#include "script_component.hpp" class CfgPatches { class ADDON { name = COMPONENT_NAME; units[] = {"ACE_Box_Chemlights","ACE_Item_Chemlight_Shield","ACE_Item_Chemlight_Shield_Green","ACE_Item_Chemlight_Shield_Red","ACE_Item_Chemlight_Shield_Blue","ACE_Item_Chemlight_Shield_Yellow","ACE_Item_Chemlight_Shield_Orange","ACE_Item_Chemlight_Shield_White","ModuleChemlightOrange","ModuleChemlightWhite","ModuleChemlightHiRed","ModuleChemlightHiYellow","ModuleChemlightHiWhite","ModuleChemlightHiBlue","ModuleChemlightHiGreen","ModuleChemlightUltraHiOrange"}; weapons[] = {"ACE_Chemlight_Shield", "ACE_Chemlight_Shield_Green","ACE_Chemlight_Shield_Red","ACE_Chemlight_Shield_Blue","ACE_Chemlight_Shield_Yellow","ACE_Chemlight_Shield_Orange","ACE_Chemlight_Shield_White"}; requiredVersion = REQUIRED_VERSION; requiredAddons[] = {"ace_common"}; author = ECSTRING(common,ACETeam); authors[] = {"voiper"}; url = ECSTRING(main,URL); VERSION_CONFIG; }; }; #include "CfgEventHandlers.hpp" #include "CfgVehicles.hpp" #include "CfgWeapons.hpp" #include "CfgMagazines.hpp" #include "CfgAmmo.hpp" #include "CfgLights.hpp" #include "Effects.hpp"