WHEELBRAKE 673 #define IDC_IGUI_DAMAGE_ROTORBRAKE 674 #define IDC_IGUI_DAMAGE_WINCH 675 #define IDC_IGUI_DAMAGE_GEAR 676 // - hint #define IDC_IGHINT_BG 101 #define IDC_IGHINT_HINT 102 // - task hint #define IDC_IGTASKHINT_BG 103 #define IDC_IGTASKHINT_HINT 104 // - load mission progress bar #define IDC_LOAD_MISSION_NAME 101 #define IDC_LOAD_MISSION_DATE 102 #define IDC_PROGRESS_TIME 103 #define IDC_PROGRESS_PROGRESS 104 #define IDC_LOAD_MISSION_PICTURE 105 #define IDC_LOAD_MISSION_TEXT 106 // - dedicated server dialog #define IDC_DS_REPORT 101 #define IDC_DS_PLAYERS 102 #define IDC_DS_FRIENDS 103 // - friend's missions dialog #define IDC_FRIEND_MISSIONS_LIST 101 // - live statistics dialogs #define IDC_LIVE_STATS_BOARDS 101 #define IDC_LIVE_STATS_LIST 101 #define IDC_LIVE_STATS_COUNT 102 #define IDC_LIVE_STATS_TITLE 103 #define IDC_LIVE_STATS_PLAYER 104 #define IDC_LIVE_STATS_BEGIN 105 #define IDC_LIVE_STATS_END 106 #define IDC_LIVE_STATS_PREV 107 #define IDC_LIVE_STATS_NEXT 108 #define IDC_LIVE_STATS_FRIENDS 109 #define IDC_LIVE_STATS_GAMER_CARD 110 #define IDC_RECEIVING_TEXT 101 #define IDC_RECEIVING_TIME 102 #define IDC_MSG_BOX_MESSAGE 101 #define IDC_EDITOR_OBJECTS 201 #define IDC_EDITOR_ATTRIBUTES 202 #define IDC_EDITOR_BACKGROUND 203 #define IDC_EDITOR_MENU 204 #define IDC_EDITOR_SAVE 205 #define IDC_EDITOR_LOAD 206 #define IDC_EDITOR_RESTART 207 #define IDC_EDITOR_PREVIEW 208 #define IDC_EDITOR_MAP 209 #define IDC_EDITOR_CLEAR 210 #define IDC_EDITOR_TYPE_LIST 211 // editor menu system #define IDC_EDITOR_FILE 212 #define IDC_EDITOR_VIEW 213 #define IDC_EDITOR_USER 214 #define IDC_EDITOR_MENU_FILE 216 #define IDC_EDITOR_MENU_VIEW 217 #define IDC_EDITOR_MENU_USER 218 #define IDC_EDITOR_CONTROLS_HELP 220 #define IDC_EDITOR_LOAD_AAR 221 #define IDC_EDITOR_ADDOBJ_TYPES 222 #define IDC_EDITOR_ADDOBJ_CATEGORIES 223 #define IDC_EDITOR_ADDOBJ_LISTING 224 #define IDC_MINI_MAP 225 // editor tree filtering #define IDC_EDITOR_OBJECTS_FILTER 236 #define IDC_EDITOR_TREE_EXPAND_ALL 237 #define IDC_EDITOR_TREE_EXPAND_ALL_BACK 238 #define IDC_EDITOR_TREE_COLLAPSE_ALL 239 #define IDC_EDITOR_TREE_COLLAPSE_ALL_BACK 240 #define IDC_EDIT_OBJECT_CONTROLS 101 #define IDC_EDIT_OBJECT_TOGGLE_BUTTON 102 #define IDC_NEW_OBJECT_TYPE 101 #define IDC_NEW_OBJECT_PARENT 102 #define IDC_MISSION_LOAD_ISLAND 101 #define