#include "..\script_component.hpp" /* * Author: commy2, PiZZADOX * Enables the object to be carried. * * Arguments: * 0: Object * 1: True to enable carrying, false to disable * 2: Position offset for attachTo command (default: [0, 1, 1]) * 3: Direction in degrees to rotate the object after attachTo (default: 0) * 4: Override weight limit (default: false) * * Return Value: * None * * Example: * [cursorTarget, true, [0, 1, 1], 0, false] call ace_dragging_fnc_setCarryable; * * Public: Yes */ params ["_object", "_enableCarry", "_position", "_direction", ["_ignoreWeightCarry", false, [false]]]; if (isNil "_position") then { _position = _object getVariable [QGVAR(carryPosition), [0, 1, 1]]; }; if (isNil "_direction") then { _direction = _object getVariable [QGVAR(carryDirection), 0]; }; // Update variables _object setVariable [QGVAR(canCarry), _enableCarry]; _object setVariable [QGVAR(carryPosition), _position]; _object setVariable [QGVAR(carryDirection), _direction]; _object setVariable [QGVAR(ignoreWeightCarry), _ignoreWeightCarry]; // Add action to class if it is not already present private _type = typeOf _object; private _initializedClasses = GETGVAR(initializedClasses_carry,[]); // Do nothing if the class is already initialized if (_type in _initializedClasses) exitWith {}; _initializedClasses pushBack _type; GVAR(initializedClasses_carry) = _initializedClasses; [_type, "ContainerClosed", { params ["_object"]; private _owner = _object getVariable [QEGVAR(common,owner), objNull]; TRACE_2("ContainerClosed-carry",_object,_owner); if (isNull _owner) exitWith {}; if (_object isNotEqualTo (_owner getVariable [QGVAR(carriedObject), objNull])) exitWith {}; [QGVAR(carryingContainerClosed), [_object, _owner], _owner] call CBA_fnc_targetEvent; }, false] call CBA_fnc_addClassEventHandler; private _icon = [QPATHTOF(UI\icons\box_carry.paa), QPATHTOF(UI\icons\person_carry.paa)] select (_object isKindOf "CAManBase"); private _carryAction = [ QGVAR(carry), LLSTRING(Carry), _icon, { [_player, _target] call FUNC(startCarry) }, { [_player, _target] call FUNC(canCarry) }] call EFUNC(interact_menu,createAction); private _dropAction = [ QGVAR(drop_carry), LLSTRING(Drop), "", { [_player, _target] call FUNC(dropObject_carry) }, { [_player, _target] call FUNC(canDrop_carry) }] call EFUNC(interact_menu,createAction); [_type, 0, ["ACE_MainActions"], _carryAction] call EFUNC(interact_menu,addActionToClass); [_type, 0, [], _dropAction] call EFUNC(interact_menu,addActionToClass);