class ACE_Settings { class GVAR(enabled) { movedToSQF = 1; }; class GVAR(muzzleVelocityVariationEnabled) { movedToSQF = 1; }; class GVAR(ammoTemperatureEnabled) { movedToSQF = 1; }; class GVAR(barrelLengthInfluenceEnabled) { movedToSQF = 1; }; class GVAR(bulletTraceEnabled) { movedToSQF = 1; }; class GVAR(simulationInterval) { movedToSQF = 1; }; };