#include "script_component.hpp" /* * Author: joko // Jonas * Binds Draw EventHandlers to Zeus map. * * Arguments: * None * * Return Value: * None * * Example: * _mapCtrl call ace_map_gestures_fnc_initDisplayCurator * * Public: No */ params ["_mapCtrl"]; TRACE_1("initDisplayCurator",_mapCtrl); _mapCtrl ctrlAddEventHandler ["Draw", { [_this select 0, [ACE_player, positionCameraToWorld [0, 0, 0]]] call FUNC(drawMapGestures);}];