#include "script_component.hpp" /* * Author: Brandon (TCVM) * Whether or not we can take the plug from the launch suitcase * * Arguments: * 0: Static Weapon * 1: Unit * * Return Value: * None * * Example: * [cursorObject, player] call ace_malyutka_fnc_canTakePlug * * Public: No */ params ["_unit", "_target"]; (alive _target) && !(_target getVariable QGVAR(plugTaken))