#include "script_component.hpp" //if (dialog) exitWith { false }; if (underwater ACE_player) exitWith { false }; if (!("ACE_ATragMX" in (uniformItems ACE_player)) && !("ACE_ATragMX" in (vestItems ACE_player))) exitWith { false }; execVM QUOTE(PATHTOF(functions\fnc_update_target_selection.sqf)); createDialog 'ATragMX_Display'; true execVM QUOTE(PATHTOF(functions\fnc_show_main_page.sqf)); false execVM QUOTE(PATHTOF(functions\fnc_show_add_new_gun.sqf)); false execVM QUOTE(PATHTOF(functions\fnc_show_gun_list.sqf)); false execVM QUOTE(PATHTOF(functions\fnc_show_range_card.sqf)); false execVM QUOTE(PATHTOF(functions\fnc_show_range_card_setup.sqf)); false execVM QUOTE(PATHTOF(functions\fnc_show_target_range_assist.sqf)); false execVM QUOTE(PATHTOF(functions\fnc_show_target_speed_assist.sqf)); false execVM QUOTE(PATHTOF(functions\fnc_show_target_speed_assist_timer.sqf)); { lbAdd [6000, _x select 0]; } forEach GVAR(gunList); true