IDC_MISSION_LOAD_MISSION 102 #define IDC_MISSION_SAVE_MISSION 101 #define IDC_MISSION_SAVE_TITLE 102 #define IDC_MISSION_SAVE_DESCRIPTION 103 #define IDC_MISSION_SAVE_PLACEMENT 104 #define IDC_OVERLAY_CREATE_NAME 101 #define IDC_OVERLAY_LOAD_NAME 101 #define IDC_OVERLAY_LOAD_MISSION 102 #define IDC_EDIT_DIARY_RECORD 101 #define IDC_EDIT_DIARY_TITLE 102 #define IDC_LOAD_AAR_NAME 101 #define IDC_EDITOR_EB_PLAN 101 #define IDC_EDITOR_EB_NOTES 102 #define IDC_EDITOR_EB_SIDE 103 #define IDC_EDITOR_EB_OBJECTIVES 104 #define IDC_EDITOR_EB_NEW_OBJECTIVE 105 #define IDC_EDITOR_EB_ADD_OBJECTIVE 106 #define IDC_EDITOR_EB_DEL_OBJECTIVE 107 // - team switch display #define IDC_TEAM_SWITCH_ROLES 101 // - configure action display #define IDC_CONFIGURE_ACTION_TITLE 101 #define IDC_CONFIGURE_ACTION_KEYS 102 #define IDC_CONFIGURE_ACTION_SPECIAL 103 #define IDC_CONFIGURE_ACTION_DELETE 104 #define IDC_CONFIGURE_ACTION_DEFAULT 105 #define IDC_CONFIGURE_ACTION_CLEAR 106 #define IDC_CONFIGURE_ACTION_CANCEL 107 #define IDC_CONFIGURE_ACTION_PREV 108 #define IDC_CONFIGURE_ACTION_NEXT 109 // - controls display #define IDC_CONTROLS_TYPE 101 #define IDC_CONTROLS_CONFIGURE 102 // - miniMap display #define IDC_MINIMAP 101 #define IDC_MINIMAP_VIEWPORT 102 #define IDC_MINIMAP_GRID 197 #define IDC_MINIMAP_HEADING 198 #define IDC_MINIMAP_TIME 199 // - scripting help display #define IDC_SCRITING_HELP 101 #define IDC_SCRITING_HELP_BACK 102 #define IDC_SCRITING_HELP_FORWARD 103 #define IDC_SCRITING_HELP_EXAMPLE 104 // - performance display #define IDC_PERF_INDEX 101 #define IDC_PERF_ENABLE 102 #define IDC_PERF_GRAPH 103 #define IDC_PERF_GRAPH_TITLE 104 #define IDC_PERF_MAXTIME 105 // - capture display #define IDC_CAPTURE_INDEX 101 #define IDC_CAPTURE_TIMELINES 102 #define IDC_CAPTURE_ZOOMIN 103 #define IDC_CAPTURE_ZOOMOUT 104 #define IDC_CAPTURE_EXPORT 105 #define IDC_CAPTURE_INFO 106 #define IDC_CAPTURE_EXPORT_ALL 107 #define IDC_CAPTURE_IMPORT_ALL 108 #define IDC_CAPTURE_PREVIOUS_DATA 109 #define IDC_CAPTURE_AVERAGES 110 #define IDC_CAPTURE_SAVE_ARCHIVE 111 #define IDC_CAPTURE_SEARCH 112 // - joysticks configuration display #define IDC_CONTROLLER_CUSTOMIZE 101 #define IDC_CONTROLLER_ENABLE 102 #define IDC_CONTROLLER_XINPUT_LIST 103 #define IDC_CONTROLLER_LIST 104 #define IDC_CONTROLLER_REFRESH 105 // - customize controllers #define IDC_CUSTOMIZE_CTRL_SENSITIVITIES 101 #define IDC_CUSTOMIZE_CTRL_UNMAP 102 #define IDC_CUSTOMIZE_CTRL_DEFAULT 103 #define IDC_CUSTOMIZE_CTRL_TITLE 104 #define IDC_CUSTOMIZE_CTRL_DEFAULT_BINDING 105 #define IDC_CUSTOMIZE_CTRL_ADVANCED 106 #define IDC_SENSITIVITY_SLIDER 120 #define IDC_DEADZONE_SLIDER 220 #define IDC_CUSTOMIZE_CTRL_ACTIVE_AXIS_ICON 320 #define IDC_CUSTOMIZE_CTRL_STEEPNESS 420 #define IDC_CUSTOMIZE_CTRL_VALUE 520 // - joystick schemes #define IDC_JOY_SCHEMES_TITLE 101 #define IDC_JOY_SCHEMES_LIST 102 #define IDC_JOY_SCHEMES_MAP 103 // - helper IDC for DisplayCampaignLoadLight #define IDC_MP_CAMPAIGN_RESTART 150 #define IDC_MP_CAMPAIGN_REPLAY 151 #define IDC_MP_CAMPAIGN_LOAD 152 // - addon actions display #define IDC_ADDON_ACTIONS 101 #define IDC_ADDON_ACTIONS_NEW_MOD 102 // - mod launcher #define IDC_MOD_LAUNCHER_MODS 101 #define IDC_MOD_LAUNCHER_PICTURE 102 #define IDC_MOD_LAUNCHER_UP 103 #define IDC_MOD_LAUNCHER_DOWN 104 #define IDC_MOD_LAUNCHER_DISABLE 105 #define IDC_MOD_LAUNCHER_ACTION 106 #define IDC_MOD_LAUNCHER_PURCHASE 107 #define IDC_MOD_LAUNCHER_DESCRIPTION 108 // - create new mod #define IDC_MOD_NAME 101 #define IDC_MOD_DIR 102 //A3 credits #define ONBUTTONCLICK_START_CREDITS "0 = _this spawn (uinamespace getvariable 'bis_fnc_credits');" // Hitzone types #define HZ_AIRPLANE_HULL 0 #define HZ_AIRPLANE_ENG 22 #define HZ_AIRPLANE_FUEL 23 #define HZ_AIRPLANE_GEAR 24 #define HZ_AIRPLANE_WINGS 25 #define HZ_AIRPLANE_INST 26 #define HZ_HELICOPTER_HULL 1 #define HZ_HELICOPTER_ENG 2 #define HZ_HELICOPTER_INST 3 #define HZ_HELICOPTER_ATRQ 4 #define HZ_HELICOPTER_MROT 5 #define HZ_HELICOPTER_WINCH 6 #define HZ_CAR_HULL 7 #define HZ_CAR_ENG 8 #define HZ_CAR_FUEL 9 #define HZ_CAR_WHL 10 #define HZ_MOTORCYCLE_HULL 11 #define HZ_MOTORCYCLE_ENG 12 #define HZ_MOTORCYCLE_FUEL 13 #define HZ_MOTORCYCLE_WHL 14 #define HZ_TANK_HULL 15 #define HZ_TANK_ENG 16 #define HZ_TANK_GUN 17 #define HZ_TANK_LTR 18 #define HZ_TANK_RTR 19 #define HZ_TANK_TRRT 20 #define HZ_VEH_GUN HZ_TANK_GUN #define HZ_VEH_TRRT HZ_TANK_TRRT #define HZ_SHIP_ENG 21 #define HZ_VEH_TOTAL 27 #define HZ_TANK_CMDGUN 28 #define HZ_TANK_CMDTRRT 29 #define HZ_VEH_CMDGUN HZ_TANK_CMDGUN #define HZ_VEH_CMDTRRT HZ_TANK_CMDTRRT #define HZ_VEH_TRRT_TOTAL 30 #define HZ_VEH_CMDTRRT_TOTAL 31 #define HZ_TANK_BOTH_TRACKS 32 #endif