class CfgVehicles { class Tank; class Tank_F: Tank { class Turrets; }; class LT_01_base_F: Tank_F { class AnimationSources; class Turrets: Turrets { class MainTurret; }; }; class LT_01_AT_base_F: LT_01_base_F { class AnimationSources: AnimationSources { class Missiles_revolving { source = "revolving"; weapon = QGVAR(generic_launcher); }; class Missiles_reloadMagazine { source = "reloadMagazine"; weapon = QGVAR(generic_launcher); }; }; class Turrets: Turrets { class MainTurret: MainTurret { weapons[] = {"SmokeLauncher","HMG_127",QGVAR(generic_launcher)}; magazines[] = {"SmokeLauncherMag",QGVAR(2_2Rnd),QGVAR(2_2Rnd),QGVAR(2_2Rnd),QGVAR(2MP_2Rnd),"100Rnd_127x99_mag_Tracer_Red","100Rnd_127x99_mag_Tracer_Red","100Rnd_127x99_mag_Tracer_Red","100Rnd_127x99_mag_Tracer_Red"}; }; }; }; };