#include "script_component.hpp" /* * Author: SilentSpike * Module for adjusting various aspects of zeus * * Arguments: * 0: The module logic * 1: units * 2: activated * * Return Value: * None * * Example: * [LOGIC, [bob, kevin], true] call ace_zeus_fnc_moduleZeusSettings * * Public: No */ params ["_logic"]; [_logic, QGVAR(zeusAscension), "zeusAscension"] call EFUNC(common,readSettingFromModule); [_logic, QGVAR(zeusBird), "zeusBird"] call EFUNC(common,readSettingFromModule); [_logic, QGVAR(radioOrdnance), "radioOrdnance"] call EFUNC(common,readSettingFromModule); [_logic, QGVAR(revealMines), "revealMines"] call EFUNC(common,readSettingFromModule); [_logic, QGVAR(remoteWind), "remoteWind"] call EFUNC(common,readSettingFromModule); [_logic, QGVAR(autoAddObjects), "autoAddObjects"] call EFUNC(common,readSettingFromModule);