/* * Author: commy2 * Get selected button * * Arguments: * None * * Return value: * Angle * * Example: * call ace_interaction_fnc_getSelectedButton * * Public: No */ #include "script_component.hpp" #define MIN_DISTANCE 0.0065 private ["_position", "_distance", "_angle"]; _position = uiNamespace getVariable [QGVAR(CursorPosition), [0.5, 0.5, 0]]; _position = [((_position select 1) - 0.5) / safezoneH, ((_position select 2) - 0.5) / safezoneW, 0]; _distance = [0, 0, 0] vectorDistanceSqr _position; // is in center if (_distance < MIN_DISTANCE) exitWith {-1}; _angle = (_position select 0) atan2 (_position select 1); // rotate circle _angle = 180 - _angle + 360 / 10 / 2; if (_angle < 0) then {_angle = _angle + 360}; _angle = floor (_angle / 360 * 10); if (_angle == 10) then {0} else {_angle}