#include "..\script_component.hpp" /* * Author: Ruthberg * Shows the Yardage 450 screen elements * * Arguments: * None * * Return Value: * None * * Example: * call ace_yardage450_fnc_turnOn * * Public: No */ #define DISPLAY_YARDAGE (uiNamespace getVariable "ACE_RscYardage450") #define CTRL_TARGET (DISPLAY_YARDAGE displayCtrl 720041) #define CTRL_LASER (DISPLAY_YARDAGE displayCtrl 720042) #define CTRL_RANGE (DISPLAY_YARDAGE displayCtrl 720043) #define CTRL_METERS (DISPLAY_YARDAGE displayCtrl 720044) #define CTRL_YARDS (DISPLAY_YARDAGE displayCtrl 720045) if (currentWeapon ACE_player != "ACE_Yardage450" || cameraView != "GUNNER") exitWith {}; GVAR(powerOnTime) = CBA_missionTime; if (GVAR(active)) exitWith {}; GVAR(active) = true; [{ if (CBA_missionTime - GVAR(powerOnTime) > 30) exitWith { GVAR(active) = false; QUOTE(ADDON) cutText ["", "PLAIN"]; [_this select 1] call CBA_fnc_removePerFrameHandler; }; if (currentWeapon ACE_player == "ACE_Yardage450" && cameraView == "GUNNER") then { if (isNil {DISPLAY_YARDAGE} || {isNull DISPLAY_YARDAGE} || {ctrlIDD DISPLAY_YARDAGE != -1}) then { TRACE_1("making display",DISPLAY_YARDAGE); QUOTE(ADDON) cutRsc ["ACE_RscYardage450", "PLAIN", 1, false]; }; CTRL_LASER ctrlShow GVAR(lasing); if (GVAR(targetAcquired)) then { CTRL_TARGET ctrlSetText "Target Acquired"; CTRL_RANGE ctrlSetText GVAR(targetRangeText); } else { CTRL_TARGET ctrlSetText ""; CTRL_RANGE ctrlSetText "---"; }; CTRL_METERS ctrlShow !GVAR(useYards); CTRL_YARDS ctrlShow GVAR(useYards); } else { QUOTE(ADDON) cutText ["", "PLAIN"]; }; }, 0, []] call CBA_fnc_addPerFrameHandler;