#include "..\script_component.hpp" /* * Author: PabstMirror * Gets attack profile parameters for first run of hellfire attack profile function * * Arguments: * 0: Seeker Target PosASL * 1: Guidance Arg Array * 2: Attack Profile State * * Return Value: * Nothing * * Example: * [[], [], []] call ace_hellfire_fnc_getAttackProfileSettings; * * Public: No */ params ["_seekerTargetPos", "_args", "_attackProfileStateParams"]; _args params ["_firedEH", "_launchParams"]; _launchParams params ["", "", "", "_attackProfile"]; _firedEH params ["","","","","","","_projectile"]; private _attackConfig = configFile >> QEGVAR(missileguidance,AttackProfiles) >> _attackProfile; // Launch (clearing terrain mask for LO/HI): private _configLaunchHeightClear = getNumber (_attackConfig >> QGVAR(launchHeightClear)); // Get starting stage private _startingStage = if (_configLaunchHeightClear > 0) then { STAGE_LAUNCH; // LOAL-HI / LO } else { if (_seekerTargetPos isEqualTo [0,0,0]) then { STAGE_SEEK_CRUISE; // LOAL-DIR } else { STAGE_ATTACK_CRUISE // LOBL }; }; // Set data in param array _attackProfileStateParams set [0, _startingStage]; _attackProfileStateParams set [1, _configLaunchHeightClear]; TRACE_1("new shot settings",_attackProfileStateParams);